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Ninja Ming
1 Poss Studio Developer
1 Poss Studio Publisher
2025-04-10 Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Public Linux Depots:
  • [0 B]
Demo Update: New levels, new mechanics, new features!

Hi Ninjas,


Next Fest is approaching, and we have a super exciting update for you! Before introducing the update, we have some exciting newsWeve officially reached an agreement with publisher Erabit Studios, and we will be collaborating closely to release Ninja Ming in the first half of this year. Stay tuned! Erabit is a global creative game publisher that specializes in supporting indie developers and small to medium-sized development teams. They will provide a series of publishing, quality assurance, and marketing support for Ninja Ming, helping us present the game to players in the best possible way! If you're interested, feel free to follow Erabits publisher page: https://store.steampowered.com/publisher/Erabit

Let's take a look at the update content:


https://store.steampowered.com/app/3241750/_Demo/

Old Saves Will Be Erased


This version features major updates to the save files, and the save file path has been changed. Therefore, upon update, your previous save files will be erased!

Try the New Chapter


The new Wind chapter will be available during the Next Fest. New skills, new terrains, and more await you!

New Mechanic "Replacement Flash"


When you're about to die and see the wooden pillar effect, simply press your Flash key to trigger the Replacement Flash and teleport back to the entrance. Substitute Flash does not count as death. Scrolls, Flashes, and ExFlashes collected will not disappear.

New Gallery "Anecdotes"


Access the gallery through the pause menu. It is divided into three sections: Wolrd, People, and Ninjutsu. People: Character Encyclopedia. Ninjutsu: All the skills and techniques learned can be found here, with tutorial videos. World: Explains terrain elements and little stories you find on the way.

More Scroll Types!


Each level now has a scroll! Apart from old scrolls that can be unlocked by simply reaching for it or playing a certain amount of Flash, more scroll types are added: Chest Scroll: Requires a key to unlock. Timer Scroll: Must remain in the air for a certain time to unlock. Hidden Scroll: Hidden in secret cornerstake a stroll, you might find a scroll!

Assist Mode


Access Assist Mode via the pause menu, and adjust game speed to as slow as 0.3x.

Item Acquisition Difficulty Reduced


  • Adjusted the box size of all scrolls, Flashes, Fireballs, and ExFlashes to reduce acquisition difficulty.
  • Adjusted the timing for obtaining scrolls. Previously, after collecting a scroll, you had to enter the next level for the scroll to count as collected. Now, as long as the you safely land while holding the scroll, it will be counted as collected.

Speedrun Mode & Timer


By completing any chapter, you can unlock the Speedrun Mode entrance in the Ninja Village. The game will now only time you in Speedrun Mode.

New Secret Achievements


This demo unlocks 5 secret achievements (internal achievements that are not shown on Steam). Feel free to explore them! In the full version, Ninja Village will have a room dedicated to displaying internal achievements.

Other Optimizations


  • Added a message notification module.
  • Added opening and in-game animation, adjusted story design.
  • Added chapter goal module Ninja Objectives. You can find it in the pause menu.
  • Added more Easter eggs.
  • Removed the Shadow feature.
  • Game options are now split into Game & Graphics, HUD, Audio & Sensitivity, Keyboard Bindings, Controller Bindings, and Help Mode. In the HUD section, the option to display time panel has been expanded to include whether to show Level Number, Scroll Count, Death Count, Game Time, and Kunai Aiming
  • Grass in the background has now been changed to foreground grass that can cover the character's feet and moves with the character.
  • Optimized dialogue text styles, with important names or character-related words bolded and highlighted (using the characters signature color), while other important nouns are bolded.
  • Keyboard Test only runs before entering the login screen and does not run once the game begins.
In the previous demo playthrough, we collected feedback through surveys, and many great suggestions were delivered our way! Based on these opinions, weve made the above adjustments, each step aimed at making the game more enjoyable! Please continue to look forward to the official release, and dont forget to add Ninja Ming to your wishlist https://store.steampowered.com/app/3234330/Ninja_Ming/


[ 2025-02-20 09:38:25 CET ] [ Original post ]

Ninja Ming is a precision platformer with a teleportation twist. Play as Ming the ninja and take on the Path of Trial through 8 chapters and 241 levels. 

Dash? Flash! Teleportation is Key.

Throw a kunai and instantly teleport to its location!

Ninja Ming relies heavily on the move of teleportation. Once mastered, you’ll be commanding the air and dashing through the challenging areas.

Build Your Ninjutsu Skillset

"Flash" is just the beginner skill! As you progress through levels, you'll unlock even more dazzling abilities: use "ExFlash" for long-range teleportation, destroy (or build) terrain with "Fireball" and "Rock," and find creative solutions with "Replacement Dash"

Each terrain presents unique puzzles - Use your skill combinations to plan the best routes and maximize your mobility

Exploration + Puzzles = Scrolls

While dashing forward, don’t forget to explore—each room contains collectible "scrolls"! Find different ways to unlock them - "Flash Scrolls" requires multiple Flashes to unlock, "Treasure Chest Scrolls" can only be opened with keys, "Timed Scrolls" tests your aerial ability, and "Secret Scrolls" are tucked away in corners. 

Ninja Ming’s Growth

Three years ago, with the appearance of a time-space rift, natural disasters struck the ninja world. Ninja Mirror and the Four Ninjas sealed the rift together but were never seen again since. Three years later, a ninja named "Ming" inherits the will of the ninjas and embarks on his trial journey, searching for Mirror, and undergoing his own transformation.

The game does not have any form of stats growth. It'll only be you and your controls. Keep growing, and you shall master precision, speed, and style!

Game Features:

  • Assist Mode: You can adjust the game speed to a minimum of 0.3x.

  • Anecdotes: Keep track of your encounters and acquired ninjutsu.

  • Speedrun Mode: Unlocks after completing any area. You will be timed in this mode. Welcome speedrunners! (Current world record for the first chapter "Forest" is 102.73s, held by Tichat002).

  • Smooth Controls: Precise control over movement and skills.

  • Instant Respawn: Quickly respawn and resume the challenge after failure.

  • Eight Areas: Forming the ultimate trial for aspiring ninjas.

  • Dynamic Electronic Music (by 4 Channels Club): Keeps your cool.

  • Scroll Portal: Complete the first 4 chapters to unlock, and enter the next 4 chapters of Inner World

  • Hidden Achievements, and plenty of Easter Eggs!


MINIMAL SETUP
  • Memory: 4 GB RAMStorage: 200 MB available space
  • Storage: 200 MB available space

GAMEBILLET

[ 6078 ]

7.44$ (17%)
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GAMERSGATE

[ 2063 ]

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MacGamestore

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