Hey there everyone. Alex Poysky here with some pretty good news! If you've been following my whole health thing and are one of the hundreds of people who have been wishing me well over the past month, THANK YOU FROM THE BOTTOM OF MY HEART. It's helped so much, and I've made sure to reply to each and every one of you via e-mail, skype, or here. If you are one of the dozens of people who have bought me my wishlist games anonymously, you are amazing and trust me, you have kept me from having to move, entertained and able to heal and cope with the miserable pain I've been dealing with. A HUGE update regarding my health condition is the following. The doctors drew blood yesterday and ran tests. The infection (at least IN MY BLOOD) is dead, meaning that I've not only gotten a one in a million spinal infection, but I've BEATEN it in record time. Another month of bed rest and the spinal swelling SHOULD go down. There will be NO permanent nerve damage, and my brain itself is fine, a HUGE part of this is thanks to the positivity I have kept thanks to you all. My partner in crime, Vitali, has been working on Ragnorium, an amazing zombie survival online game, for the past year and a half, but he jokingly promised to go back and fix Piracy up if my health got better before we launched Pixel Privateers. Since it has, and since he is a man of his word, HE IS NOW BACK ON PIXEL PIRACY WORKING TO FIX IT'S QUALITY. Now, I know he's kept to the shadows up until now, but I want to urge you all to write him positive messages at @vitalikirpu and email vitali@quadrodelta.com The reason is as follows. I am the public face of the company, I am the one who recieves 100% of the fan mail. But I am NOT the one who made the game. HE IS. Please, show Vitali support, let him know that his game is good, but could be better. Let him know you appreciate his work and I PROMISE you will make his day brighter. We now have a monumental following of Pixel Privateers, and we are asking loads of you to please join us for Beta testing of both it and Ragnorium. As a personal favor from someone who owes so much to his community, I am asking you to take the time to write him even a few words of positivity, he's never recieved them and as such I feel he feels that he doesn't have any fans. Let's prove him wrong together!!!! @vitalikirpu and email vitali@quadrodelta.com
Hey there everyone. Alex Poysky here with some pretty good news! If you've been following my whole health thing and are one of the hundreds of people who have been wishing me well over the past month, THANK YOU FROM THE BOTTOM OF MY HEART. It's helped so much, and I've made sure to reply to each and every one of you via e-mail, skype, or here. If you are one of the dozens of people who have bought me my wishlist games anonymously, you are amazing and trust me, you have kept me from having to move, entertained and able to heal and cope with the miserable pain I've been dealing with. A HUGE update regarding my health condition is the following. The doctors drew blood yesterday and ran tests. The infection (at least IN MY BLOOD) is dead, meaning that I've not only gotten a one in a million spinal infection, but I've BEATEN it in record time. Another month of bed rest and the spinal swelling SHOULD go down. There will be NO permanent nerve damage, and my brain itself is fine, a HUGE part of this is thanks to the positivity I have kept thanks to you all. My partner in crime, Vitali, has been working on Ragnorium, an amazing zombie survival online game, for the past year and a half, but he jokingly promised to go back and fix Piracy up if my health got better before we launched Pixel Privateers. Since it has, and since he is a man of his word, HE IS NOW BACK ON PIXEL PIRACY WORKING TO FIX IT'S QUALITY. Now, I know he's kept to the shadows up until now, but I want to urge you all to write him positive messages at @vitalikirpu and email vitali@quadrodelta.com The reason is as follows. I am the public face of the company, I am the one who recieves 100% of the fan mail. But I am NOT the one who made the game. HE IS. Please, show Vitali support, let him know that his game is good, but could be better. Let him know you appreciate his work and I PROMISE you will make his day brighter. We now have a monumental following of Pixel Privateers, and we are asking loads of you to please join us for Beta testing of both it and Ragnorium. As a personal favor from someone who owes so much to his community, I am asking you to take the time to write him even a few words of positivity, he's never recieved them and as such I feel he feels that he doesn't have any fans. Let's prove him wrong together!!!! @vitalikirpu and email vitali@quadrodelta.com
Pixel Piracy
Quadro Delta
Re-Logic
2014-07-31
Indie RPG Simulation Singleplayer
Game News Posts 71
🎹🖱️Keyboard + Mouse
Mixed
(5695 reviews)
https://pixelpiracy.net/
https://store.steampowered.com/app/264140 
The Game includes VR Support
Pixel Piracy Content LINUX [277.93 M]
Pixel Piracy OST
PIxel Piracy - Shrimp Legacy
Pixel Piracy, the 2D Pirate Simulator, is back with a foundational rebuild that brings the game to its full potential! From items to stats, to islands and loot, to the brand new Sailor Mode and Tutorial - the entire game has been revisited over the past six months to provide you with the most polished experience we’ve crafted to date. With the help of our partners at Re-Logic (Terraria) we are proud to bring you an update that takes Pixel Piracy to a place worthy of its name.
Adapt your play style using the different difficulty settings - there’s something for everyone, from casual to experienced roguelike players alike. If you are a returning Pixel Piracy player, we’d like to invite you to try the game out again, as so much has changed that we don’t even know where to begin!
CURRENT FEATURES
Current features:
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**PIXEL PIRACY COMPLETE UPDATE**
Hundreds of man-hours have gone into a free expansion that includes widespread changes across all aspects of gameplay. This is the result of six months of work in secret hand in hand with Re-Logic. The baseline changes are:
Rebuilt A.I: Reworked from the ground up, the game’s internal A.I has been built from the ground up to provide smoother gameplay.
Code Optimization: Internal code has been revised to speed it up on even older computers. Expect a BIG step up in quality.
Revised Items/Stats/Loot/Enemies/Islands: We have revised each and every of these things painstakingly tweaking, balancing, and polishing to provide the definitive Pirate Sim.
Multiple Languages: The game is now available in English, Spanish, Finnish, Italian, Portuguese, and German.
Multiple Difficulty Levels: Gone are the extreme difficulty levels of the past, you can now adjust the game to your playstyle, from Sailor (casual) to Legendary Captain (Hardcore Roguelike Expert), there’s something for everyone.
Full Fledged Tutorial: One of the most asked for features, the Tutorial will show you the ropes and get you started in life on Piracia!
Sandbox open world Pirate simulator.
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Procedurally generated world that changes each new game you play. While not a Roguelike in the strictest of sense, it does strike of one.
Vast over-world map full of danger, loot, and people to prey on.
Comprehensive loot system, upgrade-able weapons and armor, special and secret loot to deck out your sailors.
Parrots, Pets and Plunder!!
Each playthrough will require around 20 hours to get through (with at least 4 playthroughs needed to see all the game has to offer)
Planned future updates/content
For more details on the game visit or follow us @pixelpiracygame or @alexpoysky or visit www.piracysim.com
- OS: UBUNTU
- Processor: 1.6 GHZMemory: 1 GB RAMStorage: 200 MB available spaceAdditional Notes: Linux compatibility link http://steamcommunity.com/app/264140/discussions/0/610573751147976015/
- Memory: 1 GB RAMStorage: 200 MB available spaceAdditional Notes: Linux compatibility link http://steamcommunity.com/app/264140/discussions/0/610573751147976015/
- Storage: 200 MB available spaceAdditional Notes: Linux compatibility link http://steamcommunity.com/app/264140/discussions/0/610573751147976015/
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