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Rogue Kingdoms
Drac Blau Studio Developer
Drac Blau Studio Publisher
2025-05-05 Release
Game News Posts: 19
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Huge Visual Update & New Demo and Trailer!

Check our new trailer: [previewyoutube=zyg143qJXYU;full][/previewyoutube]

Balance & Progress Update:


- Traits are no longer obtained on level up - Traits are more difficult to obtain now but have x2 value - Manu skill related Relics are now Skill Upgrades - After beating a level you move to a transition map where you can visit the store (as many times as you want) and choose the next map. - When choosing the next map to battle you get more information about enemies per wave and you can choose what reward you'll get for starting the battle. - New weapon introduced: shield claws, which grant heavy armor. Now the spear doesn't grant armor, but gives high attack speed as well as the biggest range. - Sword Beam has been massively reworked. Now it takes some time to charge but its damage is much more powerful.

QoL:


- ESC now closes (almost?) all menus - Added extra tooltips to explain key words introduced in a main tooltip. - Wave progress % bar to see how many pending enemies to spawn. - Castle symbol before the castle tile. - Now you will see from where each enemy will spawn in the wave. - Speed and slow time with a button.

Visual Effects:


Skills and Upgrades: - All skills base effect has been reworked. - All skill upgrades now have a clear visual effect in gameplay Towers: - Changed design of lvl1 and lvl 2 Archer towers, now easier to differentiate. Lvl 2 you can choose from Dwarf Tower and Elf Tower. - Lvl 2 mortars have unique attack patterns. Burst mortar shoots 4 stones. - Lvl 3 towers have now unique elemental designs - Lvl 4 berserker towers have improved aura - Lvl 4 double cannon towers show unique designs - Towers have now a unique projectile trail and curve. Enemies: - Necromancers have now improved summon animations - Some enemies have now an attack indicator, to facilitate dodge: Ogre, Skeleton Brute, Demon Skeleton, Skeleton Archer, Kamikazes, Ogre Elite - 2 new enemies introduced: Orc Shaman (casts AoE spells), Orc Archer (shoots 3 arrows in a cone)

Others:


- Game has been optimised, weights less, loads faster and will run smoother. - Many sounds added to the game. Sound volume balanced. And many other, discover them yourself!


[ 2024-09-24 09:16:47 CET ] [ Original post ]

Classic tower defense meets roguelike adventure where you control the hero! Dive into procedurally generated levels filled with unique waves of enemies. Create powerful synergies with a variety of game-changing skills, relics, weapons, and traits to defend your kingdom. Every run is a new challenge!

Build and upgrade your defenses!

Strategically place your defenses to hold the line against relentless enemy waves. Command 54 unique towers, each with its own strengths.

Upgrade and evolve your build!

Upgrade your hero and towers wisely! Earn rewards from waves, shop for crucial upgrades, and forge a winning strategy.

Adapt to procedurally generated maps!

Maps and enemy waves are procedurally generated every run. No memorization needed, just strategy and real-time adaptation!.

Unleash your creativity with unique builds and combos!

Unlike traditional tower defense games, Rogue Kingdoms lets you fully control a hero. Auto-attack, dodge, cast powerful skills, and create powerful Hero-Tower-Summon synergies to break the game.

Choose next destination based on map layout, rewards and curses!

Information is key. We provide all the information you need to make strategic choices. Plan your upgrades and outsmart the hordes.

More than 250 relics, skills, skill upgrades, traits and weapons!

Discover powerful upgrades that reshape every run, ensuring fresh and exciting gameplay every time you play.

About Drac Blau Studio

We’re Anna (2D artist) and Alex (gameplay developer), a small but passionate couple working part-time on Rogue Kingdoms. Our game wouldn’t be possible without the incredible support of playtesters, friends, the game doctor, and the community—thank you for shaping this adventure with us!

***

Rogue Kingdoms is a game inspired by classic tower defense games such as Kingdom Rush saga or Bloons TD6, combined with modern roguelike elements such as Ember knights, Thronefall, Rogue Tower, Emberward, Vampire Survivors, Soulstone Survivors, Brotato or Gnomes.


MINIMAL SETUP
  • OS: soonMemory: 4 GB RAMStorage: 2 GB available space
  • Memory: 4 GB RAMStorage: 2 GB available space
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: soon

GAMEBILLET

[ 6078 ]

8.29$ (17%)
13.04$ (78%)
16.89$ (16%)
5.87$ (16%)
2.93$ (80%)
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52.19$ (13%)
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5.03$ (16%)
16.79$ (16%)
33.96$ (15%)
25.16$ (16%)
18.39$ (8%)
6.35$ (68%)
24.98$ (17%)
GAMERSGATE

[ 2063 ]

1.13$ (96%)
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0.51$ (91%)
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17.99$ (55%)
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0.09$ (91%)
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1.32$ (91%)
1.28$ (87%)
6.38$ (57%)
2.55$ (83%)
MacGamestore

[ 4243 ]

49.99$ (17%)
1.99$ (90%)
17.49$ (13%)
3.74$ (75%)
1.42$ (93%)
17.99$ (10%)
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27.49$ (8%)
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1.19$ (70%)
1.99$ (87%)

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