




In The Obsessive Shadow, you take on the role of Liam, a 9-year-old
boy left alone in his home after the power suddenly goes out, plunging
the house into suffocating darkness.
Armed with only a flashlight, you must navigate the unsettling dangers
of the night as you are being watched throughout the night.
Your mother's voice on the phone is your guide to surviving,
But as her instructions grow more confusing and the unease deepens,
the safety of her words begins to feel increasingly fragile.
Something is watching, a shadowy figure moving just out of sight,
waiting for you to slip up.
As the hours creep forward, the once-familiar home becomes an
unfamiliar labyrinth of fear, each corner hiding the possibility of
confrontation with the lurking entity.
Testing your courage and instincts as you struggle to stay one step
ahead of the unseen threat. Your mother's voice remains your
lifeline,
but survival demands more than just following her instructions—it
requires vigilance,
quick thinking, and a determination to face the overwhelming dread.
Will you endure the relentless terror and make it to morning, or will
the suffocating darkness claim you before dawn?
Created by
Pablo Heckman
[h2]Hey everybody, It's been a little bit since I've pushed an update for the game. Truthfully I have been pretty burnt out since release and I am now slowly starting to get back to work on it. There's lots of exciting things happening behind the scenes! I have been watching you guys stream this game on Twitch and play it on YouTube and it's been a great honor to watch people enjoy and play it despite it's flaws. On the topic of flaws, I managed to weed out a few of them! More patches are on the way, but I managed to fix a few issues, so I'll list the changes here:
- Fixed 3D/Spatialized Audio to ensure sounds come from the right direction
- Made the 'Look Away' quick-time event during 2AM more clear by improving the UI Element by
making it more concise and less wordy.
- Made the 'Look Away' quick-time event during 2AM less strict to avoid unfair/unclear deaths.
- Made the 'Stay Still' quick-time event more clear by making the UI Element have simpler worded instructions.
- Added press sound to radio buttons during 4AM and improved hitbox so that it's made more clear when you turn off a radio.
I apologize for the bugs but I appreciate you guys being so supportive! More patches (and content ) to come!
- Pablo H.[/h2]
Minimum Setup
- OS: SteamOS 3.0 (Linux-based)
- Processor: AMD Zen 2 (4 cores. 8 threads. up to 2.4-3.0 GHz depending on load)Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: AMD RDNA 2 GPU (8 RDNA 2 compute units. up to 1.0-1.2 GHz)
- Storage: 4 GB available space
Recommended Setup
- OS: SteamOS 3.0 (Linux-based)
- Processor: AMD Zen 2 (4 cores. 8 threads. up to 3.5 GHz)
- Graphics: AMD RDNA 2 GPU (8 RDNA 2 compute units. up to 1.6 GHz)
- Storage: 4 GB available space
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