Sheva
Goldtusks Developer
Goldtusks Publisher
Coming soon Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
Patch 0.0.4.6 - How to Play Screen & Smarter AIPatch Notes Version 0.0.4.6
How to Play Screen
Added a new How to Play info screen accessible from the options menu during combat.
Covers key mechanics like:
- How cards work
- The action system (Charge, Attack, Block)
- UI elements (card queue, card structure, etc.)
This screen will appear automatically once players finish the tutorial (returning players will have this screen appear once during their next fight)
AI Improvements
Reworked enemy AI behavior:
- Enemies now make decisions based on the cards they currently have
- Should make enemies easier to predict and play against
UI Updates
- Changed the position of tooltips to not cover the element they're referencing
Balance Tweaks
Adjusted the talismans used by The Healer:
- Vital Emblem, Sanctuary Mark and Heart of Gaia now heal less
Bug Fixes
- Fixed some freezing issues caused by fights ending due to card effects and not direct damage
- Fixed enemy characters not appearing as the correct chakra
- Fixed an issue allowing the player to Block after using a different action during long attack animations
[ 2025-06-03 21:00:26 CET ] [ Original post ] Master the Chakras. Master Yourself.
Sheva is a roguelike deck-building fighting game where every battle is a test of strategy and adaptability. Engage in turn-based combat with a unique twist—both fighters act simultaneously, forcing you to anticipate your opponent’s moves and plan accordingly.
Choose your path, challenge powerful chakra guardians, and refine your tactics in intense 1v1 duels where every decision shapes your journey.
Key Features:
Simultaneous Turn-Based Combat – Think ahead and predict your opponent. Both fighters act at the same time, making every choice a test of strategy.
Seven Distinct Chakras – Each run begins with a choice: which chakra will you unlock first? The order you choose matters, as difficulty increases and rewards improve with each battle. No two runs are the same.
Strategic 1v1 Battles – Enemies fight just like you do, using cards that can attack, defend, or disrupt. Each chakra’s opponents behave differently, forcing you to adapt and outmaneuver them.
Dynamic Card Effects – Cards don’t just deal damage. Their effects can strengthen your attacks, weaken your opponent, or completely shift the flow of battle. The right combination is key to victory.
A Journey of Growth – After every boss battle, meditate to refine your deck, unlock new abilities, and prepare for greater challenges ahead.
One Life. One Run. – As a roguelike, every run is a fresh challenge. Defeat means restarting, but each attempt brings new knowledge and new opportunities.
Build Your Playstyle – Choose from different skills at the start of each run, adding another layer of strategy to your journey. Your choices define your path.
The Path to Mastery Awaits
Only those who can balance offense, defense, and foresight will conquer the chakras. Are you ready to face the challenge?
MINIMAL SETUP- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available space
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