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Summary

In From the Depths you can build and take first-person command of battleships, planes, submarines, space ships, hot air balloons and more! The game is currently in alpha and contains a wide range of single player content including:
  • A creative mode allowing you to push your designs to the limit and ensure the total annihilation of your opponents.
  • A campaign waged over hundreds of islands against eight unique factions.
  • A Story Mode where you can (eventually!) play 15 missions as each of the eight factions - a fantastic mixture of strategy, design and wild battles! Defend your fleet against waves of enemy forces in a series of extremely tough challenges that unlock new components.
An expansive multiplayer and co-op element is planned for the coming months!

Key Features

  • Design and build your fleet, fortresses and structures however you want. The alpha currently has over 400 unique components blocks, not including 29 different components for making missiles, torpedoes, depth charges and bombs.
  • The sky's the limit, you can equip your vehicle with - cannons, lasers, mines, bombs, missiles, torpedoes, propellers, rudders, jet engines, wings, hydrofoils, hot air balloons, anchors, fire control computers, blueprint spawners, repair bots, air pumps, automated control blocks and many, many more!
  • Realistic physics - every block destroyed or added affects the vehicle's functionality, physics and control. Drag, inertia tensors, buoyancy and sealed compartments are all updated based on the design of your vehicle and the damage sustained.
  • Be part of a fantastic community (http://www.fromthedepthsgame.com/forum), with new releases made on average once a week. Community organised challenges and blueprint sharing make it an extremely friendly place to hang out!

Customisable Components

The customisable components in From the Depths allow a unique level of engineering customisation:
  • Design custom missiles, bombs, depth charges and torpedoes by combining various warheads types, fuse types, IR seekers, laser beam riders, laser designators, thrusters, navigation algorithms, fuel pods, sonar seekers, buoyancy compartments and propellers, to deliver a truly bespoke weapon.
  • Design custom cannons by combining four different barrel types and lengths with autoloaders, warhead types, ammo boxes and auxiliary components to create everything from AA cannons to howitzers.
  • Design custom AI by combing an AI mainframe with 'AI cards' slotted into motherboard blocks. Add radar detection, laser detection and tracking and local weapon controllers to give partial or full control to AI. Create anything from a fully AI controlled aircraft carrier to a battery powered drone.
  • Design custom engines using crank shafts, cylinders, carburetors, super chargers, exhausts and fuel injectors. Electric engines, generators and chargers are also available for backup power supplies and drones.
  • Similar systems exist for the creation of anti-vehicle and anti-missile lasers, as well as drills that can cut even the largest of battleships in half.

Workshop

From the Depths
Brilliant Skies Ltd.Developer
Brilliant Skies Ltd.Publisher
2020-11-06Release
🎹🖱️ Keyboard + Mouse
Very Positive (9413 reviews)
VR Support
Public Linux Depots:
  • From The Depths Linux 64 [973.8 M]
Available DLCs:
  • From the Depths - Steel Striders Anime Girls character pack
  • From the Depths - Gone to Sea DLC
Japanese language support + Christmas Campaign + bug fixes

Hey everyone! Thanks for another great year of FTD, the necromancy spells still hold and FTD is still going. We are working on a new game (and have been for over a year now) which is completely not builder game or FTD related and is more of a tactical game like x-com but 1st and 3rd person. We\'ll let you know more about that later in the year, stay tuned and keep in touch! Still more FTD plans in the works too! Moving on...

Well this is a year late because of issues outside of our hands but Japanese is now supported in the game, I know we already have a rather large Japanese fan base and its great to FINALLY give them a localisation option. (I\'m trying ok!)\n\nI did want to get you a sails update for Christmas but it is still in testing and still needs to be localised and I\'d rather it was done right than rushed so it is coming, SOON! TM. Here\'s a picture from early testing.\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/6300557/787331636899732d27282471f8487b834c000c55.png\"][/img]\nThe elves have been hard at work making an update to the Christmas Campaign. You can find it under the Content menu and by loading that \"planet.\" \n

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/6300557/47633316d33eacdee0db174795597bf63d9882c5.jpg\"][/img]

I actually promised to highlight some rather cool machinima earlier in the year and forgot. The great Misallocation series by the United Builders server and maybe some friends. They have pushed the FTD limits and then some and I am in awe of how they managed to take some of the scenes they did, well worth a watch!\nThe pilot:\n[dynamiclink href=\"https://www.youtube.com/watch?v=4EoeRr2GtV0\"][/dynamiclink]The episode1 trailer:\n[dynamiclink href=\"https://www.youtube.com/watch?v=QnOnOh_1ftg\"][/dynamiclink]

A big shout out to all of the other content creators that still make FTD content. Lath, Borderwise, Gmodism, Rorsten, ApertureGaming, 3dwrecker, LightoftheWorld3, Kringe224, Mizarluke, Hawkins, JustaWrench, TheGingerSpartan15, HamaTV, the many tournament organisers, and probably many more that I am just not aware of! There is a channel on the discord for sharing video or twitch content, if you need the role let a mod know and share away!\n\nThanks again everyone, have a great holiday period!\n\nSean

From the Depths - Additional Updates

Additions

UI:

  • Added Q menu nodes for refilling or reloading all weapons and a reload all option.

    [/*]
  • Changed hierarchy to split up resources from ammo and energy type weapons.

    [/*]

Localisation:

  • Added Japanese localisation support.

    [/*]

Christmas!:

  • Christmas campaign has been updated with many designs.

    [/*]

Fixes

Breadboard:

  • Fixed Base and Current thrust pins in Missile SelfInfo - Current thrust can no longer be reset early to 0, and Base thrust now shows base value instead of health modified thrust.

    [/*]
  • Fixed breadboards sometimes not loading when multiple components tried to write to a dictionary.

    [/*]
  • Fixed copying, pasting, and duplicating accumulator components with altered values.

    [/*]

CJE (Custom Jet Engine):

  • Fixed game crash when replacing jet generators.

    [/*]

From the Depths - Additional Vehicle Updates

\nNeter\n

DWG (Deep Water Guard)

Seabird Cannon Fortress

  • Should no longer be built by HQs (static spawns on the map are retained)

    [/*]

Wanda

  • Fixed pitching capability, can now properly aim at naval units

    [/*]

WF (White Flayers)

The Flayed Soul

  • Fixed displayed design attributes such as its cost

    [/*]

GT (Gray Talons)

Pelekan

  • Adventure difficulty increased to 30-50 (was set a bit too low before)

    [/*]

SS (Steel Striders)

Asphodel

  • Balance/propulsion dynamics reworked, allowing it to be stable even with AI turned off

    [/*]

Dryad

  • Overhauled, retains its original identity

    [/*]
  • No difficulty changes

    [/*]

Iron Maiden

  • Difficulty reduced to easy

    [/*]

SD (Scarlet Dawn)

Cassiopiea (renamed to Cassiopeia)

  • Internal overhaul

    [/*]
  • No difficulty changes

    [/*]

Singularity

  • Internal overhaul

    [/*]
  • No difficulty changes

    [/*]
[hr][/hr]

AotE (Ashes of the Empire)

TG (Twin Guard)

Phalanx

  • Retired, replaced by Qualm Swarm

    [/*]

Qualm Swarm NEW

  • New tank; a trio of warping beetles armed with CRAM and flamethrowers

    [/*]
  • Note: Beetles may flip after warping

    [/*]
  • Adventure difficulty 20-40

    [/*]

[ 2025-12-18 17:24:15 CET ] [Original Post]

Minimum Setup

  • Memory: 4 GB RAMStorage: 3 GB available spaceAdditional Notes: Steam connection required to play the game
  • Storage: 3 GB available spaceAdditional Notes: Steam connection required to play the game
  • Memory: 8 GB RAMStorage: 3 GB available spaceAdditional Notes: Steam connection required to play the game
  • Recommended Setup

    • Storage: 3 GB available spaceAdditional Notes: Steam connection required to play the game
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