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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 From the Depths 

 

Developer

 Brilliant Skies Ltd. 

 

Publisher

 Brilliant Skies Ltd. 

 

Tags

 Action 

 Indie 

 Strategy 

 

RPG 

 

Adventure 

 

Simulation 

 

Singleplayer 

Release

 2020-11-06 

 

Steam

 20,99€ 19,49£ 24,99$ / 0 % 

 

News

 195 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 248 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/268650 

 

How long to Beat

Main Story + Extras

 40 Hours 

 

Completionist

 46 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 119  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 182 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 From The Depths Linux 64 [973.8 M] 


DLC

 From the Depths - Steel Striders Anime Girls character pack 




LINUX STREAMERS (0)




Beta 3.3.5

What is up Depthians!


Another round of bug fixes, however, we have also released an alternative avatar, the Droid! This also comes with an animation block where you can animate him manually or through the breadboard.



We have also added the corner slope blocks for the applique slopes !! YES, the others will be added too for each size of our applique slopes.

Changelog

[h2]Additions[/h2]
[h3]Avatars[/h3]

  • Released an alternative avatar called 'Droid', and an Animation Block where you can animate him. It can be controlled via the breadboard, or manually

[h3]Blocks[/h3]
  • Added Applique corner block for diagonal edges.


[h2]Fixes[/h2]
[h3]Bugs[/h3]
  • [BUGS-2622] Multiplayer Info Screen (MIS) (F2) is now rebindable. F1 is no longer hard bound to the instance information screen (IIS). MIS & IIS now both correctly toggle on/off rather than stacking several copies. Chat mode (F5) is now rebindable. HUD toggle (F9) is now rebindable.
  • [BUGS-3495] Detection equipment no longer momentarily forgets its visible targets when it is unlinked and relinked to the mainframe
  • [BUGS-2899] Torpedoes will limit their aim point altitude when they lose target, to stop them trying to jump out of water
  • [BUGS-3163] the FOV slider is now correctly marked as being the vertical FOV.
  • [BUGS-1975] the old Complex Controller (and old drives) code now runs in the same thread as the newer control stuff, which removes jitters in controlled by these historic 'stim drives'.


[h2]Removals [/h2]
[h3]Propulsion[/h3]
  • - Ions, standard jets, and steam jets no longer apply force directly to the COM when placed within 1 or 2 meters of the line through the COM. This is seen as a confusing and historic piece of code that is not really needed anymore and did not take account of propulsion offset angles.


[ 2021-12-03 21:30:14 CET ] [ Original post ]