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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 From the Depths 

 

Developer

 Brilliant Skies Ltd. 

 

Publisher

 Brilliant Skies Ltd. 

 

Tags

 Action 

 Indie 

 Strategy 

 

RPG 

 

Adventure 

 

Simulation 

 

Singleplayer 

Release

 2020-11-06 

 

Steam

 20,99€ 19,49£ 24,99$ / 0 % 

 

News

 195 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 248 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/268650 

 

How long to Beat

Main Story + Extras

 40 Hours 

 

Completionist

 46 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 119  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 182 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 From The Depths Linux 64 [973.8 M] 


DLC

 From the Depths - Steel Striders Anime Girls character pack 




LINUX STREAMERS (0)




BetaTest 2.9.0

Hey all :)
Hopefully this BetaTest will be available later today or tomorrow.

Addition
[h2]MULTIPLAYER[/h3]


  • For simplicity we have added a blueprint transfer interface to the strategy tab selection of player made designs. So you can transfer and select in the same interface.

Change
[h3]STEAMWORKS[/h3]

  • Upgraded to Steamworks version 1.48 and brought the Steamworks.Net wrapper inside the FTD codebase- will refresh the Steam workshop UIs soon.

[h3]UI[/h3]

  • The debriefing screen (mission won/failed) has been updated

Fixes
[h3]AI[/h3]

  • Target prioritisation now use the real firepower for weapons, its not just counting weapons anymore (all weapon types, armor cost percent and nukes -as melee- have been added) [BUGS-2368]

[h3]APS[/h3]

  • Fixed unfused APS shell explosion visuals spawning in the wrong place on a mainconstruct hit
  • Fixed unfused APS shell explosions possibly spawning in the wrong place on a subconstruct hit

[h3]BLOCKS[/h3]

  • The resource gatherer / oil drill now check against wave height not mean sea level

[h3]MULTIPLAYER[/h3]

  • Hosts setting for team selection mode is now saved, and defaults to host->client->auto
  • Loading an adventure mode/campaign save will no longer incorrectly adjust team commodity level
  • Lobby now shows the victory/failure options on the Rules tab as it should.

[h3]REGRESSION[/h3]

  • Fixed the rotation of turrets on clients in multiplayer
  • Music player exception spam hopefully fixed now
  • Player team on Neter Land Designer now has infinite materials again, a bug reset it to 1000 materials

[h3]UI[/h3]

  • Factions not present in instance are no longer shown on diplomacy interfaces
  • The join our discord button now actually does something
  • Weapon sync tab label fields are wider


[ 2020-10-09 18:30:43 CET ] [ Original post ]