




As we near the end of the development of Hired 2 Die, were thrilled to share some of the exciting final touches and polish were adding to the game. Lets dive right in!
Traps and the Ringmasters Influence
The Ringmaster has prepared the stage for his final act, introducing new stationary traps to his casino. Among these are exhaust vents, consumed by mold, which release poisonous gas in desperate bursts at anyone lingering beneath them.

Be mindful of the moldbreathe in too much, and

Youll be snared in his strings forever!
Cutscenes and Lore
Weve completed the last of the games cutscenes! These include mid-contract events that immerse you further into the action, as well as concluding scenes that tie together the hard work youve poured into the Hunt contracts.

Sometimes, the credits arent the end. Weve also polished the games lore, enriching the story of Intersection its intrigues and the distortions they house.

Cant you understand its perfection?

Whats that? Oh well, back to work
Hunt Contracts
Weve finalized the balance for the Hunt contracts, making them the ultimate test of everything youve learned throughout the game. These missions push your skills, strategies, and perks to their limits, culminating in an explosive and satisfying payoff.

Lets blow this damned place up.

That was REALLY close.
A Big Thank You!
As we wrap up this devlog, we want to extend our heartfelt gratitude to everyone who has followed Hired 2 Dies development journey. Your support has kept us motivated and inspired. Our next devlog will be the final one before release and will focus on something every worker yearns for: achievements! From the Electric Monkeys team, we wish you a Merry Christmas, happy holidays, and an amazing new year. With the release so close, its going to be a fantastic one for us! Stay tuned for more, and thank you for being part of this incredible endeavor.
[ 2024-12-24 17:15:55 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
There is a thin line between our perception of reality and reality itself. In a strange twist, the perception of ordinary human beings is corrupting reality, creating beings known as Distortions. These Distortions commonly appear in places where the human psyche is at its breaking point, and the stress generated by this phenomenon manifests as strange objects and dangerous creatures. A long-term, mysterious company named Intersection claims to have the solution. By selecting a few individuals capable of perceiving and dealing with Distortions, they can keep the threat to a minimum.
PLAN YOUR STEPS
Never go blindly into the darkness. Take your time to plan each step, understand the map, and gather every item you might need. Each objective is in a different room, so use the security systems to open the doors and turn on the lights in the rooms you need, but be careful with energy usage. Using the Proximity Voice Chat, you can talk freely with your partner and make the best strategy.
ACCESS SECURITY FOOTAGE OF CCTV CAMERAS
Access the footage of several security cameras spread over the level using the security computer in the main room. From there, you can check if a route is free from danger or locate anomalies to capture later. If a creature is lurking in places you want to go, you can use the sound system to lure them to another location. When playing with a friend, you can also guide them to the desired place in safety.
COMPLETE SIMPLE TASKS OR FIX COMPLEX SYSTEMS
The Distortions attach themselves to objects that have caused distress to someone. Depending on the difficulty of the contract you accept, you will have to do simple tasks like organizing boxes or complex ones like fixing electrical systems that will require advanced information. Don't worry! Intersection always sends a manual explaining how to do your job.
BUY NEW EQUIPMENT
Equip yourself with the best items in the store and be prepared for more dangerous jobs and creatures. Sometimes it's best to have an extra plier or a more potent flashlight just in case.
Features
Single and coop play: The game is designed differently for single-player adventurers or teams that want to die together.
Multiple difficulty levels: Choose the mission that better suits your skills or items at the moment.
Progressive Gameplay: Even the most ordinary task will help you in future missions.
Hunt: Not all horror games give you the task of hunting the evil creature.
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