

Equip devastating melee weapons such as swords, rocket spears and pile bunkers. Wield powerful long range guns like cannons, machine guns, flamethrowers and rocket pods. Mix and match armaments to suit your play style.


Mix torsos, legs, armatures and special modules to customize your Granvir. Defeating enemy ace pilots unlocks their unique parts.


No campaign is the same as you manage time, resources and your route to each objective. Each zone impacts what services and resources are available. Use down time between missions to refit and upgrade your Granvir to prevail.
A wave of new maps featuring lakes and rivers has been implemented across the Zero Front campaign. The waters of rivers and lakes will raise during storms and impede movement and boost cooling when entered.
Some small quality of life features have also been added. The color of enemy attack indicators can now be customized to improve visibility according to your preferences. On the gameplay front, weapons that can be held in one or two hands will remember their last grip type so they can more easily be two-handed while swapping weapons with holsters.
2.11.0
Major Features
Added new forest and farmlands maps to Zero Front featuring rivers and lakes that raise during storms.
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Minor Features
Added a setting for adjusting the color of enemy attack indicators to white, blue, yellow or purple.
[/*]Weapons that can be wielded in one or two hands will remember their previous grip when equipped through the inventory or a holster.
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Fixes
Fixed swapping between certain weapons breaking the animations of the newly equipped weapons.
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Minimum Setup
- OS: Debian-based Distribution
- Processor: Intel/AMDMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 650
- Storage: 2 GB available space
Recommended Setup
- OS: Debian-based Distribution
- Processor: Intel/AMDMemory: 8 GB RAM
- Graphics: NVIDIA GeForce 970
- Storage: 2 GB available space
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