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Rogue Kingdoms
Drac Blau Studio Developer
Drac Blau Studio Publisher
2025-05-05 Release
Game News Posts: 19
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
New Update - Quality of Life

Hi defenders! We are approaching the release, expected for May 2025. Well also be participating in Februarys Steam Next Fest. Because of that, his update has been focused on quality of life. Not much more content but building up on whats on there and polishing it.

Mastery Level / Unlocks


  • Every time you finish a run (win or lose), you'll gery Mastery Experience. With enough experience you'll level up. Every level up (up to 38) will unlock a relic, meaning you'll be able to encounter them during the run.
  • The goal of the unlocks is to hide some of the more complex mechanics for advanced players. If you want to unlock everything right away, you'll be able to if you select the "Unlock All" toggle in settings.

Achievements


  • Created achievements: 13 for the demo, 38 for full release

Visuals


  • Game Over screen more clear and gamified.
  • Maps 3, 4, 5 are now less bright, giving more importance to the character and towers.
  • Also towers and heroes now have a shadow and a subtle brightness aura.
  • Improved highlights when hovering on enemies or towers.
  • When hovering on the hero, it will show the hero's area of attack.

Balance


  • Wave Reward that gave resources over time now applies to the whole run instead of only the current map, and grants 5 resources / 6s.
  • When you lose, you'll be able to repeat the same wave without starting over.
  • Balanced probabilities of getting certain relics/skill upgrades.

Other


  • Steam Cloud Save enabled.
  • Added credits page in main menu.

Whats next?


  • We still have a roadmap ahead before the full release. Among others:
  • Controller support
  • Maps 4 and 5 fully balanced, including the 25 new enemies that can appear in there.
  • More content: relics, skills,
  • Endless Mode
  • Further polish and quality of life
  • And more


[ 2025-01-28 21:01:43 CET ] [ Original post ]

Classic tower defense meets roguelike adventure where you control the hero! Dive into procedurally generated levels filled with unique waves of enemies. Create powerful synergies with a variety of game-changing skills, relics, weapons, and traits to defend your kingdom. Every run is a new challenge!

Build and upgrade your defenses!

Strategically place your defenses to hold the line against relentless enemy waves. Command 54 unique towers, each with its own strengths.

Upgrade and evolve your build!

Upgrade your hero and towers wisely! Earn rewards from waves, shop for crucial upgrades, and forge a winning strategy.

Adapt to procedurally generated maps!

Maps and enemy waves are procedurally generated every run. No memorization needed, just strategy and real-time adaptation!.

Unleash your creativity with unique builds and combos!

Unlike traditional tower defense games, Rogue Kingdoms lets you fully control a hero. Auto-attack, dodge, cast powerful skills, and create powerful Hero-Tower-Summon synergies to break the game.

Choose next destination based on map layout, rewards and curses!

Information is key. We provide all the information you need to make strategic choices. Plan your upgrades and outsmart the hordes.

More than 250 relics, skills, skill upgrades, traits and weapons!

Discover powerful upgrades that reshape every run, ensuring fresh and exciting gameplay every time you play.

About Drac Blau Studio

We’re Anna (2D artist) and Alex (gameplay developer), a small but passionate couple working part-time on Rogue Kingdoms. Our game wouldn’t be possible without the incredible support of playtesters, friends, the game doctor, and the community—thank you for shaping this adventure with us!

***

Rogue Kingdoms is a game inspired by classic tower defense games such as Kingdom Rush saga or Bloons TD6, combined with modern roguelike elements such as Ember knights, Thronefall, Rogue Tower, Emberward, Vampire Survivors, Soulstone Survivors, Brotato or Gnomes.


MINIMAL SETUP
  • OS: soonMemory: 4 GB RAMStorage: 2 GB available space
  • Memory: 4 GB RAMStorage: 2 GB available space
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: soon

GAMEBILLET

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MacGamestore

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