





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
General - Fixed a bug in the block and dodge system, the values did generate and were hidden. Even without 100% on either. - Season Boss monster level fixed to 666 - Slightly tinkered the comparing indicators system to give more accurate value - Made enemies from the season mechanic stronger depending on difficulty - Tweaked pathing on all summons - You can't set Minimap alpha to 0 anymore - Unstable rifts should properly despawn now when entered - Reduced the area you can enter portal after killing boss - Block and Dodge stack now shows properly after going over the cap - Negating damage 100% shouldn't be a thing anymore, max reduction is 90% - Increased HP of Satans hands - Made BattleField portals bit more worthwhile adding higher tier monsters to it - Crash/minor bug fixes - Server stabilation fixes Items - Buffed the attackspeed on 1h crystal infused weapons - Weapon ability "Multishot" doesn't get divided anymore since it doesn't shotgun Pyromancer - Pyrokinetic Disorder now applies burning and third degree burns on enemies Nomad - Fixed Vagabond scimitar when using the set Necromancer - Fixed Summon AI - Vengeful Spirit now properly gains summon frenzy - AI improvement to Vengeful Spirit and increased movement speed Demon Slayer - Improved Demon Form projectile speed and visual Shield Lancer - Glory now increases all damage dealt(Before it was only AA)
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