We want Monochroma to be remembered as one of the best platformers of all times. Therefore we don't want technical issues to overshadow the real reason we developed Monochroma. New features: - Full Controller Support Improvements in gameplay: We reworked all the puzzles and action scenes that frustrates the players. - Avoiding pixel jumps - Avoiding trial and errors - Avoiding unnecessary deaths - Removing repetitive actions - Improving the visibility of important parts, hints and interactables - Reworking the camera zones and angles Improvements in controls: We wanted to smoothen the controls by: -Fixing the jump distance while sliding (removing air-control during sliding state) -Adding an auto-climb feature for objects that we can't hold on to. -Shortening the recovery time of landing (the recovery time depends on how high you fall off) -Removing the recovery time on ropes and ladders Improvement in physics: - Floating objects physics have been reworked - Movables act more naturally when pushed off from edges Bug fixes: - Brightness adjustment on the menu is more effective - Brightness issue of Mac version is fixed - Several bugs that causes the player to get stuck have been fixed - Fixed the problem that causes the character to not get hold at some edges - Fixed lots of visual bugs - Some minor localization fixes Performance improvements: - Lowered the GPU load of a few scenes on each chapter - Lowered the memory exceptions and memory requirements of 2nd chapter Known issues that will probably be addressed on later updates: - We made the tests with Logitech gamepad, therefore it will be of great help if you leave your feedbacks with different controllers - Although very rare, there are some strange bugs effecting the animations at some Linux distros, we're investigating the issue. - Approx. %2 of players reported that they had some unexpected crashes on 2nd Chapter of the game, we're hoping the the performance improvments will help lower these crashes but we require feedback. - Catching animations might not run properly at some animation states - Climbing ladders might require a jump at the end for some ladders We're excited to hear your feedbacks about the new update. We're working hard to make Monochroma a great game, help us spread the word!
[ 2014-06-12 18:58:46 CET ] [ Original post ]
We want Monochroma to be remembered as one of the best platformers of all times. Therefore we don't want technical issues to overshadow the real reason we developed Monochroma. New features: - Full Controller Support Improvements in gameplay: We reworked all the puzzles and action scenes that frustrates the players. - Avoiding pixel jumps - Avoiding trial and errors - Avoiding unnecessary deaths - Removing repetitive actions - Improving the visibility of important parts, hints and interactables - Reworking the camera zones and angles Improvements in controls: We wanted to smoothen the controls by: -Fixing the jump distance while sliding (removing air-control during sliding state) -Adding an auto-climb feature for objects that we can't hold on to. -Shortening the recovery time of landing (the recovery time depends on how high you fall off) -Removing the recovery time on ropes and ladders Improvement in physics: - Floating objects physics have been reworked - Movables act more naturally when pushed off from edges Bug fixes: - Brightness adjustment on the menu is more effective - Brightness issue of Mac version is fixed - Several bugs that causes the player to get stuck have been fixed - Fixed the problem that causes the character to not get hold at some edges - Fixed lots of visual bugs - Some minor localization fixes Performance improvements: - Lowered the GPU load of a few scenes on each chapter - Lowered the memory exceptions and memory requirements of 2nd chapter Known issues that will probably be addressed on later updates: - We made the tests with Logitech gamepad, therefore it will be of great help if you leave your feedbacks with different controllers - Although very rare, there are some strange bugs effecting the animations at some Linux distros, we're investigating the issue. - Approx. %2 of players reported that they had some unexpected crashes on 2nd Chapter of the game, we're hoping the the performance improvments will help lower these crashes but we require feedback. - Catching animations might not run properly at some animation states - Climbing ladders might require a jump at the end for some ladders We're excited to hear your feedbacks about the new update. We're working hard to make Monochroma a great game, help us spread the word!
[ 2014-06-12 18:58:46 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
- Monochroma Linux [4.32 G]
- OS: Ubuntu 12.04 or later
- Processor: 2GHz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Shader Model 3.0 Support
- Storage: 5 GB available space
- OS: Ubuntu 12.04 or later
- Processor: Core 2 Duo 2GHz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Shader Model 3.0 Support. 512 MB Video Card or better
- Storage: 5 GB available space
[ 6108 ]
[ 1170 ]