In Wizard Duel you take on the role of a wizard. Your goal is to defeat the opposing wizard.
Each wizard has unique stats and abilities (50+ wizards)
The game has turns of two phases. In phase 1 spells are played and in phase 2 new spells are learned from the library.
So you improve and shape your deck during the match.
You cast spells using mana and use knowledge to learn new spells (150+ spells).
You can also take advantage of various equipment such as 40 + different weapons, 40+ differnt armor and 70+ different potions.
The game is mainly designed for PvP, however the AI also poses a formidable challenge.
general
added an acheivement for completing the campaign
balance
rebalanced several combo spells:
planned moves (now provides redraw instead of draw, start at 0)
quicken (start at 0, is now also common and reduced knowledge cost by 1)
twin missile (start at 0, reduced knowledge cost by 1)
exaggeration (gives one less mana)
fixes
fixed an issue where duplicated effects could use the same game object even if they consume it
fixed the card imp to not show up anymore after all cards are unlocked
fixed campaign end screen not responding
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