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Devil Spire Falls is a procedurally generated, open-world, hardcore action-RPG built around dynamic and interconnected systems and mechanics.

The first Devil Spire fell. Now the rest of the world is next

Create your own unique character and delve into this dark fantasy world where the actions of heroes past caused the first Devil Spire to fall, and spread an accursed fog throughout the land... And the monsters that lurked within.

A whole world to explore and conquer

Explore the overworld, conquer dungeons, become the town hero, raze every village to the ground, hunt monsters, slay bosses, slaughter bandits or nomad camps, kill that merchant, run away, build your own home, gather your party, go on quests, farm, fish, mine, hunt, tame... The possibilities are endless!

True freedom to do whatever you want

In this world where nothing is predetermined... Everything is permitted. No character is so important it can't be killed. No dungeon is made to be an easy and fair challenge. No obstacle can't be smartly circumvented or brute-forced through. You will enter a world of its own, unconcerned with your well-being, and unprotected against your machinations! And of course, your choices are permanent, and they do matter.

Featuring

  • Fully customizeable character creation, including facial features, with several Races, Classes and Origins, backed by a deep, real RPG system with 7 main stats, skills, perks, equipment, magic and more!

  • 18 unique weapon classes with their own special properties, not to mention your own fists! From swords to flails, from bows to muskets, and from throwing knifes to javelins. You're sure to find one that suits your tastes!

  • 35 Skills with 9 Perks each! Unlock special attacks, acquire new actions, get rid of limiters, learn how to build mighty weapons, or simply unlock a door, etc. With enough training, your powers will know no limits!

  • Create your own spells with over 100 effects, from buffing to burning, invisibility to telekinesis, shrinking to transforming... There's enough magicks to fill an entire library with arcane grimoires!

  • A deep combat system with several unique attacks, blocking and parrying, dodges, kicks, and much more. You must use every tool at your disposal, and the right one, to outmaneuver your enemies, conserve your stamina, leave them stunned and confused, and emerge victorious!

  • Physics and environmental shenanigans: Throw items at enemies, kick them off cliffs, build your own bridges and stairs, sneak past them while snuffing out lights, use the traps and whatever else is around you to come out on top!

  • Climb anything, swim to the deepest depths, leap over mountains, fly above the clouds, run faster than a horse... or just tame and ride one. There are many ways to traverse this vast world, or reach every room in the treacherous dungeons. Just how many secrets lie in the far reaches of the world, or behind a secret wall?

  • In-depth NPC interaction system: Trade items, chit-chat, join factions, do quests, get trained, ask for information, recruit them to your party... not to mention all the interactions outside civil conversation like pick-pocketing, murder, induced comma, and other accidents!

  • An endless amount of items, activities, interactables and things to build or destroy, all interlinked and working with each other! Build your own base, grow your own crops, gather, mine and fish, or just destroy anything that stands in your path. The choice is yours!

While you have the freedom to do whatever it is you desire... The Urge to conquer a newly risen Devil Spire does not leave your mind. Will you repeat the errors of the past, discover the truths behind the massive towers, or simply take their power as your own? You now have the entire world to scour for answers!

Devil Spire Falls
Ithiro SumiDeveloper
Ithiro SumiPublisher
2025-07-07Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (229 reviews)
The Quest Update is LIVE

As chosen by the Update Poll, the first part of the Quest Update is complete! It features a severely expanded Quest System, to push it to the limits so we can see what else it needs to reach its peak! Another important change, outside the usual many fixes and improvements, was an engine update to Godot 4.5!

CHANGELOG

  • [u]*Updated the engine from version 4.4.1 to 4.5 - Please report any oddity that pops up![/u]

    [/*]
  • Rescue Quests! Also including the sister Escort Quests! A difficult task, but one that is doubly rewarded!

    [/*]
  • Steal Quests! Get a specific item from an npc or chest. Buying, stealing, and looting are all allowed!

    [/*]
  • Many more possible targets for Collect Quests

    [/*]
  • Greatly expanded descriptions/flavor texts for Quests

    [/*]
  • Item Quests now let you select which specific Item to deliver for them

    [/*]
  • Delivered Quest Items are now used or equipped by the Quest giver

    [/*]
  • Now the Location of Quest targets is also highlighted with a * on the Ask menu

    [/*]
  • More reward options for Quests, and based on the giver\'s Job

    [/*]
  • I let the Hyperfocus take over, and greatly expanded name generation, using 4 different systems for each of the game\'s North, South, West and East regions!

    [/*]
  • Caves now tend to generate \"downwards\", meaning they stick up way less than they did before. Please let us know what you think of their appearance, specially outside

    [/*]
  • Improved the sorting of Journal entries

    [/*]
  • Adjusted the position of the ticks in menu sliders

    [/*]
  • Further buffed Jump Height when going out of water

    [/*]
  • Regenerating a World now puts your player character in the Overworld

    [/*]
  • Reworked the K.O. code to be less obtuse, also fixing some bugs, like characters being woken up on reload, and the KO% shown on the HUD not being accurate

    [/*]
  • More precise checking for fire/light sources being underwater, and added better notifications for them

    [/*]
  • It is now shown if an Animal will be stolen or not when ridden, and if you\'re feeding it, if not in your party, or trading items with it

    [/*]
  • The Crafting recipe for Alcohol now gives an empty bottle as a leftover

    [/*]
  • Animals and Monsters that are eating now properly face their meal

    [/*]
  • Humanoid Monsters (Skeleton, Zombie and Inhuman) can now equip items meant for Humanoids (Humans, Felines and Reptilians)

    [/*]
  • Better positioning for props inside dungeons, mostly notably Caves

    [/*]
  • Unconscious NPCs no longer move to beds at night when entering their houses

    [/*]
  • Fixed incorrect margins in Quest window for NPCs

    [/*]
  • Fixed broken pathfinding of NPCs that are far away from home or work

    [/*]
  • Fixed sorting of factions in the Join Faction menu

    [/*]
  • Fixed the tab-filtering of Locations in the Journal being broken

    [/*]
  • Fixed more bugs happening when NPCs vanish/transform when talking to them

    [/*]
  • Fixed a bug that gave lockpicks instead of Lamps on the Create Lamp Effect

    [/*]
  • Fixed a bug when NPCs try to leave interiors while fleeing

    [/*]
  • Fixed incorrect borders in the Join Faction NPC talk submenu\'s Faction list

    [/*]
  • Fixed incorrect materials for the Skeleton shadows during World Generation

    [/*]
  • Fixed broken geometry in one of the Cave room types

    [/*]
  • Fixed some instances where Water checks weren\'t correct, like for floating items and corpses

    [/*]
  • Other minor fixes and adjustments

    [/*]

Some of the content introduced in updates won\'t show up in your game world, or at least won\'t be readily available, if it was generated before the update. They should not corrupt world files, but if they do, please report it!

Thank you for your suggestions and bug reports! Please let me know what you think of this update and if you ran into any issues.

[ 2025-09-19 21:12:15 CET ] [Original Post]

Minimum Setup

  • OS: Latest Linux/SteamOS
  • Processor: 4-Core (total 2 GHz)Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 8GB VRAM (with Vulkan support)
  • Storage: 1 GB available spaceAdditional Notes: High-Speed (7200+ RPM) HDD storage unit
  • Memory: 16 GB RAM
  • Recommended Setup

    • OS: Latest Linux/SteamOS
    • Processor: 8-Core (total 4 GHz)Memory: 16 GB RAM
    • Graphics: 16GB VRAM (with Vulkan support)
    • Storage: 2 GB available spaceAdditional Notes: SSD storage unit
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