





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Full list of changes since 1.4.0:
It's here! With great thanks to all the beta testers, I am proud to announce version 1.4 of WazHack. This release adds new items, new monsters, and a whole new side-dungeon to celebrate 10 years since WazHack was first released. I won't spoil the details except to say you'll find the new dungeon pretty early in the game. Modding is now officially supported! Check out the workshop for new playable classes from the wonderful WazHack player community. Many old bugs have been fixed and the UI polished up. Some of the bugs enabled some crazy tricks by expert players so along with every fix to these... tactics... I've put in a fairly equivalent but bug-free trick for you to discover. Under the hood this version was a massive effort, porting the entire codebase from 10% to 100% C#, which allowed switching to the latest engine version to support all modern hardware and operating systems and allow higher quality rendering. I hope you enjoy this fresh new release, and I look forward to continuing WazHack development! -- Waz https://store.steampowered.com/app/264160/WazHack/
This build finally implements most of the Steamworks stuff, including Multiplayer. This is a complete rewrite of the Steam code, so anything unexpected is likely a new bug. Also in this release: - Allow getting armour in sizes for your pets. - Add another use for oil, remove an abuse for lamps - Pixie spawn fix - Tweaks of visuals of powerstone, golden items, gnomethrone, danger frame,
Only minor bug fixes will be visible until about June 25. You can finish up games from previous version using the alpha-previous branch.
The red Danger Frame is back - red particles when you're below 30% HP. Also:
Note that this update breaks save file compatibility. The game will tell you to use an old version - if you need to, there's a "alpha-previous" branch that has the previous-incompatible version.
I've made a "Complete the Set" bundle that effectively let's you get my new game Chaos Caves at a discount if you already have WazHack.
If you haven't seen the game yet, it's completely different to WazHack - rather, it's a local multiplayer action game (there is a singleplayer mode too).
[url=https://store.steampowered.com/bundle/10451/Waz_Bundle/]
See the Waz Bundle on the store.
I developed the game originally to play with my kids, and we've played it together for hours "testing" it. They encouraged me to polish it up and publish it - the trailer video is cut from a 2 hour session of the four of us playing (that image is my daughter, me, and my two sons in our favourite colours).
I hope you like it as much as we do!
Today the big new free update is live to all players - thanks to all the help from players of the beta!
This release adds some major new game mechanics to spice up your next playthrough.
First are Beliefs: each class has a belief in some inner or higher power which they can call upon for help. Whether your a wizard bursting a blood vessel or a follower of Odin, when the going gets tough, the tough can call on the the even tougher to keep going. You'll want to experiment with each class and alignment to see what works best for your play style. Some classes have the same belief but note the difference alignments can make. Also work out how much of a good thing is too much...
The second more minor mechanic is Eggs. You'll need to work out for yourself what uses these have... beyond a tasty cooked breakfast.
This version also includes many small new features, including new items and monsters, and slight tweaks to some of the game imbalances reported over the last year. The underlying engine has also been updated, which re-enables the Cloth physics last seen in version 1.0. Enjoy the Valkyrie's new hairstyle!
Players with games from the previous 1.2 version can switch back to that version to finish off their games if they've auto-updated.
On a personal note, as the only developer involved in this strange game, I've been extremely humbled by the very positive attitudes of players and the community at large. Without this support, the last year of development and testing would have been a chore instead of the pure pleasure it has been. Thanks!
--
Waz
Today the big new free update is live to all players - thanks to all the help from players of the beta!
This release adds some major new game mechanics to spice up your next playthrough.
First are Beliefs: each class has a belief in some inner or higher power which they can call upon for help. Whether your a wizard bursting a blood vessel or a follower of Odin, when the going gets tough, the tough can call on the the even tougher to keep going. You'll want to experiment with each class and alignment to see what works best for your play style. Some classes have the same belief but note the difference alignments can make. Also work out how much of a good thing is too much...
The second more minor mechanic is Eggs. You'll need to work out for yourself what uses these have... beyond a tasty cooked breakfast.
This version also includes many small new features, including new items and monsters, and slight tweaks to some of the game imbalances reported over the last year. The underlying engine has also been updated, which re-enables the Cloth physics last seen in version 1.0. Enjoy the Valkyrie's new hairstyle!
Players with games from the previous 1.2 version can switch back to that version to finish off their games if they've auto-updated.
On a personal note, as the only developer involved in this strange game, I've been extremely humbled by the very positive attitudes of players and the community at large. Without this support, the last year of development and testing would have been a chore instead of the pure pleasure it has been. Thanks!
--
Waz
The next big free update is coming! Join the WazHack 1.3 Open Beta to get a preview!
I won't spoil things here by going into detail of all the stuff that's new - I'll leave you to explore, as there are lots of new features, new details, and a couple of entirely new game mechanics!
On the purely technical side of things, this version is ported to an updated graphics engine version (Unity 5). The big benefit from that on PC is that Cloth physics, last seen in version 1.0, has finally been brought back - hair and cloth effects are now active (can be turned off in Options/Graphics/Softbodies if they cause any problems).
To access the beta, right click on "WazHack" in your Steam games list, choose "Properties", then go to the "BETAS" tab and choose "1.3beta1". The game will update and you'll have it!
The beta is a good time to report any minor inconsistencies you stumble across - when you do X because you thought Y, but nothing happened. Some of these can be done fairly easily, whereas after the beta I tend to just fix actual bugs. At least one of the game mechanics still definitely needs some balancing, but feel free to comment on anything - positively or negatively.
Please report bugs and other issues here and/or via the menu option. I will be posting frequent updates to the build as bugs are fixed. If I need to break savefile compatibility and you load a character, you'll get a notice to switch to the previous beta (same process). You cannot load savefiles from version 1.2 (you'll need to go back to the Default release to finish those).
Betas for the web demo and other platforms will commence later in the process.
I hope you enjoy the free update, and thanks for your support over the last year of the Steam release!
The next big free update is coming! Join the WazHack 1.3 Open Beta to get a preview!
I won't spoil things here by going into detail of all the stuff that's new - I'll leave you to explore, as there are lots of new features, new details, and a couple of entirely new game mechanics!
On the purely technical side of things, this version is ported to an updated graphics engine version (Unity 5). The big benefit from that on PC is that Cloth physics, last seen in version 1.0, has finally been brought back - hair and cloth effects are now active (can be turned off in Options/Graphics/Softbodies if they cause any problems).
To access the beta, right click on "WazHack" in your Steam games list, choose "Properties", then go to the "BETAS" tab and choose "1.3beta1". The game will update and you'll have it!
The beta is a good time to report any minor inconsistencies you stumble across - when you do X because you thought Y, but nothing happened. Some of these can be done fairly easily, whereas after the beta I tend to just fix actual bugs. At least one of the game mechanics still definitely needs some balancing, but feel free to comment on anything - positively or negatively.
Please report bugs and other issues here and/or via the menu option. I will be posting frequent updates to the build as bugs are fixed. If I need to break savefile compatibility and you load a character, you'll get a notice to switch to the previous beta (same process). You cannot load savefiles from version 1.2 (you'll need to go back to the Default release to finish those).
Betas for the web demo and other platforms will commence later in the process.
I hope you enjoy the free update, and thanks for your support over the last year of the Steam release!
Multiplayer in WazHack is unlike any multiplayer you have played before.
In this multiplayer, each player remains in their own instance of the dungeon - which at first seems completely bizarre, but it is the key to keeping all the roguelike elements in the game: your character's time is in no way tied to the time of your fellows, so you can still spend all the time you like playing your character your way.
You face the same creatures, but you will find different loot. The ability to trade loot adds a whole new dimension to the process of staying alive - trade spellbooks for swords!
You can only trade loot while standing together though, so be sure to stay close enough to help each other. You can play different classes, so consider balancing each other's strengths and weaknesses: some combos are quite powerful.
If a player dies, other players can revive them... if they can survive the life draining effect of a dead friend!
There are currently two multiplayer modes: Co-op and Competition. Co-op is the main mode and is as described above. Competition mode is the dungeoneering equivalent to time trials in a racing game - you get exactly the same dungeon, including the same loot, and each player faces the challenges alone (no trading or reviving).
Multiplayer is also multiplatform - your friends on Windows, Mac OSX, and Linux can all play together.
Get it on the store now!
Voice chat (such as Steam's built-in system) is strongly recommended.
Multiplayer in WazHack is unlike any multiplayer you have played before.
In this multiplayer, each player remains in their own instance of the dungeon - which at first seems completely bizarre, but it is the key to keeping all the roguelike elements in the game: your character's time is in no way tied to the time of your fellows, so you can still spend all the time you like playing your character your way.
You face the same creatures, but you will find different loot. The ability to trade loot adds a whole new dimension to the process of staying alive - trade spellbooks for swords!
You can only trade loot while standing together though, so be sure to stay close enough to help each other. You can play different classes, so consider balancing each other's strengths and weaknesses: some combos are quite powerful.
If a player dies, other players can revive them... if they can survive the life draining effect of a dead friend!
There are currently two multiplayer modes: Co-op and Competition. Co-op is the main mode and is as described above. Competition mode is the dungeoneering equivalent to time trials in a racing game - you get exactly the same dungeon, including the same loot, and each player faces the challenges alone (no trading or reviving).
Multiplayer is also multiplatform - your friends on Windows, Mac OSX, and Linux can all play together.
Get it on the store now!
Voice chat (such as Steam's built-in system) is strongly recommended.
See where you rank among your Steam friends and world-wide with the Leaderboard now added under the game's "Guild Hall" menu. The Leaderboard is all about your Score: a combination of your loot, levels, knowledge, stats, and completing the side and main quests. Stay tuned for ranking on other challenges like crazy speed runs!
See where you rank among your Steam friends and world-wide with the Leaderboard now added under the game's "Guild Hall" menu. The Leaderboard is all about your Score: a combination of your loot, levels, knowledge, stats, and completing the side and main quests. Stay tuned for ranking on other challenges like crazy speed runs!
WazHack is Now Available on Steam and is 15% off to celebrate!
Time moves forward only when you do in the dungeons of WazHack, so you can take your time to solve problems instead of just spamming 'attack' and 'drink healing potion'.
With over 300 unique items to be found, you will invent your own solutions to sticky situations. With over 150 different monsters, many with unusual attacks, you will find plenty of sticky situations!
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