New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | From the Depths | |
Developer | Brilliant Skies Ltd. | |
Publisher | Brilliant Skies Ltd. | | |
Tags | Action Indie Strategy RPG Adventure Simulation Singleplayer | | |
Release | 2020-11-06 | |
Steam | 20,99€ 19,49£ 24,99$ / 0 % |
News | 195 |
Controls | Keyboard Mouse |
Players online |  248  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/268650  |
How long to Beat |
Main Story + Extras |  40 Hours  |
Completionist |  46 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 119 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 182 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | From The Depths Linux 64 [973.8 M]
|
DLC | From the Depths - Steel Striders Anime Girls character pack
|
LINUX STREAMERS (0)
1.63 1.631 1.632 patch notes |
Hello,
This patch is created to help new players climb the learning curve- but also has a few features for experienced players. Tutorial material and the in-game manual have been improved and linkages from the inventory to the relevant sections have been improved. The game now categorises all blocks by "complexity level" to help new players understand what blocks are fundamental to the game, and what are optional extras to be mastered once the fundamentals are mastered. Let me make it clear that no blocks have been "locked"- the complexity system is entirely optional. You'll see it as soon as you open the inventory.
Another great addition to the game is the poster block which allows you to display an image from a URL.
I've also tried to make it clear to new players that there are two totally different building control schemes available- mouse based and keyboard based- and added tutorials for both.
I'm also extremely conscious that some mac users are having difficulties and so I've added special automatic logging to help diagnose their issues. Assuming the logging catches your issues, I'll be able to fix them for the next patch.
The game now also displays informational messages when you try and do something you can't for example build a vehicle backwards, or fire without ammo, or steer without a rudder. These should help new and experienced player's alike figure out why their designs aren't functioning as they expect!
Change log
[1.63] Profile creation comes with a control scheme selection menu
[1.63] New tutorial videos for mouse and keyboard building
[1.63] 4 meter sloped beams added for wood, alloy and metal
[1.63] Faction fleet color selection in character sheet fixed.
[1.63] Desired accuracy can be set to much larger values to allow vertical launch missiles to be launched without looking up.
[1.63] Work progressed to stop laser and cannons shooting at land- but this functionality is not activated yet
[1.63] Error checking performed on scene change to help diagnose mac issues for the next release
[1.63] 'No ammo' clicking sound added
[1.63] Status messages regarding reasons for not being able to fire and reasons why control inputs aren't functioning have been added
[1.63] left, right and up slopes have been removed from inventory as they are duplicates of the down slope
[1.63] Sound disabled when watching tutorial videos from the knowledge base
[1.63] A 'poster holder' block has been added that will display an image from a website URL
[1.63] Teaching tools have been improved greatly
[1.63] Components are sorted into categories depending on complexity and usefulness- to help new players
[1.63] Bug fixed with degraded mode FPS being saved into desired minimum FPS
[1.631] ACB Spawner control now uses the range check function to only activate nearby spawners
[1.632] Warhead arming time copied with 'copy to all same length missiles' button
[1.632] Story mission GUI tidied up
|
[ 2015-06-15 19:35:54 CET ] [ Original post ] |