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Hey!
Roadmap Revision 1 is now ready.
Many of you are wondering what will happen after i fix the bugs. I decided to draft a roadmap for you all to see, i might alter it later, but this is a general idea that i have for the content.
The first step is to fix the most painful bugs, i am like 60-70% done with that and then create an infrastructure (Content Deploying + Rum Drifting), after which the content-pumping phase will begin, akin to Weekly Shonen Jump, i utilized the same strategy before with my other game, and it was quite a good system to work with, people knew that on every Friday there would be an update with some content.
PPSL: What is Pixel Piracy - Shrimp Legacy?
https://store.steampowered.com/news/app/264140/view/3638381592947383819
Development Strategy
PP Development Strategy consists of making a desirable product and adding depth to the game.
There is lots of opportunity for how the game can be expanded, I am looking forward to that, but first, i will be focusing on the infrastructure. For example, PPSL is Infrastructure. If you are looking for frequent Content Updates, then i think it's safe to assume that those will be coming somewhere in March.
What Next?
In the near future, you can look forward to the 1.2.10 Update, which will add Docking System Feature. Then there will be PPSL, and Rum Drifting alongside some Monsters.
Docking System:
You will have to pay a tariff to dock on the island and build a ship. This is optional; however, if you refuse to pay, then Debtors will be attacking you. Bigger the ship, more you pay!
PPSL: Pixel Piracy - Shrimp Legacy:
After the deployment of PPSL, the world of Pixel Piracy will gain background and a reason to exist.
Rum Drifting and Monsters:
Monsters are pretty self-explanatory. However, Rum Drifting will make sense after the 1.2.10 Update and Deployment of PPSL.
Stay tuned!
Thanks for reading.
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