

Oh So Hero! is a furry sextroidvania featuring explicit encounters with a male to male focus (plus some variety). Play as Joe, an average guy on Planet Aeter who enters a tournament where everyone can fight and fornicate. All willing participants use their strength and charms to outmaneuver their opponents and get one step closer to the Emeralds of Power!
OH SO HERO! Act 1
The First Act of Oh So Hero! Aliens invade Aeter! Joe enters the tournament and travels from Sheo Islands Beach to Lood City where he encounters the large dragon, Bates!
Along the way, you'll meet a menagerie of anthropomorphic characters, and embark on a sex-filled adventure to win the mysterious alien Gerrabacco tournament being held on Joe's island!

PLATFORMER + BRAWLER + LEWDER
Joe can run, jump, punch, and do lewder things as well! Choose between strength or charms, or perhaps use a mix of both? Unique animations for every enemy depending on your style! Explore secret paths to unlock new items and find hidden friends.

DOZENS OF CHARACTERS / HUNDREDS OF ANIMATIONS
Oh So Hero! Act 1 features around 300 unique animations! These fluid, hi-res, hand-drawn, explicit animations paired with 2.5D action gameplay makes Oh So Hero! like nothing else out there! Can you make it to the top? Or will you become the bottomest of bottoms?

GALLERY MODE
Use the Gallery to view all animations encountered through gameplay (or just cheat and see them all~). You can also use the Gallery’s Auto-Play Mode for background enjoyment.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45341942/efb9fa9c31a5ed7e848bcd9d42fc2acbe9ee3b20.jpg\"][/img]
Summary:
This is the eighth build following the release of Act 1, and the last build of 2025! We\'ll be back with more Act 1 updates in 2026, including localization and a new feature (to be announced), with news of Act 2 to follow. For now, we have a new NPC (Ryuta) with a new sex animation, a newly included bonus animation, control enhancements, input glyphs, and bug fixes!
Build changelog:
Here are the changes made since the last release (v1.07.001)...
New features:
New NPC: Ryuta!
[list]Find him in Super Import Tech And More in Lood City West Avenue! You can have fun with this ol\' tanuki in a brand new sex animation~
[/*]
New Bonus Animation: Brask\'s Palace Lono\'e Orgy
This is actually an oldie-but-goodie animation that was never included in the game until now!
[/*]You can view it in the Gallery after achieving 100% base Act 1 animations (\"I\'ve Seen Everything\" achievement). You\'ll find it in the Environmental section, under Brask\'s Palace (new).
[/*][/*]Controller & Keyboard Input Glyphs
The game now has proper controller and keyboard input glyphs (via Rewired). This includes support for Xbox, PlayStation, and Nintendo Switch (Pro Controller) button symbols. The game will automatically adapt to whichever controller you\'re using. Nintendo Switch 2 controllers may be supported as well, but are currently untested.
[/*][/*]Improvements & bug fixes:
Control Enhancements:
[list]Update Rewired (input plugin) to Version 1.1.60.2. This should improve support with some controllers.
[/*]Enable Windows Gaming Input, which provides vibration support. However, according to Rewired, this is currently disabled for DualShock 4 and DualSense controllers \"due to numerous new Windows bugs causing various issues with these controllers.\"
[/*]Update Key Bindings screen including a fix for \"Keybind Screen selector goes out of bounds\" [u]T#159 [/u].
[/*]Allow a single player to use multiple joysticks.
[/*]
Voyeur System Fixes ([u]T#237 [/u]):
Enemies will not attempt to multigrab when incompatible, and will voyeur instead, as intended.
[/*]Enemies will not continue to move back and forth when preparing to voyeur; they\'ll pick a spot more quickly.
[/*][/*]Credits Update:
Add BraixenFan to Credits! (Introduction forthcoming in Dev Preview #45~)
[/*]Misc Fixes:
Fix: Lock-up after credits [u]T#193 [/u].
[/*]Fix: Defeating Bates not triggering defeat cutscene [u]T#211 [/u].
[/*]Fix: Credits Screen Bug [u]T#216 [/u].
[/*]Fix (except Android): After credits, game can freeze up on some platforms [u]T#230 [/u].
[/*]Potential fix: Possible Android Crash in Treewish Forest [u]T#224 [/u].
[/*]Shift Lood City W. Ave Door to Smol Beach (by a smol amount).
[/*]Gallery Data update (v2): Renamed LoodCity -> LoodCityWestAvenue.
[/*][/*]And even more fixes that are too trivial to list!
[/*]Known issues:
When starting the game with a controller plugged in, it will show keyboard glyphs until the first time a button is pressed on a controller. Afterwards, it will properly show controller glyphs for that controller while using it.
[/*]Disappearing enemies in Forbidden Bayou [u]T#242 [/u].
[/*]Joe is able to walk around with 0HP [u]T#243 [/u].
[/*]A Lono\'e disappears in Treewish Forest [u]T#244 [/u].
[/*][u]All Known Issues [/u]
[/*]
Cheers, Ribbit~
Minimum Setup
- Memory: 3 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
Recommended Setup
- Storage: 1 GB available space
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