Hey!
Roadmap Revision 1 is now ready.
Many of you are wondering what will happen after i fix the bugs. I decided to draft a roadmap for you all to see, i might alter it later, but this is a general idea that i have for the content.
The first step is to fix the most painful bugs, i am like 60-70% done with that and then create an infrastructure (Content Deploying + Rum Drifting), after which the content-pumping phase will begin, akin to Weekly Shonen Jump, i utilized the same strategy before with my other game, and it was quite a good system to work with, people knew that on every Friday there would be an update with some content.
PPSL: What is Pixel Piracy - Shrimp Legacy?
https://store.steampowered.com/news/app/264140/view/3638381592947383819
Development Strategy
PP Development Strategy consists of making a desirable product and adding depth to the game.
There is lots of opportunity for how the game can be expanded, I am looking forward to that, but first, i will be focusing on the infrastructure. For example, PPSL is Infrastructure. If you are looking for frequent Content Updates, then i think it's safe to assume that those will be coming somewhere in March.
What Next?
In the near future, you can look forward to the 1.2.10 Update, which will add Docking System Feature. Then there will be PPSL, and Rum Drifting alongside some Monsters.
Docking System:
You will have to pay a tariff to dock on the island and build a ship. This is optional; however, if you refuse to pay, then Debtors will be attacking you. Bigger the ship, more you pay!
PPSL: Pixel Piracy - Shrimp Legacy:
After the deployment of PPSL, the world of Pixel Piracy will gain background and a reason to exist.
Rum Drifting and Monsters:
Monsters are pretty self-explanatory. However, Rum Drifting will make sense after the 1.2.10 Update and Deployment of PPSL.
Stay tuned!
Thanks for reading.
[ 2023-02-10 23:03:55 CET ] [ Original post ]
- Pixel Piracy Content LINUX [277.93 M]
- Pixel Piracy OST
- PIxel Piracy - Shrimp Legacy
Pixel Piracy, the 2D Pirate Simulator, is back with a foundational rebuild that brings the game to its full potential! From items to stats, to islands and loot, to the brand new Sailor Mode and Tutorial - the entire game has been revisited over the past six months to provide you with the most polished experience we’ve crafted to date. With the help of our partners at Re-Logic (Terraria) we are proud to bring you an update that takes Pixel Piracy to a place worthy of its name.
Adapt your play style using the different difficulty settings - there’s something for everyone, from casual to experienced roguelike players alike. If you are a returning Pixel Piracy player, we’d like to invite you to try the game out again, as so much has changed that we don’t even know where to begin!
CURRENT FEATURES
Current features:
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**PIXEL PIRACY COMPLETE UPDATE**
Hundreds of man-hours have gone into a free expansion that includes widespread changes across all aspects of gameplay. This is the result of six months of work in secret hand in hand with Re-Logic. The baseline changes are:
Rebuilt A.I: Reworked from the ground up, the game’s internal A.I has been built from the ground up to provide smoother gameplay.
Code Optimization: Internal code has been revised to speed it up on even older computers. Expect a BIG step up in quality.
Revised Items/Stats/Loot/Enemies/Islands: We have revised each and every of these things painstakingly tweaking, balancing, and polishing to provide the definitive Pirate Sim.
Multiple Languages: The game is now available in English, Spanish, Finnish, Italian, Portuguese, and German.
Multiple Difficulty Levels: Gone are the extreme difficulty levels of the past, you can now adjust the game to your playstyle, from Sailor (casual) to Legendary Captain (Hardcore Roguelike Expert), there’s something for everyone.
Full Fledged Tutorial: One of the most asked for features, the Tutorial will show you the ropes and get you started in life on Piracia!
Sandbox open world Pirate simulator.
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Procedurally generated world that changes each new game you play. While not a Roguelike in the strictest of sense, it does strike of one.
Vast over-world map full of danger, loot, and people to prey on.
Comprehensive loot system, upgrade-able weapons and armor, special and secret loot to deck out your sailors.
Parrots, Pets and Plunder!!
Each playthrough will require around 20 hours to get through (with at least 4 playthroughs needed to see all the game has to offer)
Planned future updates/content
For more details on the game visit or follow us @pixelpiracygame or @alexpoysky or visit www.piracysim.com
- OS: UBUNTU
- Processor: 1.6 GHZMemory: 1 GB RAMStorage: 200 MB available spaceAdditional Notes: Linux compatibility link http://steamcommunity.com/app/264140/discussions/0/610573751147976015/
- Memory: 1 GB RAMStorage: 200 MB available spaceAdditional Notes: Linux compatibility link http://steamcommunity.com/app/264140/discussions/0/610573751147976015/
- Storage: 200 MB available spaceAdditional Notes: Linux compatibility link http://steamcommunity.com/app/264140/discussions/0/610573751147976015/
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