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WazHack 1.4 Public Beta now Available
This new version adds a new side-quest near to the top of the dungeon, so even new players will get to play it, or at least walk in and get eaten by a grue!
To play the beta, go into the Properties/Beta settings in Steam for WazHack, and choose the beta:
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There has been a not-so-secret private alpha running since April, and so it's now stabilized into a build for everyone to play.
The previous modding beta was put on hold as engine incompatibilities made upgrades challenging, but all that is now in the past with 100,000 lines of pristine ported code. While this doesn't make much change to the game, beyond a few visual improvements, the big gain is that it's now easier than ever to add more to the game (for the technical: it's written in C# on Unity 2020).
Quite a few bugs were fixed in the porting process, and about half the bugs fixed during the alpha have been pre-existing bugs from the old version. But as always, this is a beta, so there will be more bugs to squish. Always try to use the in-game bug reporter to report bugs - it sends a copy of your game file to me so I can try to repeat the problem.
This is a beta. The default branch remains the one from 2016, unless you opt-in to the beta. If you were on the old modding beta, that is now closed; if you need to finish a game, use the "2017" branch. If you also have the mobile version of WazHack, that won't be updated yet, but will be looked at during the beta. Note though that when the game is ported to iOS and Android, it will target much more modern devices that the old Samsung Galaxy Nexus that was the minimal-spec in 2015, so better graphics (a more direct port of the PC version), but more demanding on performance.
(not) It's a game of discovery, so I'm not going to go into too much detail here. Most things should be entirely familiar, but a few things have been tweaked, and a few bugs that could give undesirable... and desirable... results have been fixed. Enjoy! -- Waz
[ 2021-07-15 09:18:42 CET ] [ Original post ]
New Side Quest
This new version adds a new side-quest near to the top of the dungeon, so even new players will get to play it, or at least walk in and get eaten by a grue!
Joining the Beta
To play the beta, go into the Properties/Beta settings in Steam for WazHack, and choose the beta:


There has been a not-so-secret private alpha running since April, and so it's now stabilized into a build for everyone to play.
Upgraded Underlying Game Engine
The previous modding beta was put on hold as engine incompatibilities made upgrades challenging, but all that is now in the past with 100,000 lines of pristine ported code. While this doesn't make much change to the game, beyond a few visual improvements, the big gain is that it's now easier than ever to add more to the game (for the technical: it's written in C# on Unity 2020).
Reporting Bugs
Quite a few bugs were fixed in the porting process, and about half the bugs fixed during the alpha have been pre-existing bugs from the old version. But as always, this is a beta, so there will be more bugs to squish. Always try to use the in-game bug reporter to report bugs - it sends a copy of your game file to me so I can try to repeat the problem.
Other Versions
This is a beta. The default branch remains the one from 2016, unless you opt-in to the beta. If you were on the old modding beta, that is now closed; if you need to finish a game, use the "2017" branch. If you also have the mobile version of WazHack, that won't be updated yet, but will be looked at during the beta. Note though that when the game is ported to iOS and Android, it will target much more modern devices that the old Samsung Galaxy Nexus that was the minimal-spec in 2015, so better graphics (a more direct port of the PC version), but more demanding on performance.
Detailed Change List
(not) It's a game of discovery, so I'm not going to go into too much detail here. Most things should be entirely familiar, but a few things have been tweaked, and a few bugs that could give undesirable... and desirable... results have been fixed. Enjoy! -- Waz
[ 2021-07-15 09:18:42 CET ] [ Original post ]
WazHack
Waz
Developer
Waz Games
Publisher
2014-02-17
Release
Game News Posts:
21
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(556 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux Build [107.73 M]
Time moves forward only when you do in the dungeons of WazHack, so you can take your time to solve problems instead of just spamming 'attack' and 'drink healing potion'.
With over 300 unique items to be found, you will invent your own solutions to sticky situations. With over 150 different monsters, many with unusual attacks, you will find plenty of sticky situations!
The procedurally-generated dungeon and vast array of possible items gives immense replay value. Some games you'll find a good weapon early, other times you'll rely on wands or potions or spells.
You don't see it much in the all-action video above, but some of the most fun is had just standing still trying to work out how to get out of a sticky situation. Should you try that unknown potion? Maybe it's Healing? What about that wand? Maybe it's Magic Missile... or maybe it's a Wand of Create Monster, and it'll get even stickier!
You start with your choice from 16 character classes, each with different starting equipment, stats, belief system, and available talents. The game you play also depends very much on what interesting loot you find. Maybe you'll find a great spellbook and put all your efforts into turning your uneducated knight into a master battle mage!
With over 300 unique items to be found, you will invent your own solutions to sticky situations. With over 150 different monsters, many with unusual attacks, you will find plenty of sticky situations!
The procedurally-generated dungeon and vast array of possible items gives immense replay value. Some games you'll find a good weapon early, other times you'll rely on wands or potions or spells.
You don't see it much in the all-action video above, but some of the most fun is had just standing still trying to work out how to get out of a sticky situation. Should you try that unknown potion? Maybe it's Healing? What about that wand? Maybe it's Magic Missile... or maybe it's a Wand of Create Monster, and it'll get even stickier!
You start with your choice from 16 character classes, each with different starting equipment, stats, belief system, and available talents. The game you play also depends very much on what interesting loot you find. Maybe you'll find a great spellbook and put all your efforts into turning your uneducated knight into a master battle mage!
MINIMAL SETUP
- OS: Ubuntu 18.04
- Processor: 2GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 3D Graphics Card
- Storage: 200 MB available spaceAdditional Notes: Turn down resolution and settings on older integrated GPUs.
- OS: SteamOS
- Processor: 3GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 750ti or better
- Storage: 200 MB available spaceAdditional Notes: Turn up resolution and settings on high-end GPUs.
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