Hey Guys!
First of all, big thanks for the overwhelming support; it means a lot; it's one of the reasons why i decided to write this post and a pledge that i decided to commit to the game for the next six months and try my best to expand the game as best as i can, this means new content and bug fixes.
The roadmap structure will be created later; I am currently coming up with a schedule and format on how I will be delivering content. I can't wait to reveal my plans! steamhappy
When coming back, i did not have anything particular in mind; I just wanted to fix a few bugs where pirates get stuck, etc., that's all. But as i worked more on the game and saw players be quite enthusiastic about PP, I decided to change my plans...
Additionally, regarding the moderation, as you all know, it's just me doing community management. It takes unnecessary energy to filter out trolls and toxic members within the community, and i have a stance where i generally try not to answer them; why should i give my attention to some troll instead of an enthusiastic fan?
I have been thinking about how i will approach my communication with the community, and i decided to embody a role of a pirate captain in a literal sense and do PR to ease my job and remove emotion from the community management.
So moving forward regarding the moderation, i will enforce a strict version of the Rules and Guidelines For Steam to save my energy and channel it into developing the product; what only matters is a good product, i am going to create an environment where that will be possible.
So, from now on, consider that the community forum is a pirate ship or my home, and you are a crew or a guest. If you don't play by the rules, you will be banned; i will be walking you off the plank.
TDLR; 1) Big thanks for the support. 2) I will be working on the game for six months 3) i will ban toxic members without warning; PP forums are not a place for drama.
Note: Last Night, there was a build malfunction; I fixed this. I believe there will be a few weeks of pain before i get the infrastructure in place, i am going to work towards automated testing of the game.
Sneak Peak of the next Update (Very WIP) - Night Light and Tech for Ghost Ships: https://i.gyazo.com/c19f8d6ef764623f6bd5db5987ed2a1c.mp4
You can now buy me a rum to show your support.
https://www.buymeacoffee.com/vitalikirpu
Thanks!
Pixel Piracy
Quadro Delta
Re-Logic
2014-07-31
Indie RPG Simulation Singleplayer
Game News Posts 71
🎹🖱️Keyboard + Mouse
Mixed
(5695 reviews)
https://pixelpiracy.net/
https://store.steampowered.com/app/264140 
The Game includes VR Support
Pixel Piracy Content LINUX [277.93 M]
Pixel Piracy OST
PIxel Piracy - Shrimp Legacy
Pixel Piracy, the 2D Pirate Simulator, is back with a foundational rebuild that brings the game to its full potential! From items to stats, to islands and loot, to the brand new Sailor Mode and Tutorial - the entire game has been revisited over the past six months to provide you with the most polished experience we’ve crafted to date. With the help of our partners at Re-Logic (Terraria) we are proud to bring you an update that takes Pixel Piracy to a place worthy of its name.
Adapt your play style using the different difficulty settings - there’s something for everyone, from casual to experienced roguelike players alike. If you are a returning Pixel Piracy player, we’d like to invite you to try the game out again, as so much has changed that we don’t even know where to begin!
CURRENT FEATURES
Current features:
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**PIXEL PIRACY COMPLETE UPDATE**
Hundreds of man-hours have gone into a free expansion that includes widespread changes across all aspects of gameplay. This is the result of six months of work in secret hand in hand with Re-Logic. The baseline changes are:
Rebuilt A.I: Reworked from the ground up, the game’s internal A.I has been built from the ground up to provide smoother gameplay.
Code Optimization: Internal code has been revised to speed it up on even older computers. Expect a BIG step up in quality.
Revised Items/Stats/Loot/Enemies/Islands: We have revised each and every of these things painstakingly tweaking, balancing, and polishing to provide the definitive Pirate Sim.
Multiple Languages: The game is now available in English, Spanish, Finnish, Italian, Portuguese, and German.
Multiple Difficulty Levels: Gone are the extreme difficulty levels of the past, you can now adjust the game to your playstyle, from Sailor (casual) to Legendary Captain (Hardcore Roguelike Expert), there’s something for everyone.
Full Fledged Tutorial: One of the most asked for features, the Tutorial will show you the ropes and get you started in life on Piracia!
Sandbox open world Pirate simulator.
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Procedurally generated world that changes each new game you play. While not a Roguelike in the strictest of sense, it does strike of one.
Vast over-world map full of danger, loot, and people to prey on.
Comprehensive loot system, upgrade-able weapons and armor, special and secret loot to deck out your sailors.
Parrots, Pets and Plunder!!
Each playthrough will require around 20 hours to get through (with at least 4 playthroughs needed to see all the game has to offer)
Planned future updates/content
For more details on the game visit or follow us @pixelpiracygame or @alexpoysky or visit www.piracysim.com
- OS: UBUNTU
- Processor: 1.6 GHZMemory: 1 GB RAMStorage: 200 MB available spaceAdditional Notes: Linux compatibility link http://steamcommunity.com/app/264140/discussions/0/610573751147976015/
- Memory: 1 GB RAMStorage: 200 MB available spaceAdditional Notes: Linux compatibility link http://steamcommunity.com/app/264140/discussions/0/610573751147976015/
- Storage: 200 MB available spaceAdditional Notes: Linux compatibility link http://steamcommunity.com/app/264140/discussions/0/610573751147976015/
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