Hi!
In this update we've:
1. Added new bullet holes and new bullet hit effects & sounds.
Supported surface types are:
- wood;
- water;
- ground;
- concrete/walls;
- metal.
The following video shows the effects before and after the improvement:
https://www.youtube.com/watch?v=XIy4qsBlsJ8&feature=youtu.be
Right now the improvements work only for Bunker map - if tests go well, we'll fix all other maps too. Also for performance reasons new effects work only when you shoot - but not when someone else makes a shot. We'll be making some performance tests - if all goes well, we'll roll out one more update dedicated to the effects spawned by your opponents.
2. Fixed a few bugs:
- fixed a customization (hats) mismatch bug on female skin;
- fixed crouching bug (it was sometimes possible for the player animation to fall through the ground);
- fixed a bug with dissapearing messages in global chat;
- fixed a bug with grenade launcher not shooting sometimes (oops, sorry for that!);
- fixed a bug with CTF and ZM modes on Ghost City map.
3. Corrected a few things related to differences between web and Steam version of the game (upon the feedback of players who migrated from web to Steam):
- gun upgrade system now works in Steam (you use your gun and at some point a levelUp button appears - allowing you to get a free damage upgrade for the gun);
- it is now possible to exchange gold to bolts in Steam.
- Job section is now available in Steam version of the game (jobs are simple text missions for getting bolts when you're away from the game).
4. Old version of Pripyat map is available in the game now.
5. Added a few minor improvements:
- you respawn with the same weapon that was selected when you died;
- melee weapon animation speed was slightly increased to make the animations look better;
- improved flag rendering in CTF mode;
6. Added new sounds:
- new sounds for walking on different surface types. This currently works in test mode on Bunker map (other maps will be fixed a bit later);
- improved sounds for hitting the enemy (body hit, headshot);
- new sound for spawning a zombie with summon scroll;
- new level up sound
- added a sound for the weapon shop (pressing the buy button).
Right now the plan is to continue working on graphics and animations improvements, plus on some necessary bugfixes and performance/network lag fixes.
Also there will be a "8 lvl balance" hotfix available later this week.
What do you think?
Thanks!
[ 2015-01-14 14:43:48 CET ] [ Original post ]
Hi!
In this update we've:
1. Added new bullet holes and new bullet hit effects & sounds.
Supported surface types are:
- wood;
- water;
- ground;
- concrete/walls;
- metal.
The following video shows the effects before and after the improvement:
https://www.youtube.com/watch?v=XIy4qsBlsJ8&feature=youtu.be
Right now the improvements work only for Bunker map - if tests go well, we'll fix all other maps too. Also for performance reasons new effects work only when you shoot - but not when someone else makes a shot. We'll be making some performance tests - if all goes well, we'll roll out one more update dedicated to the effects spawned by your opponents.
2. Fixed a few bugs:
- fixed a customization (hats) mismatch bug on female skin;
- fixed crouching bug (it was sometimes possible for the player animation to fall through the ground);
- fixed a bug with dissapearing messages in global chat;
- fixed a bug with grenade launcher not shooting sometimes (oops, sorry for that!);
- fixed a bug with CTF and ZM modes on Ghost City map.
3. Corrected a few things related to differences between web and Steam version of the game (upon the feedback of players who migrated from web to Steam):
- gun upgrade system now works in Steam (you use your gun and at some point a levelUp button appears - allowing you to get a free damage upgrade for the gun);
- it is now possible to exchange gold to bolts in Steam.
- Job section is now available in Steam version of the game (jobs are simple text missions for getting bolts when you're away from the game).
4. Old version of Pripyat map is available in the game now.
5. Added a few minor improvements:
- you respawn with the same weapon that was selected when you died;
- melee weapon animation speed was slightly increased to make the animations look better;
- improved flag rendering in CTF mode;
6. Added new sounds:
- new sounds for walking on different surface types. This currently works in test mode on Bunker map (other maps will be fixed a bit later);
- improved sounds for hitting the enemy (body hit, headshot);
- new sound for spawning a zombie with summon scroll;
- new level up sound
- added a sound for the weapon shop (pressing the buy button).
Right now the plan is to continue working on graphics and animations improvements, plus on some necessary bugfixes and performance/network lag fixes.
Also there will be a "8 lvl balance" hotfix available later this week.
What do you think?
Thanks!
[ 2015-01-14 14:43:48 CET ] [ Original post ]
- Voice Of Pripyat 3D Depot Linux [576.65 M]
Zombies, anomalies, huge maps, intense realtime battles!
Right now there are 5 play modes available - team deathmatch(TDM), deathmatch(DM), capture the flag (CTF), zombie mode (ZM) and peace mode.
A lot of maps available for players - starting with small ones for quick fights to the big areas where vehicles give you chance to fight your opponents on ground, water and air.
15 maps are available at this moment.
There are more than 70 weapons available which players will get by leveling up his character.
Wide choice of customizations allow you to create your own, personal, unique look-up.
You can use a lot of artifacts and consumables to give you advantage in battle. For example, a "Jumper" artifact will give you ability to jump very high. And "Bear Trap" consumable allows you to catch your enemies.
Achievements give you opportunity to get special rewards and global leaderboard will show everyone who's the best player!
Players can create and join clans.. We're planning to introduce clanwars in short time.
You can talk with others in global chator talk in special clan chat.
Don't miss your lifetime chance to experience post-nuclear era! Monsters, anomalies, huge maps, vehicle combat!
- Processor: 2 ghzMemory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 600 MB available space
- Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 600 MB available space
- Storage: 600 MB available space
- Processor: 3 ghzMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 700 MB available space
- Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 700 MB available space
- Storage: 700 MB available space
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