Last Dream: World Unknown is now available on Steam. Get it 40% off for a limited time or pick up the Last Dream series bundle (Last Dream I & Last Dream: World Unknown) for over 55% off: http://store.steampowered.com/app/448170/Last_Dream_World_Unknown/ https://youtu.be/OlVlizalJ_k Last Dream: World Unknown is a classic style JRPG set in a huge non-linear world. Our teams goals were to immerse the player in a world of choice. From the outset of World Unknown, you can customize your party, difficulty, encounter rate, saving options, and much, much more! You are in control of your characters strengths and weaknesses against the epic adventures that await you!
- 45+ hours of dynamic gameplay
- 25+ additional hours of immersive side quests
- 1+ hour of interspersed flashbacks
- 225+ compositions from talented, independent artists
- 20 mind-bending puzzles
- 240+ tracked achievements
- 150 carefully-authored mini-stories to enjoy
- 750+ unique paths by virtue of the non-linear gameplay
- 900+ page comprehensive Strategy Guide and walkthrough!
[ 2017-06-01 19:01:55 CET ] [ Original post ]
Last Dream: World Unknown is now available on Steam. Get it 40% off for a limited time or pick up the Last Dream series bundle (Last Dream I & Last Dream: World Unknown) for over 55% off: http://store.steampowered.com/app/448170/Last_Dream_World_Unknown/ https://youtu.be/OlVlizalJ_k Last Dream: World Unknown is a classic style JRPG set in a huge non-linear world. Our teams’ goals were to immerse the player in a world of choice. From the outset of World Unknown, you can customize your party, difficulty, encounter rate, saving options, and much, much more! You are in control of your characters’ strengths and weaknesses against the epic adventures that await you!
- 45+ hours of dynamic gameplay
- 25+ additional hours of immersive side quests
- 1+ hour of interspersed flashbacks
- 225+ compositions from talented, independent artists
- 20 mind-bending puzzles
- 240+ tracked achievements
- 150 carefully-authored mini-stories to enjoy
- 750+ unique paths by virtue of the non-linear gameplay
- 900+ page comprehensive Strategy Guide and walkthrough!
[ 2017-06-01 19:01:55 CET ] [ Original post ]
Last Dream: World Unknown is the rich result of over four years of intensive development. This vast RPG is both a standalone adventure and the thrilling sequel to the breakout game, Last Dream, and incorporates the best features of classic RPGs: replayability and complete immersion into a vibrant world. Last Dream: World Unknown is a passion project with:
- 45+ hours of dynamic gameplay
- 25+ additional hours of immersive side quests
- 1+ hour of interspersed flashbacks
- 225+ compositions from talented, independent artists
- 20 mind-bending puzzles
- 240+ tracked achievements
- 150 carefully-authored mini-stories to enjoy
- 750+ unique paths by virtue of the non-linear gameplay
- 900+ page comprehensive Strategy Guide and walkthrough
[ 2017-05-28 15:44:03 CET ] [ Original post ]
Last Dream: World Unknown is the rich result of over four years of intensive development. This vast RPG is both a standalone adventure and the thrilling sequel to the breakout game, Last Dream, and incorporates the best features of classic RPGs: replayability and complete immersion into a vibrant world. Last Dream: World Unknown is a passion project with:
- 45+ hours of dynamic gameplay
- 25+ additional hours of immersive side quests
- 1+ hour of interspersed flashbacks
- 225+ compositions from talented, independent artists
- 20 mind-bending puzzles
- 240+ tracked achievements
- 150 carefully-authored mini-stories to enjoy
- 750+ unique paths by virtue of the non-linear gameplay
- 900+ page comprehensive Strategy Guide and walkthrough
[ 2017-05-28 15:44:03 CET ] [ Original post ]
We’re pleased to announce the Last Dream "Very Easy" Competition. Players will be ranked on the quickest time to complete Last Dream. The competition ends February 29th, 2016. Key Details: No "Reborn" games, Very Easy difficulty, Saving in Designated Locations. 1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend. 2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone. 3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC . 4th Place Rewards: The Last Dream Expansion and an Expansion NPC. 5th Place Rewards: The Last Dream Expansion. Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II. Official Contest Rules for the Last Dream "Very Easy" Competition Participants shall submit a save file with the quickest time to complete Last Dream prior to February 29th at 11:59 pm EST. "Completing Last Dream" Definition: Players will be defined to have completed Last Dream when they have defeated the Dark Lord in the Well of Souls. The exact time after defeating the Dark Lord is stored in the save file. After defeating the Dark Lord and viewing the end credits, players MUST save their game via the prompt after “The End”. Gameplay Rules: • Difficulty level MUST be set to "Very Easy" • Saving option MUST be set to "Saving in Designated Locations" • Altered "Game Options" (e.g. difficulty, saving options, etc.) are prohibited. • "Reborn" games are prohibited. • “Fast Forward” is allowable. • Any encounter rate is allowable • The "New Game +" feature may be utilized. • Any party combination • All competitors must use the default Steam version of Last Dream. Contest Sponsors and Promoters: White Giant RPG Studios, LLC • Andrew Walker – 597 Myrtle St., Los Alamos, NM 87544 • Josh Mellon – 66 High Country Rd., Weaverville, NC 28787 • Mark Cope – 7000 SW Vermont St, Portland, OR 97223 • Chris Moore – 4224 Packaway Rd, Albuquerque, NM 87114 • Seth Hetu – 660 Cambridge St, #201, Cambridge, MA 02141-1193 Maximum Cost to Participants: $9.99 for the full game Steam version of Last Dream. Special Eligibility Requirements: All participants must own the full version of Last Dream on Steam. Competition Judges: Andrew Walker, Josh Mellon, and Mark Cope (the Creators of Last Dream) will use submitted save files to objectively determine the quickest time to complete Last Dream. Selection of a Winner: All Last Dream save files submitted prior to 11:59 EST on February 29th to info@whitegiantrpg.com will be analyzed for the quickest time to complete Last Dream. Any save files that do not meet the criteria above will be disqualified, and the remaining entries will be ordered from shortest to longest time to complete Last Dream. The five participants with the quickest time to complete Last Dream will be awarded prizes. If multiple participants complete Last Dream in the same time (to the second), then the participant with the fewest steps will win the tie-breaker. Competition Prizes: 1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend. 2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone. 3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC. 4th Place Rewards: The Last Dream Expansion and an Expansion NPC. 5th Place Rewards: The Last Dream Expansion. Payments will be made via PayPal. Non-cash value prizes are not redeemable for cash. Prize Details: •The Last Dream Expansion, Last Dream: World Unknown, will be distributed to prize winners when it is released (in ~5 months). •The "Expansion NPC" prize allows the prize winner to have an NPC named after themselves (or any other name of their choice, within the developers’ discretion) in Last Dream: Word Unknown. Prize winners will be contacted for information at the conclusion of the competition. •The "Expansion Tombstone" prize allows the prize winner to have a Tombstone with text of their choosing (within the developers’ discretion) in Last Dream: World Unknown. Prize winners will be contacted for information at the conclusion of the competition. •The "Expansion NPC with dynamic text" prize allows the prize winner to have an NPC named after themselves or any name of their choice and write text of their choosing (within the developers’ discretion). Prize winners will be contacted for information at the conclusion of the competition. Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II. Other Rules: Geographic Area of Competition: Residents of all countries worldwide and of all states in the U.S. are allowed to participate in this competition (except those in Colorado, Maryland, Nebraska, North Dakota, New Jersey, Tennessee and Vermont; entry fees are not lawfully permitted for competitions in these named U.S. states). This contest is void where prohibited. Contests and promotions are subject to all country, federal, state, and local laws. Start and End Dates of Competition: The competition begins December 18th, 2015 at 12:01 EST and ends at 11:59 EST on February 29th, 2016. Save files received after 11:59 EST on February 29th will not be considered. Winners Documentation: The Prize Winners for the competition can be obtained from the Last Dream Community Hub on Steam on March 3rd by 11:59 EST. Excluded Participants: Last Dream Creators (Andrew Walker, Josh Mellon, Mark Cope) and other White Giant RPG Studios, LLC owners (Chris Moore, Seth Hetu) are excluded from participation in the competition, as well as anyone younger than 13 years of age. General Release of Liability: Contest winners and participants agree to defend, indemnify, release and hold White Giant RPG Studios, LLC and the Last Dream Creators harmless against any and all claims or liability arising directly or indirectly from the prizes or participation in the contest. Agreement to Rules: By submitting a save file to info@whitegiantrpg.com you acknowledge that you are fully aware of and agree with all the terms and conditions of this competition, per the Official Contest Rules for the Last Dream "Very Easy" Competition. Other Conditions: By participating in the contest, a participant agrees to have his or her name, avatar, or likeness used in any advertising or broadcasting material relating to this contest without additional financial or other compensation. White Giant RPG Studios, LLC reserves the right to end this contest or amend these rules at any time, for any reason.
[ 2015-12-18 13:54:27 CET ] [ Original post ]
Were pleased to announce the Last Dream "Very Easy" Competition. Players will be ranked on the quickest time to complete Last Dream. The competition ends February 29th, 2016. Key Details: No "Reborn" games, Very Easy difficulty, Saving in Designated Locations. 1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend. 2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone. 3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC . 4th Place Rewards: The Last Dream Expansion and an Expansion NPC. 5th Place Rewards: The Last Dream Expansion. Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II. Official Contest Rules for the Last Dream "Very Easy" Competition Participants shall submit a save file with the quickest time to complete Last Dream prior to February 29th at 11:59 pm EST. "Completing Last Dream" Definition: Players will be defined to have completed Last Dream when they have defeated the Dark Lord in the Well of Souls. The exact time after defeating the Dark Lord is stored in the save file. After defeating the Dark Lord and viewing the end credits, players MUST save their game via the prompt after The End. Gameplay Rules: Difficulty level MUST be set to "Very Easy" Saving option MUST be set to "Saving in Designated Locations" Altered "Game Options" (e.g. difficulty, saving options, etc.) are prohibited. "Reborn" games are prohibited. Fast Forward is allowable. Any encounter rate is allowable The "New Game +" feature may be utilized. Any party combination All competitors must use the default Steam version of Last Dream. Contest Sponsors and Promoters: White Giant RPG Studios, LLC Andrew Walker 597 Myrtle St., Los Alamos, NM 87544 Josh Mellon 66 High Country Rd., Weaverville, NC 28787 Mark Cope 7000 SW Vermont St, Portland, OR 97223 Chris Moore 4224 Packaway Rd, Albuquerque, NM 87114 Seth Hetu 660 Cambridge St, #201, Cambridge, MA 02141-1193 Maximum Cost to Participants: $9.99 for the full game Steam version of Last Dream. Special Eligibility Requirements: All participants must own the full version of Last Dream on Steam. Competition Judges: Andrew Walker, Josh Mellon, and Mark Cope (the Creators of Last Dream) will use submitted save files to objectively determine the quickest time to complete Last Dream. Selection of a Winner: All Last Dream save files submitted prior to 11:59 EST on February 29th to info@whitegiantrpg.com will be analyzed for the quickest time to complete Last Dream. Any save files that do not meet the criteria above will be disqualified, and the remaining entries will be ordered from shortest to longest time to complete Last Dream. The five participants with the quickest time to complete Last Dream will be awarded prizes. If multiple participants complete Last Dream in the same time (to the second), then the participant with the fewest steps will win the tie-breaker. Competition Prizes: 1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend. 2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone. 3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC. 4th Place Rewards: The Last Dream Expansion and an Expansion NPC. 5th Place Rewards: The Last Dream Expansion. Payments will be made via PayPal. Non-cash value prizes are not redeemable for cash. Prize Details: The Last Dream Expansion, Last Dream: World Unknown, will be distributed to prize winners when it is released (in ~5 months). The "Expansion NPC" prize allows the prize winner to have an NPC named after themselves (or any other name of their choice, within the developers discretion) in Last Dream: Word Unknown. Prize winners will be contacted for information at the conclusion of the competition. The "Expansion Tombstone" prize allows the prize winner to have a Tombstone with text of their choosing (within the developers discretion) in Last Dream: World Unknown. Prize winners will be contacted for information at the conclusion of the competition. The "Expansion NPC with dynamic text" prize allows the prize winner to have an NPC named after themselves or any name of their choice and write text of their choosing (within the developers discretion). Prize winners will be contacted for information at the conclusion of the competition. Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II. Other Rules: Geographic Area of Competition: Residents of all countries worldwide and of all states in the U.S. are allowed to participate in this competition (except those in Colorado, Maryland, Nebraska, North Dakota, New Jersey, Tennessee and Vermont; entry fees are not lawfully permitted for competitions in these named U.S. states). This contest is void where prohibited. Contests and promotions are subject to all country, federal, state, and local laws. Start and End Dates of Competition: The competition begins December 18th, 2015 at 12:01 EST and ends at 11:59 EST on February 29th, 2016. Save files received after 11:59 EST on February 29th will not be considered. Winners Documentation: The Prize Winners for the competition can be obtained from the Last Dream Community Hub on Steam on March 3rd by 11:59 EST. Excluded Participants: Last Dream Creators (Andrew Walker, Josh Mellon, Mark Cope) and other White Giant RPG Studios, LLC owners (Chris Moore, Seth Hetu) are excluded from participation in the competition, as well as anyone younger than 13 years of age. General Release of Liability: Contest winners and participants agree to defend, indemnify, release and hold White Giant RPG Studios, LLC and the Last Dream Creators harmless against any and all claims or liability arising directly or indirectly from the prizes or participation in the contest. Agreement to Rules: By submitting a save file to info@whitegiantrpg.com you acknowledge that you are fully aware of and agree with all the terms and conditions of this competition, per the Official Contest Rules for the Last Dream "Very Easy" Competition. Other Conditions: By participating in the contest, a participant agrees to have his or her name, avatar, or likeness used in any advertising or broadcasting material relating to this contest without additional financial or other compensation. White Giant RPG Studios, LLC reserves the right to end this contest or amend these rules at any time, for any reason.
[ 2015-12-18 13:54:27 CET ] [ Original post ]
Last Dream has now been ported to Linux and Mac OS-X using mkxp. In addition, an mkxp version for Windows significantly reduces lag. We've also incorporated a large number of bug fixes which can be seen below: 1) Reduce overall lag. 2) Thieves cannot use Odin's Spear or Hermes' Lance. 3) Stupefy doesn't work properly. 4) Can walk on a wall section near the first treasure in the Ancient Ruins. 5) Avid Fisherman achievement is broken. 6) Status buff window doesn't hold more than 38 buffs. 7) Update Backstab description for two turns of +100% CRT. 8) Locke does not have dialogue under certain situations during the Guild Super Bosses. 9) Can not chat with the half-succubus' husband to get him to return to her. New Game +. 10) Targeting a spell on a dead party member does not display their name in the target bar. 11) Dead party members buffs remaining turns don't change. 12) Steam leaderboards' difficulties appear 1 level off. 13) Can skip "bridge will collapse" text for a Mines of Dvergar bridge and be unable to cross the bridge unless you go back and activate the text. 14) Opening the tutorial while already in the tutorial will break the game. 15) Descriptions need to be on two lines rather than one. 16) Any battle that ends with Merton and immediately rests afterwards reduces HP by 100 after resting. 17) Character sprites changed to Moas. 18) Bug with the Submersible to Boat transformation while trying to dock. 19) Rarely, the Ice Cave Number puzzle tiles occupy the same slot forcing you to reset. 20) Encounter and defeated counters can become offset without running from a battle. 21) Display error on EXP screen when equipped with EXP boosting equipment. 22) Avid Submariner achievement doesn't work properly across multiple games.
[ 2015-10-11 03:08:46 CET ] [ Original post ]
Last Dream has now been ported to Linux and Mac OS-X using mkxp. In addition, an mkxp version for Windows significantly reduces lag. We've also incorporated a large number of bug fixes which can be seen below: 1) Reduce overall lag. 2) Thieves cannot use Odin's Spear or Hermes' Lance. 3) Stupefy doesn't work properly. 4) Can walk on a wall section near the first treasure in the Ancient Ruins. 5) Avid Fisherman achievement is broken. 6) Status buff window doesn't hold more than 38 buffs. 7) Update Backstab description for two turns of +100% CRT. 8) Locke does not have dialogue under certain situations during the Guild Super Bosses. 9) Can not chat with the half-succubus' husband to get him to return to her. New Game +. 10) Targeting a spell on a dead party member does not display their name in the target bar. 11) Dead party members buffs remaining turns don't change. 12) Steam leaderboards' difficulties appear 1 level off. 13) Can skip "bridge will collapse" text for a Mines of Dvergar bridge and be unable to cross the bridge unless you go back and activate the text. 14) Opening the tutorial while already in the tutorial will break the game. 15) Descriptions need to be on two lines rather than one. 16) Any battle that ends with Merton and immediately rests afterwards reduces HP by 100 after resting. 17) Character sprites changed to Moas. 18) Bug with the Submersible to Boat transformation while trying to dock. 19) Rarely, the Ice Cave Number puzzle tiles occupy the same slot forcing you to reset. 20) Encounter and defeated counters can become offset without running from a battle. 21) Display error on EXP screen when equipped with EXP boosting equipment. 22) Avid Submariner achievement doesn't work properly across multiple games.
[ 2015-10-11 03:08:46 CET ] [ Original post ]
We're pleased to announce the release of the Last Dream Original Soundtrack which includes 19 exclusive tracks that appear in the upcoming releases Last Dream: World Unknown and Last Dream II. You can also purchase Last Dream I and the Original Soundtrack together in the Last Dream - Deluxe Edition. All Last Dream products are 60% off between 4/6 and 4/13 We've also recently patched the game with several new bug fixes, all of which can be found in our discussion forum: http://steamcommunity.com/app/266230/discussions/0/540736319772739436/
[ 2015-04-06 17:08:50 CET ] [ Original post ]
We're pleased to announce the release of the Last Dream Original Soundtrack which includes 19 exclusive tracks that appear in the upcoming releases Last Dream: World Unknown and Last Dream II. You can also purchase Last Dream I and the Original Soundtrack together in the Last Dream - Deluxe Edition. All Last Dream products are 60% off between 4/6 and 4/13 We've also recently patched the game with several new bug fixes, all of which can be found in our discussion forum: http://steamcommunity.com/app/266230/discussions/0/540736319772739436/
[ 2015-04-06 17:08:50 CET ] [ Original post ]
We're pleased to announce a major update (v2.02) to Last Dream. It includes some major changes to the user interface such as new keyboard and gamepad remapping menus and easy screen resolution adjustment. Players may now customize their appearance with four new costumes for each character class. It also includes over 30 bug fixes and minor balancing changes to the game. See the Last Dream Update #4 discussion thread for more information. You can get our free 747-page Last Dream Strategy Guide at www.whitegiantrpg.com/download Finally, you can purchase Last Dream on Sale for 60% off until next Monday (2/9). Thank you!
[ 2015-02-02 17:38:32 CET ] [ Original post ]
We're pleased to announce a major update (v2.02) to Last Dream. It includes some major changes to the user interface such as new keyboard and gamepad remapping menus and easy screen resolution adjustment. Players may now customize their appearance with four new costumes for each character class. It also includes over 30 bug fixes and minor balancing changes to the game. See the Last Dream Update #4 discussion thread for more information. You can get our free 747-page Last Dream Strategy Guide at www.whitegiantrpg.com/download Finally, you can purchase Last Dream on Sale for 60% off until next Monday (2/9). Thank you!
[ 2015-02-02 17:38:32 CET ] [ Original post ]
We’re pleased to announce the Last Dream "Volcano" Competition. Players will be ranked on the fewest steps to complete Mt. Gerra in Last Dream. The competition ends November 30th, 2014. Key Details: No "Reborn" games, Easy difficulty, Saving in Designated Locations. 1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend. 2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone. 3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC . 4th Place Rewards: The Last Dream Expansion and an Expansion NPC. 5th Place Rewards: The Last Dream Expansion. Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II. Official Contest Rules for the Last Dream "Volcano" Competition Participants shall submit a save file with the fewest steps to complete Mt. Gerra prior to November 30th at 11:59 pm EST. "Completing Mt. Gerra" Definition: Players will be defined to have completed Mt. Gerra when they have Defeated Ifrit and escaped Mt. Gerra. After completing Mt. Gerra, players MUST save their game via any allowable method (e.g. at a Church, via a Sleeping Bag/Tent/Cottage on the World Map, or at a Designated Portal Save in a Dungeon). Gameplay Rules: • Difficulty level MUST be set to "Easy" • Saving option MUST be set to "Saving in Designated Locations" • Altered "Game Options" (e.g. difficulty, saving options, etc.) are prohibited. • "Reborn" games are prohibited. • Any encounter rate is allowable • The "New Game +" feature may be utilized. • Any party combination • All competitors must use the default Steam version of Last Dream. Contest Sponsors and Promoters: White Giant RPG Studios, LLC • Andrew Walker – 597 Myrtle St., Los Alamos, NM 87544 • Josh Mellon – 66 High Country Rd., Weaverville, NC 28787 • Mark Cope – 20333 NW Anzalone Dr., Apt #356, Beaverton, OR 97006 Maximum Cost to Participants: $9.99 for the full game Steam version of Last Dream. Special Eligibility Requirements: All participants must purchase the full version of Last Dream on Steam. Competition Judges: Andrew Walker, Josh Mellon, and Mark Cope (the Creators of Last Dream) will use submitted save files to objectively determine the fewest steps to complete Mt. Gerra. Selection of a Winner: All Last Dream save files submitted prior to 11:59 EST on November 30th to info@whitegiantrpg.com will be analyzed for the fewest steps to complete Mt. Gerra. Any save files that do not meet the criteria above will be disqualified, and the remaining entries will be ordered from fewest to most steps to complete Mt. Gerra. The five participants with the fewest steps to complete Mt. Gerra will be awarded prizes. If multiple participants complete Mt. Gerra in the same number of steps, then the participant with the fastest completion time will win the tie-breaker. Competition Prizes: 1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend. 2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone. 3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC. 4th Place Rewards: The Last Dream Expansion and an Expansion NPC. 5th Place Rewards: The Last Dream Expansion. Payments will be made via PayPal. Non-cash value prizes are not redeemable for cash. Prize Details: •The Last Dream Expansion, Last Dream: World Unknown, will be distributed to prize winners when it is released (in ~5 months). •The "Expansion NPC" prize allows the prize winner to have an NPC named after themselves (or any other name of their choice, within the developers’ discretion) in Last Dream: Word Unknown. Prize winners will be contacted for information at the conclusion of the competition. •The "Expansion Tombstone" prize allows the prize winner to have a Tombstone with text of their choosing (within the developers’ discretion) in Last Dream: World Unknown. Prize winners will be contacted for information at the conclusion of the competition. •The "Expansion NPC with dynamic text" prize allows the prize winner to have an NPC named after themselves or any name of their choice and write text of their choosing (within the developers’ discretion). Prize winners will be contacted for information at the conclusion of the competition. Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II. Other Rules: Geographic Area of Competition: Residents of all countries worldwide and of all states in the U.S. are allowed to participate in this competition (except those in Colorado, Maryland, Nebraska, North Dakota, New Jersey, Tennessee and Vermont; entry fees are not lawfully permitted for competitions in these named U.S. states). This contest is void where prohibited. Contests and promotions are subject to all country, federal, state, and local laws. Start and End Dates of Competition: The competition begins October 1st, 2014 at 12:01 EDT and ends at 11:59 EST on November 30th, 2014. Save files received after 11:59 EST on November 30th will not be considered. Winners Documentation: The Prize Winners for the competition can be obtained from the Last Dream Community Hub on Steam on December 3rd by 11:59 EST. Excluded Participants: Last Dream Creators (Andrew Walker, Josh Mellon, Mark Cope) and other White Giant RPG Studios, LLC owners (Chris Moore, David Moore) are excluded from participation in the competition, as well as anyone younger than 13 years of age. General Release of Liability: Contest winners and participants agree to defend, indemnify, release and hold White Giant RPG Studios, LLC and the Last Dream Creators harmless against any and all claims or liability arising directly or indirectly from the prizes or participation in the contest. Agreement to Rules: By submitting a save file to info@whitegiantrpg.com you acknowledge that you are fully aware of and agree with all the terms and conditions of this competition, per the Official Contest Rules for the Last Dream "Volcano" Competition. Other Conditions: By participating in the contest, a participant agrees to have his or her name, avatar, or likeness used in any advertising or broadcasting material relating to this contest without additional financial or other compensation. White Giant RPG Studios, LLC reserves the right to end this contest or amend these rules at any time, for any reason.
[ 2014-10-02 00:13:41 CET ] [ Original post ]
Were pleased to announce the Last Dream "Volcano" Competition. Players will be ranked on the fewest steps to complete Mt. Gerra in Last Dream. The competition ends November 30th, 2014. Key Details: No "Reborn" games, Easy difficulty, Saving in Designated Locations. 1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend. 2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone. 3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC . 4th Place Rewards: The Last Dream Expansion and an Expansion NPC. 5th Place Rewards: The Last Dream Expansion. Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II. Official Contest Rules for the Last Dream "Volcano" Competition Participants shall submit a save file with the fewest steps to complete Mt. Gerra prior to November 30th at 11:59 pm EST. "Completing Mt. Gerra" Definition: Players will be defined to have completed Mt. Gerra when they have Defeated Ifrit and escaped Mt. Gerra. After completing Mt. Gerra, players MUST save their game via any allowable method (e.g. at a Church, via a Sleeping Bag/Tent/Cottage on the World Map, or at a Designated Portal Save in a Dungeon). Gameplay Rules: Difficulty level MUST be set to "Easy" Saving option MUST be set to "Saving in Designated Locations" Altered "Game Options" (e.g. difficulty, saving options, etc.) are prohibited. "Reborn" games are prohibited. Any encounter rate is allowable The "New Game +" feature may be utilized. Any party combination All competitors must use the default Steam version of Last Dream. Contest Sponsors and Promoters: White Giant RPG Studios, LLC Andrew Walker 597 Myrtle St., Los Alamos, NM 87544 Josh Mellon 66 High Country Rd., Weaverville, NC 28787 Mark Cope 20333 NW Anzalone Dr., Apt #356, Beaverton, OR 97006 Maximum Cost to Participants: $9.99 for the full game Steam version of Last Dream. Special Eligibility Requirements: All participants must purchase the full version of Last Dream on Steam. Competition Judges: Andrew Walker, Josh Mellon, and Mark Cope (the Creators of Last Dream) will use submitted save files to objectively determine the fewest steps to complete Mt. Gerra. Selection of a Winner: All Last Dream save files submitted prior to 11:59 EST on November 30th to info@whitegiantrpg.com will be analyzed for the fewest steps to complete Mt. Gerra. Any save files that do not meet the criteria above will be disqualified, and the remaining entries will be ordered from fewest to most steps to complete Mt. Gerra. The five participants with the fewest steps to complete Mt. Gerra will be awarded prizes. If multiple participants complete Mt. Gerra in the same number of steps, then the participant with the fastest completion time will win the tie-breaker. Competition Prizes: 1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend. 2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone. 3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC. 4th Place Rewards: The Last Dream Expansion and an Expansion NPC. 5th Place Rewards: The Last Dream Expansion. Payments will be made via PayPal. Non-cash value prizes are not redeemable for cash. Prize Details: The Last Dream Expansion, Last Dream: World Unknown, will be distributed to prize winners when it is released (in ~5 months). The "Expansion NPC" prize allows the prize winner to have an NPC named after themselves (or any other name of their choice, within the developers discretion) in Last Dream: Word Unknown. Prize winners will be contacted for information at the conclusion of the competition. The "Expansion Tombstone" prize allows the prize winner to have a Tombstone with text of their choosing (within the developers discretion) in Last Dream: World Unknown. Prize winners will be contacted for information at the conclusion of the competition. The "Expansion NPC with dynamic text" prize allows the prize winner to have an NPC named after themselves or any name of their choice and write text of their choosing (within the developers discretion). Prize winners will be contacted for information at the conclusion of the competition. Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II. Other Rules: Geographic Area of Competition: Residents of all countries worldwide and of all states in the U.S. are allowed to participate in this competition (except those in Colorado, Maryland, Nebraska, North Dakota, New Jersey, Tennessee and Vermont; entry fees are not lawfully permitted for competitions in these named U.S. states). This contest is void where prohibited. Contests and promotions are subject to all country, federal, state, and local laws. Start and End Dates of Competition: The competition begins October 1st, 2014 at 12:01 EDT and ends at 11:59 EST on November 30th, 2014. Save files received after 11:59 EST on November 30th will not be considered. Winners Documentation: The Prize Winners for the competition can be obtained from the Last Dream Community Hub on Steam on December 3rd by 11:59 EST. Excluded Participants: Last Dream Creators (Andrew Walker, Josh Mellon, Mark Cope) and other White Giant RPG Studios, LLC owners (Chris Moore, David Moore) are excluded from participation in the competition, as well as anyone younger than 13 years of age. General Release of Liability: Contest winners and participants agree to defend, indemnify, release and hold White Giant RPG Studios, LLC and the Last Dream Creators harmless against any and all claims or liability arising directly or indirectly from the prizes or participation in the contest. Agreement to Rules: By submitting a save file to info@whitegiantrpg.com you acknowledge that you are fully aware of and agree with all the terms and conditions of this competition, per the Official Contest Rules for the Last Dream "Volcano" Competition. Other Conditions: By participating in the contest, a participant agrees to have his or her name, avatar, or likeness used in any advertising or broadcasting material relating to this contest without additional financial or other compensation. White Giant RPG Studios, LLC reserves the right to end this contest or amend these rules at any time, for any reason.
[ 2014-10-02 00:13:41 CET ] [ Original post ]
We're pleased to announce a major update (v2.01) to Last Dream. It includes over 100 bug fixes and balancing changes to the game. Many of these balancing suggestions have come from the community and include changes to the Monk and Gray Mage classes as well important economy changes to Fishing and the Casino in order to better balance the Thief. See the Last Dream development discussion for more information. We've also updated the free 747-page Last Dream Strategy Guide to include 46 new pages of content. The Strategy Guide is now fully up-to-date with v2.01 of Last Dream. Finally, you can purchase Last Dream on Sale for 60% off until next Monday (10/6). Thank you!
[ 2014-09-29 17:44:08 CET ] [ Original post ]
We're pleased to announce a major update (v2.01) to Last Dream. It includes over 100 bug fixes and balancing changes to the game. Many of these balancing suggestions have come from the community and include changes to the Monk and Gray Mage classes as well important economy changes to Fishing and the Casino in order to better balance the Thief. See the Last Dream development discussion for more information. We've also updated the free 747-page Last Dream Strategy Guide to include 46 new pages of content. The Strategy Guide is now fully up-to-date with v2.01 of Last Dream. Finally, you can purchase Last Dream on Sale for 60% off until next Monday (10/6). Thank you!
[ 2014-09-29 17:44:08 CET ] [ Original post ]
We’re pleased to announce the Last Dream “Ship Challenge” Competition. Players will be ranked on the fastest game time to acquire the Ship in Last Dream. The competition ends July 31st, 2014. Players may use either the full game or demo versions of Last Dream. Key Details: No “Reborn” games, Normal difficulty, Saving in Designated Locations. 1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend. 2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone. 3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC . 4th Place Rewards: The Last Dream Expansion and an Expansion NPC. 5th Place Rewards: The Last Dream Expansion. Official Contest Rules for the Last Dream “Ship Challenge” Competition Participants shall submit a save file with the fastest game time acquiring the Ship prior to July 31st at 11:59 pm EDT. “Acquiring the Ship” Definition: Players in the full game and demo will be defined to have acquired the Ship when they have either: 1) Traded the two Elven Relics to the Relic Collector of Doria for the Ship. or 2) Rescued the Ancient Hermit from the Deserted Island Cave and the King has gifted a Ship from the Royal Navy. Once either of these two objectives has been completed, players MUST save their game via any allowable method (e.g. at a Church, via a Sleeping Bag/Tent/Cottage on the World Map, or at a Designated Portal Save in a Dungeon). Gameplay Rules: • Difficulty level MUST be set to “Normal” • Saving option MUST be set to “Saving in Designated Locations” • Altered “Game Options” (e.g. difficulty, saving options, etc.) are prohibited. • “Reborn” games are prohibited. • Any encounter rate is allowable • The “New Game +” feature may be utilized. • Any party combination • All competitors must use the Steam versions of the Last Dream demo or full game. Contest Sponsors and Promoters: White Giant RPG Studios, LLC • Andrew Walker – 597 Myrtle St., Los Alamos, NM 87544 • Josh Mellon – 66 High Country Rd., Weaverville, NC 28787 • Mark Cope – 20333 NW Anzalone Dr., Apt #356, Beaverton, OR 97006 Maximum Cost to Participants: None. Special Eligibility Requirements: None. Competition Judges: Andrew Walker, Josh Mellon, and Mark Cope (the Creators of Last Dream) will use submitted save files to objectively determine the fastest time to acquire the ship. Selection of a Winner: All Last Dream save files submitted prior to 11:59 EDT on July 31st to info@whitegiantrpg.com will be analyzed for fastest game time to acquire the ship. Any save files that do not meet the criteria above will be disqualified, and the remaining entries will be ordered from fastest to slowest game time to acquire the ship. The five participants with the fastest game times to acquire the ship will be awarded prizes. If multiple participants acquire the ship in the same game time (to the second), then the participant who submitted their save file first will win the tie-breaker. Competition Prizes: 1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend. 2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone. 3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC. 4th Place Rewards: The Last Dream Expansion and an Expansion NPC. 5th Place Rewards: The Last Dream Expansion. Payments will be made via PayPal. Non-cash value prizes are not redeemable for cash. Prize Details: •The Last Dream Expansion, Last Dream: World Unknown, will be distributed to prize winners when it is released (in ~5 months). •The “Expansion NPC” prize allows the prize winner to have an NPC named after themselves (or any other name of their choice, within the developers’ discretion) in Last Dream: Word Unknown. Prize winners will be contacted for information at the conclusion of the competition. •The “Expansion Tombstone” prize allows the prize winner to have a Tombstone with text of their choosing (within the developers’ discretion) in Last Dream: World Unknown. Prize winners will be contacted for information at the conclusion of the competition. •The “Expansion NPC with dynamic text” prize allows the prize winner to have an NPC named after themselves or any name of their choice and write text of their choosing (within the developers’ discretion). Prize winners will be contacted for information at the conclusion of the competition. Other Rules: Geographic Area of Competition: Residents of all countries worldwide and of all states in the U.S. are allowed to participate in this competition. This contest is void where prohibited. Contests and promotions are subject to all country, federal, state, and local laws. Start and End Dates of Competition: The competition begins May 26th, 2014 at 12:01 EDT and ends at 11:59 EDT on July 31st. Save files received after 11:59 EDT on July 31st will not be considered. Winners Documentation: The Prize Winners for the competition can be obtained from Last Dream Community Hub on Steam on August 3rd by 11:59 EDT. Excluded Participants: Last Dream Creators (Andrew Walker, Josh Mellon, Mark Cope) and other White Giant RPG Studios, LLC owners (Chris Moore, David Moore) are excluded from participation in the competition, as well as anyone younger than 13 years of age. General Release of Liability: Contest winners and participants agree to defend, indemnify, release and hold White Giant RPG Studios, LLC and the Last Dream Creators harmless against any and all claims or liability arising directly or indirectly from the prizes or participation in the contest. Agreement to Rules: By submitting a save file to info@whitegiantrpg.com you acknowledge that you are fully aware of and agree with all the terms and conditions of this competition, per the Official Contest Rules for the Last Dream “Ship Challenge” Competition. Other Conditions: By participating in the contest, a participant agrees to have his or her name, avatar, or likeness used in any advertising or broadcasting material relating to this contest without additional financial or other compensation. White Giant RPG Studios, LLC reserves the right to end this contest or amend these rules at any time, for any reason.
[ 2014-05-26 17:31:08 CET ] [ Original post ]
Were pleased to announce the Last Dream Ship Challenge Competition. Players will be ranked on the fastest game time to acquire the Ship in Last Dream. The competition ends July 31st, 2014. Players may use either the full game or demo versions of Last Dream. Key Details: No Reborn games, Normal difficulty, Saving in Designated Locations. 1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend. 2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone. 3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC . 4th Place Rewards: The Last Dream Expansion and an Expansion NPC. 5th Place Rewards: The Last Dream Expansion. Official Contest Rules for the Last Dream Ship Challenge Competition Participants shall submit a save file with the fastest game time acquiring the Ship prior to July 31st at 11:59 pm EDT. Acquiring the Ship Definition: Players in the full game and demo will be defined to have acquired the Ship when they have either: 1) Traded the two Elven Relics to the Relic Collector of Doria for the Ship. or 2) Rescued the Ancient Hermit from the Deserted Island Cave and the King has gifted a Ship from the Royal Navy. Once either of these two objectives has been completed, players MUST save their game via any allowable method (e.g. at a Church, via a Sleeping Bag/Tent/Cottage on the World Map, or at a Designated Portal Save in a Dungeon). Gameplay Rules: Difficulty level MUST be set to Normal Saving option MUST be set to Saving in Designated Locations Altered Game Options (e.g. difficulty, saving options, etc.) are prohibited. Reborn games are prohibited. Any encounter rate is allowable The New Game + feature may be utilized. Any party combination All competitors must use the Steam versions of the Last Dream demo or full game. Contest Sponsors and Promoters: White Giant RPG Studios, LLC Andrew Walker 597 Myrtle St., Los Alamos, NM 87544 Josh Mellon 66 High Country Rd., Weaverville, NC 28787 Mark Cope 20333 NW Anzalone Dr., Apt #356, Beaverton, OR 97006 Maximum Cost to Participants: None. Special Eligibility Requirements: None. Competition Judges: Andrew Walker, Josh Mellon, and Mark Cope (the Creators of Last Dream) will use submitted save files to objectively determine the fastest time to acquire the ship. Selection of a Winner: All Last Dream save files submitted prior to 11:59 EDT on July 31st to info@whitegiantrpg.com will be analyzed for fastest game time to acquire the ship. Any save files that do not meet the criteria above will be disqualified, and the remaining entries will be ordered from fastest to slowest game time to acquire the ship. The five participants with the fastest game times to acquire the ship will be awarded prizes. If multiple participants acquire the ship in the same game time (to the second), then the participant who submitted their save file first will win the tie-breaker. Competition Prizes: 1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend. 2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone. 3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC. 4th Place Rewards: The Last Dream Expansion and an Expansion NPC. 5th Place Rewards: The Last Dream Expansion. Payments will be made via PayPal. Non-cash value prizes are not redeemable for cash. Prize Details: The Last Dream Expansion, Last Dream: World Unknown, will be distributed to prize winners when it is released (in ~5 months). The Expansion NPC prize allows the prize winner to have an NPC named after themselves (or any other name of their choice, within the developers discretion) in Last Dream: Word Unknown. Prize winners will be contacted for information at the conclusion of the competition. The Expansion Tombstone prize allows the prize winner to have a Tombstone with text of their choosing (within the developers discretion) in Last Dream: World Unknown. Prize winners will be contacted for information at the conclusion of the competition. The Expansion NPC with dynamic text prize allows the prize winner to have an NPC named after themselves or any name of their choice and write text of their choosing (within the developers discretion). Prize winners will be contacted for information at the conclusion of the competition. Other Rules: Geographic Area of Competition: Residents of all countries worldwide and of all states in the U.S. are allowed to participate in this competition. This contest is void where prohibited. Contests and promotions are subject to all country, federal, state, and local laws. Start and End Dates of Competition: The competition begins May 26th, 2014 at 12:01 EDT and ends at 11:59 EDT on July 31st. Save files received after 11:59 EDT on July 31st will not be considered. Winners Documentation: The Prize Winners for the competition can be obtained from Last Dream Community Hub on Steam on August 3rd by 11:59 EDT. Excluded Participants: Last Dream Creators (Andrew Walker, Josh Mellon, Mark Cope) and other White Giant RPG Studios, LLC owners (Chris Moore, David Moore) are excluded from participation in the competition, as well as anyone younger than 13 years of age. General Release of Liability: Contest winners and participants agree to defend, indemnify, release and hold White Giant RPG Studios, LLC and the Last Dream Creators harmless against any and all claims or liability arising directly or indirectly from the prizes or participation in the contest. Agreement to Rules: By submitting a save file to info@whitegiantrpg.com you acknowledge that you are fully aware of and agree with all the terms and conditions of this competition, per the Official Contest Rules for the Last Dream Ship Challenge Competition. Other Conditions: By participating in the contest, a participant agrees to have his or her name, avatar, or likeness used in any advertising or broadcasting material relating to this contest without additional financial or other compensation. White Giant RPG Studios, LLC reserves the right to end this contest or amend these rules at any time, for any reason.
[ 2014-05-26 17:31:08 CET ] [ Original post ]
A thoughtful Kickstarter backer (Jeff Szudzik) kindly introduced us to the Extra Credits videogame development series. We carefully study their insightful videos and were thus shocked and thrilled when, today, their Chief Developer published a highly favorable video review! Please enjoy and click the video's "Like" button! https://www.youtube.com/watch?v=sn9vK3uPYig Simultaneously, the UK's mega-channel YOGSCAST Sjin released an entertaining overview of Last Dream. They will continue posting videos if they receive sufficient Likes; thus, please click away! :-) https://www.youtube.com/watch?v=MpM6Xb5MWX4 Finally, a second Last Dream update has been made live. Over 20 bug fixes and improvements have been implemented based on your comments. For those interested, here is the entire list of bugs that were fixed in this update: 1) Possible issue with the Puzzle Master puzzle count. 2) NullDark classified as both Recovery and Assist. 3) Mysterious clouds are unresponsive in "Blue and Yellow" block puzzle of the Dread Woods. Should still be active to allow for another way to reset the puzzle besides L+R. 4) Reservoir Staff incorrectly adds -25% INT state. 5) "Current game" puzzle counter isn't reset in New Game + so Puzzle Master rewards are bugged. 6) Mr. Cope's parents can become stuck and block treasure chests. 7) Experience split is not handled correctly when party members are dead. 8) Can land Airship on Riverdale and not be able to reenter. 9) New Game + bug with Daedalus where he says you've already completed the puzzle despite only having done it in a previous play through. 10) Master Fisherman's End Credits are bugged. He will talk about showing him a Leviathan based on your acquiring one, not showing it to him. 11) Moa Races End Credits are bugged. Talk about defeating the Gray Moa even though you never raced him. Possibly related to New Game +. 12) Game doesn't check if game options are altered when giving Abyss achievements. 13) Can become stuck when talking to Cid after the 3rd Tier of the Hunter's Guild if you haven't talked to Locke at all. 14) Characters can dodge Healing Herbs. 15) Blue Moa passability errors with Snow Slug area and Dvergar Secret Passage. 16) Terran Treasure Hunter achievements are not working correctly in update. 17) Tiling issue with the stairs when going to the Asgard Resistance Hideout. 18) New Game + loads very slowly on some Windows 8 computers. 19) Black Mage portrait changes at some point in the game. 20) Death animation sounds for bosses still play at full volume when muted. Other improvements: 1) Changed how screen resolution is adjusted. Now use F5 and F6 to switch between windowed mode and full screen mode and the windowed mode resolution, respectively. 2) Z (mapped to D by default) will now act as a Fast Forward in-game. 3) Allow direct opening of the Map menu when on the World Map by holding cancel button (mapped to X by default).
[ 2014-05-26 16:21:30 CET ] [ Original post ]
A thoughtful Kickstarter backer (Jeff Szudzik) kindly introduced us to the Extra Credits videogame development series. We carefully study their insightful videos and were thus shocked and thrilled when, today, their Chief Developer published a highly favorable video review! Please enjoy and click the video's "Like" button! https://www.youtube.com/watch?v=sn9vK3uPYig Simultaneously, the UK's mega-channel YOGSCAST Sjin released an entertaining overview of Last Dream. They will continue posting videos if they receive sufficient Likes; thus, please click away! :-) https://www.youtube.com/watch?v=MpM6Xb5MWX4 Finally, a second Last Dream update has been made live. Over 20 bug fixes and improvements have been implemented based on your comments. For those interested, here is the entire list of bugs that were fixed in this update: 1) Possible issue with the Puzzle Master puzzle count. 2) NullDark classified as both Recovery and Assist. 3) Mysterious clouds are unresponsive in "Blue and Yellow" block puzzle of the Dread Woods. Should still be active to allow for another way to reset the puzzle besides L+R. 4) Reservoir Staff incorrectly adds -25% INT state. 5) "Current game" puzzle counter isn't reset in New Game + so Puzzle Master rewards are bugged. 6) Mr. Cope's parents can become stuck and block treasure chests. 7) Experience split is not handled correctly when party members are dead. 8) Can land Airship on Riverdale and not be able to reenter. 9) New Game + bug with Daedalus where he says you've already completed the puzzle despite only having done it in a previous play through. 10) Master Fisherman's End Credits are bugged. He will talk about showing him a Leviathan based on your acquiring one, not showing it to him. 11) Moa Races End Credits are bugged. Talk about defeating the Gray Moa even though you never raced him. Possibly related to New Game +. 12) Game doesn't check if game options are altered when giving Abyss achievements. 13) Can become stuck when talking to Cid after the 3rd Tier of the Hunter's Guild if you haven't talked to Locke at all. 14) Characters can dodge Healing Herbs. 15) Blue Moa passability errors with Snow Slug area and Dvergar Secret Passage. 16) Terran Treasure Hunter achievements are not working correctly in update. 17) Tiling issue with the stairs when going to the Asgard Resistance Hideout. 18) New Game + loads very slowly on some Windows 8 computers. 19) Black Mage portrait changes at some point in the game. 20) Death animation sounds for bosses still play at full volume when muted. Other improvements: 1) Changed how screen resolution is adjusted. Now use F5 and F6 to switch between windowed mode and full screen mode and the windowed mode resolution, respectively. 2) Z (mapped to D by default) will now act as a Fast Forward in-game. 3) Allow direct opening of the Map menu when on the World Map by holding cancel button (mapped to X by default).
[ 2014-05-26 16:21:30 CET ] [ Original post ]
Over 45 bug fixes have been implemented based on the comments of the Last Dream community. In our quest to continually improve Last Dream, we've implemented fixes and changes for all of these bugs. The entire list of bugs fixed in this update is shown below: 1) Extraneous save files included with full game - Cannot be deleted yet but process is started. They can be safely deleted in our next game update. Safe files are not deleted with updated version. 2) Male character even if female character selected first - A female sprite is used if a Hunter or White Mage is chosen as the first character. 3) Two spelling errors in intro cutscene: "rememeber" and "breaths" - Both spelling errors have been corrected. 4) Watching cutscene #1 adds an Inn Stay. 5) Typo in Doria, second floor of Inn (outside). Change "breath" to "breathe". 6) Typo in Oakwood after exploring Sewer. Someone says "bath" rather than "bathe". 7) Typo at Lucky' Casino in Lucky's text. Change "with" to "will". This text corresponds to zero or negative winnings at the Casino. 8) Can be trapped by warping out of the Babel Citadel if Elevator is on 1st, 3rd, or 5th floors. Should reset to accessible floor. 9) Red/Green Hexagram puzzle in the Mines of Dvergar only shows two of four boulders. 10) Saying no to the first cutscene and then watching it via the menu renders character passable through all terrain. 11) In Atticus' cutscene, "alluded" should be "eluded". 12) It is possible to become trapped in the 2nd section of the tutorial. 13) It is possible to become stuck in the rolling boulder puzzle in the Woods of Despair. The fix adds L+R so you can reset at any point. 14) NullFire classified as both Recovery and Assist. 15) Notes for the Desert Phoenix through the Bestiary should be deleted. 16) Treasure count for the Eastern Continent is bugged. Can only acquire 86/90. 17) Evil Vines don't appear to be listed correctly in the Bestiary. 18) Possible bug with 100% location Achievement. Cannot acquire 100% of locations. Stuck at 90/92. 19) Toxic Darts skill description may not be correct. It said 40%, should be 75%. 20) Error in encounters if you go over through the tunnel to the southern section of the Southwest Continent. The error manifests in no encounters in the desert/badlands area of the southern part of the Southwest Continent. Should have encounters now. 21) Meta Scan ATK buff does not work. ATK buff was missing and the fix properly adds it. 22) Can become stuck in the "blue and yellow block" puzzle in the Dread Woods. 23) All zeros opens the secret room in Aunlak. 24) Black Mage portrait changes after class upgrade. 25) Need button reset (L+R) for Southern Magi - Trial of Wisdom puzzle. The fix adds the L+R reset. 26) There are several problems with puzzle #50 (the green tile bridge). It has been fixed by removing the need to stay on the bridge. 27) Approaching Mine Cart in Old Mine from below leads to a bug. The fix makes this tile impassable prior to entering the Mine Cart. 28) In Abyss, the Thief is equipped with a sword. Unequipping removes item from inventory. 29) Rufus' stealable items show a blank rather than gold through Bestiary or Scan. 30) Possible bug in auto-AP distribution. Dark Knight has issues with Offensive Distribution. 31) Steam achievements don't work or lag for certain players. The fix lengthens the amount of time that communication with the Steam servers occurs. 32) Warping out of the safe area in the Miner's Cave leads to no encounters anywhere. 33) Possible bug with "No running from battles" achievement. The escape from battle counter was never incremented so all players would acquire this achievement. Now, it should properly check the number of escapes. 34) Rafts in the GSM have a glitch that cause you to ride into the trees and get stuck. This would occur if you would ride a raft across, go to the next area, come back, and re-ride the raft. Now, there should be no issue. 35) Crystal and Ice equipment out of order in the Abyss. The order has been flipped so that Ice equipment comes first. 36) Non-achievement leaderboards are very laggy and often do not register. The length of time has been drastically increased so that communication should be successful. 37) Treasure chest sound effects still play when slider bars are muted. 38) Ending credit cutscene for the Arena may be bugged in New Game +. Despite never completing the Arena in a current play through, the text would be based on previous achievements, meaning if you had completed the Arena previously, they would give text as if you had completed it. 39) WM spell Immortal does not function properly. Instant death spells could still kill when under the Immortal state. Should now properly defend against Grim Reaper and Doom-like spells. 40) Lucky's text on New Game + is bugged. Text was based on achievements rather than current winnings, so if you had acquired all the achievements for the Casino, he would give you the High Roller text, rather than the appropriate text based on your current winnings. 41) Master Fisherman's text in End Credits is bugged in New Game +. Text was based on achievements rather than current fishing prowess. 42) Possible bug with the "Guard Mauler" achievement. Casino Guard was not properly included with the Achievement. Could acquire the achievement without fighting the Casino Guard. 43) Cats in Mr. Cope's house can block chest. 44) Can gain "Very Hard" and "Legendary" achievements by completing game on Hard. 45) Items stealable through Dancing Daggers appears to be bugged. Dancing Daggers would still 3 items from the enemy; however, you would only acquire one item after the battle. Fixed so that Dancing Daggers does 3x damage with one hit and only steals once. 46) Possible issue with 10,000 monster kills achievement through New Game +. Number of monsters between games was reset which should not have been the case. 47) HP and MP percentage buffs have been modified to add percentages then apply the buff rather than applying each buff multiplicatively.
[ 2014-04-20 14:49:11 CET ] [ Original post ]
Congratulations to the winners of the Last Dream "Achievement Champion" Competition. The final results are: 1st place - Charlemagne Manchild, Esq. 2nd place - N-sign 3rd place - Rhy Didn't finish in the top 3? Keep playing... we'll reward everyone who submits a 100% save file to info@whitegiantrpg.com with an NPC named after you in Last Dream II!
[ 2014-04-11 22:43:26 CET ] [ Original post ]
We will send $150 (and our respect) to the Player with the most Last Dream Steam Achievements at the end of April 2014. Second place will receive $50 and 3rd place will receive $25. The top three players will also receive a free Last Dream Steam Key for a friend, plus a free copy of the Last Dream Expansion, once it is released. Please view the Official Contest Rules here Didn't finish in the top 3? Everyone who acquires 100% achievements will have an NPC in Last Dream II named after them. Send your save file to info@whitegiantrpg.com and let us know what you'd like your NPC to be named.
[ 2014-03-16 05:58:12 CET ] [ Original post ]
🕹️ Partial Controller Support
- Last Dream - Linux 64 [884.56 M]
- Last Dream - Linux 32 [856.87 M]
- Last Dream: World Unknown Original Soundtrack
- Last Dream Original Soundtrack
Last Dream incorporates the best features of classic RPGs: replayability and complete immersion into a vast world, rich with detail.
- 40+ hours of dynamic gameplay
- 15+ additional hours of immersive side quests
- 1+ hours of interspersed flashbacks
- 200+ compositions from talented, independent artists
- 50 mind-bending puzzles
- 200+ tracked achievements
- 500+ unique paths by virtue of the non-linear gameplay
- 701-page comprehensive Strategy Guide and walkthrough
Key Features
Follow the rise of your modest protagonists to epic heights in a sprawling RPG packed with a vast set of challenging puzzles, hundreds of original compositions, myriad side quests, and interspersed cutscenes within an in-depth, captivating storyline.
- Thoughtfully-crafted storyline with memorable characters
- Classic turn-based battle system and graphics
- Adjustable difficulty level and custom scripts
- 4-character party selected from 8 unique classes
- Unlock a wide diversity of class skills
- Build each character's attributes as you see fit
- Leaderboards! (visit our website at http://WhiteGiantRPG.com)
A Deep Storyline Focus
Experience a highly non-linear RPG from an independent development studio with a sprawling storyline. You commence as a modest protagonist, lost in an unfamiliar world... As you struggle to find a way back home, you uncover an increasingly malevolent and time-twisted plot to devour the ancient creatures of Terra. You must confront this corrupted power to save Terra and ultimately, yourself.
Complex Role Playing – Explore a vast RPG where the decisions you make change the world around you. Will you gather and trade the Ancient Elven Relics for a Dorian ship, or trek through the uncharted depths of the Woods of Despair? By virtue of the choices available in Last Dream, there are over five hundred unique paths in your journey through the mystical land of Terra.
Tremendous Replayability – Last Dream allows the freedom to choose any 4-character party you wish from 8 distinctive character classes. With over 4,000 party variations, you’ll never run out of new experiences. In addition to myriad party combinations and various selectable difficulty levels, you can also build each character as you see fit, so the possibilities are nearly endless.
Side Quests Galore – Whether you love the rush of gambling at Lucky’s Casino, the sensation of adrenaline pumping through your gauntlet-covered veins as you stare down your opponents at Cecil’s Arena, or even the feeling of frantically racing your giant flightless bird to win first place, Last Dream is packed with gameplay enhancements.
Development
Our development team is comprised of people who deeply cherish the RPGs of our childhoods.
We began developing Last Dream to be the central element of our decades-running annual RPG Tournament among physics graduates. That is, we started with the sole desire to craft an enduring game that we would personally enjoy.
As Last Dream progressed and over 50 creative individuals became involved, we realized that other people might enjoy our game as well. Now, after investing thousands of collective hours in game development and testing, and after receiving such generous support from the Kickstarter and Steam communities (thank you!!), we present you with Last Dream - the first in a trilogy.
The Last Dream Expansion and Last Dream II are currently in development. Our progress can be viewed here: Last Dream Expansion and here: Last Dream II
Creator Interview
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