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Devil Spire Falls is a procedurally generated, open-world, hardcore action-RPG built around dynamic and interconnected systems and mechanics.

The first Devil Spire fell. Now the rest of the world is next

Create your own unique character and delve into this dark fantasy world where the actions of heroes past caused the first Devil Spire to fall, and spread an accursed fog throughout the land... And the monsters that lurked within.

A whole world to explore and conquer

Explore the overworld, conquer dungeons, become the town hero, raze every village to the ground, hunt monsters, slay bosses, slaughter bandits or nomad camps, kill that merchant, run away, build your own home, gather your party, go on quests, farm, fish, mine, hunt, tame... The possibilities are endless!

True freedom to do whatever you want

In this world where nothing is predetermined... Everything is permitted. No character is so important it can't be killed. No dungeon is made to be an easy and fair challenge. No obstacle can't be smartly circumvented or brute-forced through. You will enter a world of its own, unconcerned with your well-being, and unprotected against your machinations! And of course, your choices are permanent, and they do matter.

Featuring

  • Fully customizeable character creation, including facial features, with several Races, Classes and Origins, backed by a deep, real RPG system with 7 main stats, skills, perks, equipment, magic and more!

  • 18 unique weapon classes with their own special properties, not to mention your own fists! From swords to flails, from bows to muskets, and from throwing knifes to javelins. You're sure to find one that suits your tastes!

  • 35 Skills with 9 Perks each! Unlock special attacks, acquire new actions, get rid of limiters, learn how to build mighty weapons, or simply unlock a door, etc. With enough training, your powers will know no limits!

  • Create your own spells with over 100 effects, from buffing to burning, invisibility to telekinesis, shrinking to transforming... There's enough magicks to fill an entire library with arcane grimoires!

  • A deep combat system with several unique attacks, blocking and parrying, dodges, kicks, and much more. You must use every tool at your disposal, and the right one, to outmaneuver your enemies, conserve your stamina, leave them stunned and confused, and emerge victorious!

  • Physics and environmental shenanigans: Throw items at enemies, kick them off cliffs, build your own bridges and stairs, sneak past them while snuffing out lights, use the traps and whatever else is around you to come out on top!

  • Climb anything, swim to the deepest depths, leap over mountains, fly above the clouds, run faster than a horse... or just tame and ride one. There are many ways to traverse this vast world, or reach every room in the treacherous dungeons. Just how many secrets lie in the far reaches of the world, or behind a secret wall?

  • In-depth NPC interaction system: Trade items, chit-chat, join factions, do quests, get trained, ask for information, recruit them to your party... not to mention all the interactions outside civil conversation like pick-pocketing, murder, induced comma, and other accidents!

  • An endless amount of items, activities, interactables and things to build or destroy, all interlinked and working with each other! Build your own base, grow your own crops, gather, mine and fish, or just destroy anything that stands in your path. The choice is yours!

While you have the freedom to do whatever it is you desire... The Urge to conquer a newly risen Devil Spire does not leave your mind. Will you repeat the errors of the past, discover the truths behind the massive towers, or simply take their power as your own? You now have the entire world to scour for answers!

Devil Spire Falls
Ithiro SumiDeveloper
Ithiro SumiPublisher
2025-07-07Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (229 reviews)
The Adventurer's Guild Update is LIVE

As chosen by the Update Poll, the Adventurer\'s Guild Update is up! Containing many surprises and long-requested and well-wished-for features, this update is a must try! Featuring a whole new thing instead of simply more assets or data, it\'s sure to please a lot of you!

CHANGELOG

  • New Building type: Guild Halls! Tall and imposing, these places will house the headquarters of Guilds. Find them in Towns and register yourself in the Adventurer\'s Guild!

    [/*]
  • New NPC Jobs: Attendant and Manager, one gives you Guild Quests based on your rank, and the other handles recruitment and promotions!

    [/*]
  • New Item: Guild Rank Badges! Like Lamps, you use them to pin them to your chest, showing your rank and allowing you to take harder, more rewarding Quests from Attendants. Can you rise through the ranks and collect all 5 of them?

    [/*]
  • New Container, finally: Cabinets! Cheaper and more compact, these wardrobe-style containers fit anywhere, but have half the storage cpaacity of chests!

    [/*]
  • Added a ??? to the flying ????

    [/*]
  • Better selection of targets for Kill quests

    [/*]
  • Clerics now have a unique distribution of Quest types to give you, and rewards

    [/*]
  • NPCs no longer first dispose of a corpse before Witnessing your crime

    [/*]
  • Better elections system to decide the Leader of a Settlement. Usually chosen by age, but Guild masters and members of the clergy get the priority!

    [/*]
  • Now only Adventurers, Guards and Bandits unsheathe their weapons, and update their equipment, when they hear you while you\'re undetected

    [/*]
  • Optimized Time Passing for characters, specially those with multiple Effects applied

    [/*]
  • Creatures that can breathe anywhere can now also breathe above the clouds

    [/*]
  • Monsters and Animals now mostly ignore you if you\'re transformed into their race

    [/*]
  • Towns will now generate more consistently, and with a better ratio to Villages

    [/*]
  • Thrice as many Cities! So 100km Worlds have around 10 of them, and a less varying number of them

    [/*]
  • Better material for the Bonfire\'s wood

    [/*]
  • Fixed incorrect material config for Decoration Constructions: Chairs, Stools, Counters, etc.

    [/*]
  • Fixed some bugs with toggle Effects (like Lamp and Transform) and Equipment Enchantments

    [/*]
  • Fixed the help/recommended world size text in the Title Screen to 100km

    [/*]
  • Other misc fixes and adjustments

    [/*]

[u]Want to vote on what will come next? Join us on Discord![/u]

https://discord.gg/Rcq7dzQm5C

Some of the content introduced in updates won\'t show up in your game world, or at least won\'t be readily available, if it was generated before the update. They should not corrupt world files, but if they do, please report it!

Thank you for your suggestions and bug reports! Please let me know what you think of this update and if you ran into any issues.

[ 2025-12-05 19:58:55 CET ] [Original Post]

Minimum Setup

  • OS: Latest Linux/SteamOS
  • Processor: 4-Core (total 2 GHz)Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 8GB VRAM (with Vulkan support)
  • Storage: 1 GB available spaceAdditional Notes: High-Speed (7200+ RPM) HDD storage unit
  • Memory: 16 GB RAM
  • Recommended Setup

    • OS: Latest Linux/SteamOS
    • Processor: 8-Core (total 4 GHz)Memory: 16 GB RAM
    • Graphics: 16GB VRAM (with Vulkan support)
    • Storage: 2 GB available spaceAdditional Notes: SSD storage unit
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