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Hey there everyone! Alex Poysky here! I know it's been a while since I've last posted, I apologize for that but I've been out a couple of months due to a pretty touch-and-go spinal surgery that I had to go through. I'm just now getting back into full swing (albeit with loads of occasional pain!), but that DOESN'T mean we have been sitting idly by (heck, I can't even sit!). Now, while I'm not going to make a full announcement YET for a number of reasons, I CAN say that we ( that's TEN people, 4 programmers, 3 artists, a composer, a social media manager and myself as producer) have been VERY hard at work on our next title, as well as something interesting and fresh for our first project that has nothing to do with the current iteration of it. Considering the fact that our first game was done in SPARE TIME by Vitali Kirpu while both he and I held down second jobs, the fact that we now have a 10 man team working full time on our next project should attest to the fact that we are working to bring quality over quantity. Also, we are AVOIDING Early Access alltogether for our next project, and only releasing the title once we all feel it's 100% "done" As we get the go-ahead to post more and more info we will be doing so on our main site, quadrodelta.com (which has undergone some massive changes as of late!). 2016 is going to be pretty huge for Quadro Delta, and we hope to start the year off with a bang! As always, please feel free to join our forums to get some inside info on what we're working on, access to private beta's of our upcoming title, and consulting us personally on whatever you wish to know! We are very open, easy to access, and willing to hear our fans! our twitter feeds are @pixelpiracygame , @pixelprivateers , @vitalikirpu and @alexpoysky .
Hey there everyone! Alex Poysky here! I know it's been a while since I've last posted, I apologize for that but I've been out a couple of months due to a pretty touch-and-go spinal surgery that I had to go through. I'm just now getting back into full swing (albeit with loads of occasional pain!), but that DOESN'T mean we have been sitting idly by (heck, I can't even sit!). Now, while I'm not going to make a full announcement YET for a number of reasons, I CAN say that we ( that's TEN people, 4 programmers, 3 artists, a composer, a social media manager and myself as producer) have been VERY hard at work on our next title, as well as something interesting and fresh for our first project that has nothing to do with the current iteration of it. Considering the fact that our first game was done in SPARE TIME by Vitali Kirpu while both he and I held down second jobs, the fact that we now have a 10 man team working full time on our next project should attest to the fact that we are working to bring quality over quantity. Also, we are AVOIDING Early Access alltogether for our next project, and only releasing the title once we all feel it's 100% "done" As we get the go-ahead to post more and more info we will be doing so on our main site, quadrodelta.com (which has undergone some massive changes as of late!). 2016 is going to be pretty huge for Quadro Delta, and we hope to start the year off with a bang! As always, please feel free to join our forums to get some inside info on what we're working on, access to private beta's of our upcoming title, and consulting us personally on whatever you wish to know! We are very open, easy to access, and willing to hear our fans! our twitter feeds are @pixelpiracygame , @pixelprivateers , @vitalikirpu and @alexpoysky .
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