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Name

 From the Depths 

 

Developer

 Brilliant Skies Ltd. 

 

Publisher

 Brilliant Skies Ltd. 

 

Tags

 Action 

 Indie 

 Strategy 

 

RPG 

 

Adventure 

 

Simulation 

 

Singleplayer 

Release

 2020-11-06 

 

Steam

 20,99€ 19,49£ 24,99$ / 0 % 

 

News

 195 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 248 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/268650 

 

How long to Beat

Main Story + Extras

 40 Hours 

 

Completionist

 46 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 119  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 182 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 From The Depths Linux 64 [973.8 M] 


DLC

 From the Depths - Steel Striders Anime Girls character pack 




LINUX STREAMERS (0)




1.606 Released!

It's been a long time in the making but 1.6(06) is now in the stable branch.

It is a huge overhaul of the game and paves the way to a massive amount of community made content. It allowing players to create their own planets, factions, missions, campaigns, designer worlds, weather systems, unlocks, and loads more, all in an in-game planet editor.

The built in campaign that ships with the game has also had an overhaul, with the world of Neter being a lot richer than before.

You won't be able to continue with your old campaigns in 1.606 but you can sign up to the "oldcampaign" beta branch. Multiplayer is also not available in 1.606 yet, but is still functional in the "oldcampaign" beta branch.


So many things have changed that a change log isn't really appropriate for this patch, but look out for the following features:
Planet editor
Multithreaded terrain generation
Planes can now fly OVER land not INTO it
new "hold Q" based interface for a context sensitive way of interacting with everything (change warhead loadout on missiles or turn all shield on or off for a vehicle, open all the Guis and put forces in and out of play)
More intense weather systems
Deep oceans and high hills
Dramatically improved scene change times
New GUI system under the hood, GUIs can be stacked.


The aim of 1.6, (and the justification for expending so much time and effort creating it) is that as we speak at least half a dozen custom planets are being worked on by the community over at www.fromthedepthsgame.com/forum. These custom planets will allow the player to essentially completely change the FtD experience, swapping between Neter, or a World War 2 based planet, or an Napoleonic wars Planet or a science fiction planet.

Almost everything is changeable with the planet editor- you can create 500 meter deep oceans or 500 meter high hills, you can extend the atmosphere up to several kilometers or remove the atmosphere and the gravity completely from the planet.

Unity 5 integration begins tomorrow and will be followed by a refresh of the multiplayer and steam workshop integration for planets.

The usual one-ish week cycle of updates will be commencing once again.

Keep up with the development on the official forums over at www.fromthedepthsgame.com/forum

Thanks for your patience and I hope you enjoy 1.6!


[ 2015-05-12 20:29:50 CET ] [ Original post ]