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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Watch the video brought to you by Indiegala: https://www.youtube.com/watch?v=lLzaWIqvm2c - [Gameplay] Movement is less "smooth" (and so easier to control) - [Maps] To easy up matchmaking for the Assault Mode, official servers will mix TDM and Assault maps as in Demo servers - [Maps] Favelas has some barrels in it - [Weapons] New weapon: MP5 (less recoil but less damage than AK47) - [Weapons] More cubes recharged after picking a backpack - [General] Upgraded codebase to Unity3D 4.5.4 - [General] Horizontal FOV is fixed to 100 for each aspect ratio - [General] When a custom match ends the user could change map/mode (possibly selecting a set of maps to be voted) - [General] Removed the "Do you want to remove your server from servers' list?" dialog (useless since private matches use password) - [General] Vote Kick starts after killing 3 team mates (before was 2) - [Editor] Added "Spotlight" prefab to enlight dark environments - [Editor] Added "Torchlight" prefab to enlight dark environments - [Editor] Added "Trap Door" prefab, to enrich gameplay in custom-made maps - [Editor] Now you can delete unwanted characters/maps from the editor (in the load/save panel) - [Fix] Sometimes, custom DM servers were not listing incoming connections in the lobby screen - [Fix] Fixed characters' poses inside TDM winning screen - [Fix] Flashlight was disappearing inside wall when walking too near to it - [Fix] Sometimes, Flashlight was visible across walls - [Fix] Game was crashing when downloading a corrupted asset - [Fix] Hurting team mates with explosives was incorrectly considered assist - [Fix] Informations about selectable weapons where not correctly saved - [Fix] Minor fixes
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