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Ninja Ming
1 Poss Studio Developer
1 Poss Studio Publisher
2025-04-10 Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Public Linux Depots:
  • [0 B]
[Assist Mode] & [LiveSplit Support] Added to Demo

Hi ninjas, After a period of testing, our Demo now features an [Assist Mode] and [LiveSplit Support]! Let's try it out!

New Assist Mode


Stuck on a level? Assist Mode is here to help! You can now freely adjust the game speed, down to 0.3x, making it easier to master every jump and flash!
How to Use [Assist Mode] [olist]
  • During a run, press ESC to open the pause menu. Select Options Assist Mode to access the settings, where you can turn On/Off and adjust Game Speed.
  • Assist Mode will automatically turn off when you return to the Ninja Village. It cannot be reactivated there.
  • If Assist Mode is ever enabled during a run, your run time will not be recorded when you finish the chapter.
  • Using Assist Mode does NOT hinder Achievements. [/olist]

    New LiveSplit Support for Speedrunners


    Special thanks to player DemoJameson for creating the Auto Splitter for the community! You can now search for NinjaMing Demo on Live Split. When using LiveSplit, we recommend creating no less than 37 segements. Theoretically, 37 is the maximum number of segments needed for the Demo version.

    New "Disable Rumble" Option


    In the settings menu now you can turn of controller rumble.

    Other Optimization


    • Added input buffering for throwing kunai, making it feel smoother and more responsive.
    • In the last room, the previously hidden time and death count will now remain visible.

    Bugfix


    • Fixed a bug where the Ming's head gets stuck into the ceiling.
    • Fixed a bug where landing wasnt correctly detected, causing Ming to remain in a falling state.
    • Fixed a bug where flashing upward against a wall would sometimes falsely register as landing
    • Fixed a bug where pressing ESC when calling up the speedrun mode confirmation window would cause overlap, making the confirmation window unclosable.
    • Fixed the display when unlocking scrolls that have been collected before. (Transparency should always match the collection state: half-transparent for collected, not transparent for uncollected.)
    • Fixed a bug where entering speedrun mode from the chapter tracker in the left room of the ninja village would reset the death count.
    • Fixed UI scaling in some cases.
    1 Poss


    [ 2025-01-10 05:58:56 CET ] [ Original post ]

  • Ninja Ming is a precision platformer with a teleportation twist. Play as Ming the ninja and take on the Path of Trial through 8 chapters and 241 levels. 

    Dash? Flash! Teleportation is Key.

    Throw a kunai and instantly teleport to its location!

    Ninja Ming relies heavily on the move of teleportation. Once mastered, you’ll be commanding the air and dashing through the challenging areas.

    Build Your Ninjutsu Skillset

    "Flash" is just the beginner skill! As you progress through levels, you'll unlock even more dazzling abilities: use "ExFlash" for long-range teleportation, destroy (or build) terrain with "Fireball" and "Rock," and find creative solutions with "Replacement Dash"

    Each terrain presents unique puzzles - Use your skill combinations to plan the best routes and maximize your mobility

    Exploration + Puzzles = Scrolls

    While dashing forward, don’t forget to explore—each room contains collectible "scrolls"! Find different ways to unlock them - "Flash Scrolls" requires multiple Flashes to unlock, "Treasure Chest Scrolls" can only be opened with keys, "Timed Scrolls" tests your aerial ability, and "Secret Scrolls" are tucked away in corners. 

    Ninja Ming’s Growth

    Three years ago, with the appearance of a time-space rift, natural disasters struck the ninja world. Ninja Mirror and the Four Ninjas sealed the rift together but were never seen again since. Three years later, a ninja named "Ming" inherits the will of the ninjas and embarks on his trial journey, searching for Mirror, and undergoing his own transformation.

    The game does not have any form of stats growth. It'll only be you and your controls. Keep growing, and you shall master precision, speed, and style!

    Game Features:

    • Assist Mode: You can adjust the game speed to a minimum of 0.3x.

    • Anecdotes: Keep track of your encounters and acquired ninjutsu.

    • Speedrun Mode: Unlocks after completing any area. You will be timed in this mode. Welcome speedrunners! (Current world record for the first chapter "Forest" is 102.73s, held by Tichat002).

    • Smooth Controls: Precise control over movement and skills.

    • Instant Respawn: Quickly respawn and resume the challenge after failure.

    • Eight Areas: Forming the ultimate trial for aspiring ninjas.

    • Dynamic Electronic Music (by 4 Channels Club): Keeps your cool.

    • Scroll Portal: Complete the first 4 chapters to unlock, and enter the next 4 chapters of Inner World

    • Hidden Achievements, and plenty of Easter Eggs!


    MINIMAL SETUP
    • Memory: 4 GB RAMStorage: 200 MB available space
    • Storage: 200 MB available space

    GAMEBILLET

    [ 6077 ]

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    GAMERSGATE

    [ 2063 ]

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    3.19$ (79%)
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    0.43$ (91%)
    9.0$ (64%)
    MacGamestore

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