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Dragon Riddler
SandorHQ Developer
SandorHQ Publisher
Coming soon Release
Game News Posts: 3
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Hotfixes and some pleasant adjustments

Critically annoying bug fixed:


The primary objective of this update was to correct a bug, which prevented some boons like the Farstrider Boots from activating.

A minor annoyance was squished too:


The game failed to remember the correct display on multi-monitor setups.

Earthquake & Crystal Obelisks


Earthquake is a new game event in v0.3, and I realized that it'd be neat if the tremors actually harmed Hazard-type encounters (i.e. Obstacles and Foes), in addition to shifting everything around a bit. Crystal Obelisks have also been added in v0.3 as a new type of Obstacles that subtly hint at the lore of the fantasy world of Dragon Riddler, but it seemed logical to me that these crystal structures should be more vulnerable to Earthquakes. Now they are.

Severe Wounds & Fierce Determination


Severe Wounds is a status effect, which was present since the first public release. When the dragon riddler or a dragon has lost 60% of their Life, the wounds have caused the loss of 1 Word Builder capacity, making it so much harder to build words. Some players rightly pointed out that falling into an unrecoverable downward spiral is never fun, but I liked the concept of a critical health condition being reflected in the game system. Then I realized that it's a very common trope in heroic stories that the wounded character gathers their strength (perhaps for the last time), and defends and attacks even more fiercely, having nothing to lose anymore. This brings us to a new status effect: Fierce Determination. The Severe Wounds is now only applied to hatchling dragons. They are not yet masters of their existence, and their willpower over their bodies is not yet able to take control over. Young dragons no longer have this weakness, but they are not yet experienced enough to find strength in a hopeless situation. Your character, the dragon riddler, and also adult dragons (and older ones) are different. They are the primary characters in these adventures, and thus, when they only have 30% of their Life left, a hidden reserve of power activates in them, which results in +1 Word Builder capacity. Use this power wisely, if you must, and be prepared: adult dragons will not surrender their life and treasures easily. I hope you will enjoy these changes, and I'm looking forward to reading your thoughts, questions and comments. Kind regards, Sandor, the designer + developer of Dragon Riddler


[ 2025-06-01 18:36:43 CET ] [ Original post ]

In this turn-based word puzzle adventure, you are a Dragon Riddler: an adventurer who desires fabled dragon gold.

Journey through a fantasy land in a world where words hold power. Obstacles and foes make your progress dangerous, but loot and mysteries await as you search for the dragon's lair. Then, enter and defeat the fearsome beast in a deadly word duel. Once victorious, take the gold, then make a decision: retire in fame and splendor, or push your luck and seek out a more challenging dragon for its treasures.

The land is represented by a grid of letters, but some are blocked by encounters: obstacles, foes, loot, mysteries, and the dragon's lair itself. Build words using the unoccupied letters to gain Control and Reach points, then use these to interact with encounters.

  • Obstacles are passive, immobile roadblocks that can be used for tactical advantage, but beware, unknown dangers might lurk beneath them.

  • Foes are monsters and enemies whose actions are determined by the letters they are standing on.

  • You already know what Loot is: more gold for your coffers.

  • Mysteries are almost always good for you, but some might present danger.

  • The dragon's lair starts hidden somewhere on the far side of the land, and you must bring it to the first column to enter by using up the letters between it and you.

When you face the dragon, a deadly word duel begins. Using letters from the Shared Letter Pool, each turn, the dragon builds a word first, but you only see its length. Build your own word to counter-attack, then observe how the letters clash in pairs as the turn resolves. Opposed letters represent both attack and defense, while unopposed ones directly damage the Life of the opponent! You can spend Energy to build words longer than your current natural ability allows. Some Energy is regained each turn, but know that Energy is also used for defense.

  • Dragons get smarter, stronger, and more vile with advanced age categories.

  • Dragons belong to various breeds, each having their own weaknesses, strengths, and abilities.

  • You get XP for your words, with which you can purchase extra boons to upgrade your adventurer.

If you defeat your opponent, its gold is immediately yours. Then, if you dare, you may venture on, seeking a more challenging dragon – after receiving boons to make your adventurer even more powerful and resourceful.

Are you timid and stop too soon? Are you wise enough to know when not to push your luck? Can you resist the temptation of dragon gold?


MINIMAL SETUP
  • OS: Any distribution
  • Processor: 2 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Support for Vulkan 1.2
  • Storage: 500 MB available space

GAMEBILLET

[ 6274 ]

24.59$ (18%)
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43.90$ (-10%)
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9.00$ (70%)
20.72$ (17%)
GAMERSGATE

[ 2456 ]

5.0$ (50%)
0.85$ (91%)
10.0$ (75%)
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0.42$ (79%)
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2.0$ (60%)
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3.83$ (62%)
2.3$ (77%)
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1.28$ (91%)
0.85$ (91%)
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2.55$ (91%)
23.99$ (40%)
11.48$ (62%)
1.28$ (91%)
17.99$ (40%)
5.1$ (87%)
0.85$ (91%)
2.0$ (90%)
MacGamestore

[ 1934 ]

2.99$ (85%)
1.10$ (93%)
1.19$ (88%)
2.98$ (90%)
1.99$ (85%)
1.99$ (85%)
1.71$ (91%)
1.29$ (84%)
1.19$ (88%)
14.99$ (57%)
1.10$ (89%)
0.99$ (75%)
1.28$ (87%)
21.49$ (14%)
12.39$ (50%)
0.99$ (80%)
1.49$ (75%)
2.49$ (75%)
15.99$ (20%)
3.99$ (80%)
1.49$ (85%)
1.79$ (90%)
1.19$ (70%)
1.09$ (86%)
2.49$ (96%)
1.19$ (92%)
7.99$ (20%)
8.99$ (82%)
38.99$ (13%)
2.49$ (75%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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21 days, 1 hours, 11 minutes

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