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[Repair] 1.The problem of incorrect appearance display of some buildings in Yuelao Bay 2.The problem of some shortcuts failing in persuasion gameplay 3.The problem of getting stuck after talking to the front desk of the financial center and some resident NPCs 4.The problem of incorrect description text for some equipment (the effect remains unchanged). 5.The problem of missing shortcuts in some plots and interfaces 6.In specific cases, the problem of refreshing ordinary members while sleeping is wrong 7.The red dot on the atlas interface prompts the problem of abnormal display.
[Repair] The problem of inconsistent voice and text in some plot performances In Wang Wenyu's special persuasion, the problem of being stuck when the "torn" effect is removed When holding the "Pet Guide" equipment, the problem of not being able to correctly trigger the "Orange Memory Mint Fragrance" task The problem of incorrect dialogue between resident characters in some scenarios Some usable items have logical errors after use
[New Features]
**[New Additions]** - New storyline for helper **[Auntie Wang]** involving gift-giving - Phase 2 storyline for helper **[Auntie Wang]** - Side quest **[Binary Paradox]** for helper **[Auntie Wang]** - Helper skill **[Power Couple]**: Regular members of the same level and status can directly invite successfully, receiving the maximum membership fee previously obtained under the same conditions - Achievement **[Unity in Opposition]**: Unlock all of Auntie Wang's skills - Commissioned quests: **[Agent 0086]**, **[Agent 0096]**, **[Agent 100%]** - Commissioned quests: **[Autumn Moon, Winter Storage]**, **[Hidden Love]**, **[An Encounter With a Fish]** - Comic-style storyline for **Gu Meng's route** **[Fixes]** - Fixed inconsistencies between task descriptions and task steps - Fixed mismatched map markers and actual locations in some quests - Fixed issues where incorrect map positions caused character movement failures - Fixed incorrect buff icon displays in certain persuasion mechanics - Fixed misplaced opening time prompts for the shopping mall
[New]
[New Features] - Added Shop Rating System (Unlocks after acquiring club decoration functionality) - Added new random events - New equippable item: "Honorary Certificate" Effect: Boosts club prestige acquisition rate - New equippable item: "Pet Encyclopedia" Effect: Grants special buffs after interacting with animals [BUG FIXES] - Fixed voice line errors - Corrected narration text display errors - Resolved delayed Ambiance Value refresh when fish die/grow in aquariums - Unified inconsistent UI hover vs. selected states
[Add] Voice of all characters in the second half of the Main Task Lin Xi pre-marital stage task voice of all roles Big World Side Mission Big World Side Mission [Baby Baby] Equipment [Pedometer], equipment effect: According to the number of steps walked daily, a small amount of gold coins can be obtained Equipment [Customized controller], equipment effect: In the game of National Glory, the card Cool Down is slightly shortened Some emergencies [Repair] In some plots, there are inconsistencies between text and voice content. In specific situations, the issue of the number of layers of gain or loss effects in persuasion gameplay not being displayed correctly The problem that it may get stuck after interaction after reading the file. Announcement: The red dot has not disappeared [Optimization] The dialogue text of the main line and Lin Xi's pre-marital stage tasks makes it more reasonable In some tasks, the duplicated options were changed to a single option, or feedback lines were added. Some lines from characters in Side Mission The position of some skill icons in the skill tree remains unchanged
[Add]
[Added]
[Add] World Side Missions [Bucket List] Some emergencies [Repair] When the female protagonist is in the third or fourth stage, there is a problem of abnormal position Some task steps have text prompts with errors Problem with some delegated tasks refreshing exceptions The apprenticeship interface displays an error Surfing game special effects display problem The issue of residential buildings not displaying floating signs The fish in the fish tank may die mysteriously the next day
[BUG FIXES]
Hello everyone, regarding the card adjustments made yesterday, some of the intended changes were accidentally omitted. Therefore, we have implemented additional adjustments today. 1. The adjustments to the cards are not meant to restrict the use of certain strategies or to encourage players to adopt a fixed strategy. Instead, they aim to: - Ensure that all strategies have value, rather than making one strategy the only viable option. - Prevent any single card from being overwhelmingly powerful and mindlessly included in any deck. - Reduce the repetition of the same action during a single persuasion attempt. 2. For the currently popular card-drawing strategy, there are two main adjustments (one was implemented in yesterday's update, and the other was omitted and has been added today): - Weakened [Positive Thinking], reducing its individual card value while keeping the number of cards drawn unchanged, ensuring it doesn't affect the initiation and potential of the card-drawing strategy. - Enhanced [Pie in the Sky], significantly improving the initiation speed and potential of the card-drawing strategy. 3. For non-card-drawing strategies that use [Positive Thinking] solely as a means to draw cards: - Due to the correction of the [Drunkenness] buff (its effect has been doubled), it actually yields higher benefits than before the adjustment. Additionally, we have collected a lot of feedback from players regarding issues such as high repetition in mid-to-late game card play. In a major update within February, the skill of the helper [Auntie Wang] will be revamped. After unlocking [Auntie Wang], the maximum membership fee obtained from inviting ordinary members will be recorded. Subsequently, when encountering ordinary members with the same condition card, the persuasion process can be skipped, and the recorded maximum membership fee can be obtained directly. - Example: If you previously encountered an ordinary member with the [Stingy] condition and obtained 30,000 in membership fees, the next time you encounter an ordinary member with the same [Stingy] condition, you can "choose" to invite them directly and receive 30,000 in membership fees (the final value will account for current bonuses). Alternatively, you can "choose" to challenge again to refresh the previously recorded maximum fee. 4. **Card Adjustments:** - [Pie in the Sky] After adjustment: Increases membership fees by 60, then increases by 30 for each card drawn. Before adjustment: Increases membership fees by 60, then increases by 20 for each card drawn. - [Improvise] Patience cost adjusted to 1 (previously 0). After adjustment: Choose to add 1 Communication or Bargaining card to your hand and reduce its patience cost to 0. Before adjustment: Choose to add 1 Communication or Bargaining card to your hand. - [Strategic Planning] After adjustment: When successfully replacing a card, draw 1 card for each successful replacement (deactivates after 5 triggers). Before adjustment: When successfully replacing a card, draw 1 card (deactivates after 5 triggers). 5. **Persuasion State Adjustments:** The maximum stackable buff effect layers have been adjusted to 99 (previously 50). 6. **Skill Effect Adjustments:** - The skill effect of [Discover Treasure] at level 1 has been adjusted to increase Luck by 15 (previously 7). - The skill effect of [Discover Treasure] at level 2 has been adjusted to increase Luck by 35 (previously 21). 7. **Fixes:** - Fixed an issue where different system languages and time zones could cause the game to freeze. - Fixed discrepancies between skill effect descriptions and actual effects. - Fixed an issue where Nicole's storyline quest might not unlock CG correctly under certain circumstances (after the fix, even if the quest was already completed, reloading the save will directly unlock the corresponding CG). Thank you for your understanding and support! We will continue to work hard to bring you a better gaming experience. **[Game Development Team]**
New Additions
Hello everyone! This is Matchmaking Inc.. Were here to wish you a Happy New Year!
Thank you so much for your continued support for Matchmaking Inc.. Your encouragement and feedback are the driving forces behind everything we do.
May you glide like a snake toward your dreams! We also hope our game can bring you some joy in the new year.
Wishing you a year full of inspiration and endless good fortune!
[Add]
Hello everyone! This is the production team of "Chinese-style Blind Date".
First of all, we apologize for the lagging and crashing issues caused by yesterday's small update! At present, the issue has been fixed in the 1.0.81 version at noon on the 27th. In the future, we will pay more attention to testing and optimization, and continue to listen to everyone's voice and optimize the game experience in time according to your feedback.
At the same time, we have optimized the game's economic system and added membership fee bonuses, hoping to make everyone's earning experience easier and more enjoyable. Welcome everyone to join the game experience!
New features include:
1. When the club level is raised, the final membership fee value obtained by inviting members will also increase. For each level raised, the membership fee bonus will increase by 20%.
2. New card recommendation function, you can view the recommended deck and support one-click export of existing cards in the application
3. Join the clubhouse-apprenticeship function interface at the same time, and now you can check the rewards for completing the apprenticeship series tasks in advance.
Thank you for your continuous encouragement and understanding. If you have any suggestions or encounter other problems, you can always let us know by email. We will listen carefully and try our best to improve.
[Add]
[Add]
Hello everyone!
This is an announcement from development team Wave Games, along with our publisher, Lightning Games. Thank you to every player for your support, feedback, and enthusiasm since the games release. Whether its sharp comments, in-depth guides, fantastic commentary videos, or lively discussions on our game, all of this has made us deeply appreciate how rare and fortunate it is for this game to be played and discussed by so many.
At the same time, we are well aware that as players dive deeper into the game, some issues have surfaced. In response, we are committed to staying proactive and taking timely action. We aim to release daily updates to fix problems before the game reaches a stable state, ensuring your gaming experience remains smooth. For example, weve already resolved and patched the issue causing the game to crash when using certain mods.
Additionally, we would like to tell you:
1. Regarding the 2025 Update Plan:
We will strictly follow the update roadmap, which includes completing the remaining voiceovers, adding new storylines, helpers, and maps, to deliver an even richer gaming experience. We strive to make each major update exceed expectations.
2. Regarding the Uncle's Character and Storyline:
We fully understand some players discomfort and concerns about this character. We will work on deeply revising the Second Uncle character design and related storyline to convey a more positive emotional experience.
3. Regarding the Fatiguing Money-Making Experience:
Many players have shared that the current economic system feels overly stressful or lacks enjoyment. To address this, we plan to introduce new mechanics and buff adjustments, making money-making more strategic, rewarding, and less stressful.
Finally, if you have any thoughts or suggestions, feel free to reach out to us anytime. We are always listening!
We wish you an enjoyable gaming experience and a smooth life ahead!
The protagonist, who constantly faces setbacks in life, arrives in the new city of “Queqiao Town” to take over her mother’s matchmaking agency, which is on the brink of bankruptcy. With the help of an unreliable uncle and a diverse group of staff, she attempts to reclaim the top spot in the matchmaking industry in Queqiao Town.
During this journey, the protagonist will encounter four distinct and diverse female leads, each bringing a unique emotional experience to the player. How she manages her relationships with them and tries to solve their problems will determine who she ends up marrying. The choices made will decide which path leads to the altar...Reacquaint yourself with Qiaoqiao Town, which you haven't visited in years. Sharpen your skills and discover any useful helpers or tools that could aid your matchmaking business. Don't forget to take breaks amid the busyness! Enjoy a variety of leisure activities such as fishing, DJing, reading, drinking, and working out.
While developing relationships with the four female leads, players also need to manage the operations of their matchmaking agency. This involves meeting single men and women in town, persuading them to become members of the agency, and striving to fulfill their desires for a partner by making suitable matches.
Ye Qingyu: The landlord's only daughter, who bears the expectations of her elders—a seemingly aloof yet warm-hearted girl-next-door. (CV:ZhiMao)
Neeko: A “hardcore otaku” server from the bakery next door, a seasoned gaming enthusiast. (CV:XianTaWuTong)
Gu Meng: Your childhood friend, with whom you can no longer openly acknowledge your feelings due to differences in family backgrounds as you grew up. (CV:YuXi)
Lin Xi: A doctor you meet through matchmaking, who is a “fearful-of-marriage” woman in her late thirties. (CV:RuoWu)
Customize your own "blind date resume". Show us yourself and tell about your appeal for love with up to 20 labels. Friendship or love may come right to you! Attention: please be cautious with possible SCAM.
I used to be deeply moved by the emotions in many movies, TV dramas, and literary works, as if there was a shadow of myself in them. However, there are also many videos on the internet that say "once a day, prevent early love". I have personally experienced several blind dates in the secular sense and have gained some insights: life is only once, and marriage should also be carefully chosen. Therefore, if you can simulate the experience of dating, meeting parents, and getting married in the game, it can also be considered as indirect experience. With this original intention, I decided to turn this process into a game after finishing the production of "Chinese Parents" .
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