Kabuto Park is a small and cute bug collection game. Upgrade your equipment, catch the best bugs and level them up. Choose your team carefully and fight other kids' teams to become the Summer Beetle Battles champion.
Catch cute bugs 🦋✨

Beetles! Butterflies! Bees! Dragonflies! More beetles! Discover more than 40 cool bug species that live in Kabuto Park and try to catch them by timing your net swings right.
Win the tiniest sumo fights 💪🪲

Choose your team depending on their stats, abilities and look and show other kids who is the best beetle battler! Each bug you select for your team will add cards to your deck that you'll be able to use during the little fights. Try to push your opponents out of the ring.
Your rhino beetle is not strong enough? Feed it candies to level it up and you'll have better luck winning the next fight!
Buy cool stuff 🔍📗

Better boots or a better net will surely make you the best bug catcher! Lucky for you, the local store has everything you need to get access to new areas with new bugs, make rare bugs appear more often or make capture easier.
Features 🎮
What Kabuto Park offers:
2-3h of playtime
Randomized gacha-like bug discovery with a capture mini game
Light upgrade system to get access to more bugs and easier capture
Bug fights with a simple deck building and card battle gameplay
Leveling system to upgrade your favorite critters
Childish wonder
Summer vibes
The cutest bugs
What Kabuto Par does NOT offer:
Exploration and moving around in the world
Adventure with quests and a long plot
Multiplayer of any kind. No PVP, no trading.
Spiders. That one is for you arachnophobes.
Dev team 🐛🐞
Doot and Zakku are back for another tiny game ✨
We are the developer and music composer of Minami Lane and Froggy's Battle, still on our quest to bring more tiny cute games to the world! Trained by Minami Lane's artist Blibloop, Doot had to draw everything by himself this time (please don't be mean I'm trying my best).
We really hope you'll enjoy our little game 💖
TL;DR: We are still working on new languages and full controller support, they should be there around December
Localizing a video game is a huge amount of work. Translating the texts is just a small part of it! You need to set up every sentence and every world in your game so it automatically translates, and now everything will be longer or shorter depending on the language so you need to make sure it always looks good by tweaking tons of parameters. Then of course it leads to new bugs so you need to test a lot and fix a lot. How about images with text in it? You need to redo those to, plus many other things that I won\'t list there.
Same goes for adding controller support to a game that was designed to be played with a mouse! It\'s not only a big design work but you really have to break everything and build it again.
On Minami Lane, I decided to take the months of work needed to do both on my own. I\'m proud of what I did back then, but seeing how painful it was, I decided not to do it on Kabuto Park. Seaven Studio, who did an awesome work on porting Minami Lane to consoles, offered to do it for me so that they could then port the game to the Switch. I agreed, and we started working on it that way: I supervise, they implement, and LocQuest, a great localization company that we worked with on Minami Lane, does the translation and LQA (localization quality assurance).
That means less work on my side, so I could rest a bit more during summer, work on other projects like the Doot Tiny Grant, and I\'m now starting to work on a new game with Blibloop. But that also means that it takes longer than if I did it myself! I hoped we could have something by now, but it\'s more likely going to be ready around December.
Thanks a lot for your patience, I\'ll keep you updated when I have more news
Oh and also:
We hit 50k sales! WEEEEE this is incredible
Thank you so much everyone
Minimum Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated graphics should be enough
- Storage: 250 MB available spaceAdditional Notes: 4:3 unsupported. If you have a very potato PC and the game runs slowly on it. feel free to contact me so I can update this.
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