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Neverway is a blend of horror, life sim, and action RPG. After Fiona quits her job, she starts over on a farm and becomes the immortal herald of a dead god. Keep your life from falling apart while searching for Neverway, a nightmare reality that is slowly leaking into yours.

Co-directed by the pixel artist of Celeste and with music by Disasterpeace.

Meet (or date!) 10+ charming characters with unique routines and storylines. Each bond unlocks buffs and combat abilities that make your journey a little easier. Will you lie to them or tell them the truth?

Neverway features a top-down, fast-paced combat with an emphasis on player expression. Craft items to customize your playstyle, and unlock combat abilities through your friendship bonds.

Farm and craft items, prepare meals, or just decorate your homestead. Time progresses in three blocks, and you choose when to advance: morning, afternoon, and evening. One day at a time.

  • Co-created by the pixel artist of Celeste

  • Original soundtrack by Disasterpeace

  • A slow-burning horror RPG with dynamic cutscenes

  • Meet (or date) 10+ charming characters

  • Fast-paced combat, optimized for keyboard or controller

  • Customize your playstyle with crafted items and combat abilities

  • Farm, fish, craft, and build a new life on a remote island

And remember to pay your debt at all costs...

Neverway
Coldblood Inc.Developer
Coldblood Inc.Publisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Whats optional in Neverway?

Hello! Hope you all had a great time during my favorite time of the year, the spooky season \n\nSince our last update, everyone on the team is still deep in our dev cave. So, what is that like? Internally, we usually break down the game into chapters, so it goes like this:\n\nPlan the next chapter Implement mechanics, cutscenes, maps Test with people Go back and adjust feedback to previous chapters\n\nGame Description Image\n\nThis process can take one to two months. Testing is definitely the most important part here. Were interested in learning what the person is feeling, what they want to do and whether that aligns with what the game wants them to do. Turns out this is very tricky, especially since people can have completely different priorities!! The important part is whether the game can adapt well enough to accommodate what theyre feeling at the time.\n\nWe obviously have a lot of mechanics in Neverway, such as combat, farming, making friends... While theyre all necessary to progress the story, we try not to focus too much in one mechanic more than another. Instead, we want to make sure that players can choose to focus on their favorite aspect of the game. \nGame Description Image\n\nLets say you prefer more the combat than the farming. While you still need to farm a little, you can focus more on the combat, which will make the farming easier thanks to all the loot you get. If you enjoy more farming instead, that\'s also totally okay, as farming will make the combat easier with all the crops and recipes you craft. \n\nNot only that, but we try to reflect this in Fiona. For example, shell be grumpier if shes reminded that she needs to farm when you havent really been putting the time into that. Or, as you meet people throughout the game, and you start becoming more avoidant toward your friends, we want that to be reflected in Fiona as well Id say that this is probably the most central theme of the game, but I really dont want to spoil more!\n\nGame Description Image\n\nNow, whether you romance them or not is optional. This depends on how you talk to them, how often you see them, and how you choose to progress through the story. Yes, that\'s even for characters who are very obviously evil.\n\nWe dont have any further announcements for now, but we really appreciate everyones support and patience! Well keep focusing on making the best game we can, and we promise to let you know more when the time is right.\n\nUntil next time!\n Isa and Coldblood Inc. team

[ 2025-11-05 00:09:22 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04 LTS
  • Processor: 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 256Mb Video Memory. capable of OpenGL 3.0+ support
  • Storage: 500 MB available space
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