We’re proud to finally release the long awaited singleplayer update for Krautscape, along with many other improvements, like improved driving/flying physics and greatly improved algorithms for generating the track. Let us know here in the forums what you think, we're happy to hear your thoughts about it! Some thing didn't make it into this update, like achievements, or customizable controls, but you can expect it in one of the next updates. Like we mentioned in the last announcement, we're now actively working on it and the plan is to finish the game as soon as possible.
Krautscape 4.0.0
Singleplayer mode:
- 3 Game Modes: Drive, Fly, Build (names are not final)
- Drive Mode: 30 prebuilt tracks to practice driving skills. Checkpoint race, with best time & medals
- Fly: 25 prebuilt tracks to practice flying skills. Collect cubes and deliver them at the gate, with best time & medals
- Build: Build as much as possible for high score, time runs out. Integrated with steam leaderboards
- Obstacle queue: obstacles are queued and only built when the next player builds a track element.
- Combined obstacles: up/down arrow can be combined with bends
- Combined obstacles: loop can go left or right, depending on which lane the building player builds
- Replaced narrow track obstacle with two new ones
- Replaced walls by bumps
- No automatic walls when building straight, there is now a small rock created in the direction of the track, so nobody can just build a straight track.
- Two new asymmetric track shapes
- More accurate checks if there is enough space to build
- Smoother track generation, is now based on bezier curves Optimized track physics, higher resolution meshes for sharp bends
- Update to PhysX 3.3 with Unity 5: Better performance and accuracy
- New driving physics based on edy’s vehicle physics
- Improved flying physics that makes it easier to gain back speed
- Cloud sync for singleplayer progress
- Countless bugfixes and other improvements
- Splitscreen mode on quality settings “fantastic” doesn’t work.
- OSX: The game fullscreen window has no focus on startup. Click once at the beginning to activate it.
Were proud to finally release the long awaited singleplayer update for Krautscape, along with many other improvements, like improved driving/flying physics and greatly improved algorithms for generating the track. Let us know here in the forums what you think, we're happy to hear your thoughts about it! Some thing didn't make it into this update, like achievements, or customizable controls, but you can expect it in one of the next updates. Like we mentioned in the last announcement, we're now actively working on it and the plan is to finish the game as soon as possible.
Krautscape 4.0.0
Singleplayer mode:
- 3 Game Modes: Drive, Fly, Build (names are not final)
- Drive Mode: 30 prebuilt tracks to practice driving skills. Checkpoint race, with best time & medals
- Fly: 25 prebuilt tracks to practice flying skills. Collect cubes and deliver them at the gate, with best time & medals
- Build: Build as much as possible for high score, time runs out. Integrated with steam leaderboards
- Obstacle queue: obstacles are queued and only built when the next player builds a track element.
- Combined obstacles: up/down arrow can be combined with bends
- Combined obstacles: loop can go left or right, depending on which lane the building player builds
- Replaced narrow track obstacle with two new ones
- Replaced walls by bumps
- No automatic walls when building straight, there is now a small rock created in the direction of the track, so nobody can just build a straight track.
- Two new asymmetric track shapes
- More accurate checks if there is enough space to build
- Smoother track generation, is now based on bezier curves Optimized track physics, higher resolution meshes for sharp bends
- Update to PhysX 3.3 with Unity 5: Better performance and accuracy
- New driving physics based on edys vehicle physics
- Improved flying physics that makes it easier to gain back speed
- Cloud sync for singleplayer progress
- Countless bugfixes and other improvements
- Splitscreen mode on quality settings fantastic doesnt work.
- OSX: The game fullscreen window has no focus on startup. Click once at the beginning to activate it.
Krautscape
Mario von Rickenbach
Midnight City
2016-02-24
Racing Singleplayer Multiplayer
Game News Posts 17
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(158 reviews)
http://www.krautscape.net/
https://store.steampowered.com/app/268360 
The Game includes VR Support
Krautscape Linux [268.88 M]
Krautscape features three unique multiplayer gamemodes that are designed to support nonlinear gameplay and intelligent movement instead of forcing you to drive perfectly. Three singleplayer game modes introduce you to the basic mechanics of driving, flying and track building.
Key Features
- Flying cars: Glide through the air like a bird
- Build a racing track while driving – each race creates a new track
- 3 multiplayer game modes with completely different goals & gameplay: Snake, Ping Pong and Collector
- 3 singleplayer game modes, focused on driving, flying and track building
- Multiplayer game modes are playable online, on LAN or in splitscreen mode (up to 8 players)
- Free play sandbox mode
- Original adaptive soundtrack
- Steam leaderboards and achievements
- Keyboard and gamepad support for XInput compatible devices on Windows, Xbox 360, PS3, PS4 gamepads on Mac/Linux
- OS: Ubuntu 12.04+
- Processor: 2.0 GHz Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512 MB Graphics Card comparable to Radeon X1600Network: Broadband Internet connection
- Storage: 500 MB available space
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