- [General] Added 110 achievements (mostly connected to user experience) and several user statistics - [General] Added profile page with player's level statistics and achievements (Stats and achievements will be updated only when playing on official servers) - [Editor] Now it is possible to add stands for pickable equipments inside the map - [Editor] Now it is possible to set the maximum height that a character could reach in a map - [Gameplay] Claymores last for 90 seconds after players' death, instead of breaking up immediately - [Gameplay] Remaining inside the Target Area in Assault Mode will give score to players (true for both assault/defense team), as long as the assault bar changes its value - [General] User level is shown inside in-game scoreboards - [General] Winning team in team-based matches gets x3 personal score - [GUI] Explosives have their own overlay icon to not be confused with team-mates icon - [Fix] The previews of maps in the workshop were not created rendering the skybox - [Fix] Sometimes previews were broken when selecting nightly environments - [Fix] Improved servers' stability
[ 2014-12-18 15:05:02 CET ] [ Original post ]
🕹️ Partial Controller Support
- Blockstorm Linux [196.18 M]
- Blockstorm DEV Linux [181.15 M]
The voxel nature of characters and maps and the in-game editor allows you to fully customize your game and quickly share your experience with other players.
You are free to create your own maps and characters from scratch or to customize existing ones. You can edit weapons too.
All maps and characters included in the game are made with the same tools that are available to the public.
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Weapons range from precise rifles to heavy machine guns or even explosives capable of destroying hiding places and creating tactical advantages.
You can pick out your own load out, choosing between a set of weapons configured by the creator of the map.
You can build everything in Blockstorm, and you can destroy it.
Currently supported modes:
- Deathmatch
- Team Deathmatch
- Capture The Flag
- Assault
- Castle Battle
- Hunt
- OS: Ubuntu 12.10
- Processor: Intel Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia Geforce 8600M GTNetwork: Broadband Internet connection
- Storage: 200 MB available spaceAdditional Notes: With the minimum configuration. disable dynamic shadows and effects
- OS: Ubuntu 12.10
- Processor: Intel Core i3Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce GTX 550 tiNetwork: Broadband Internet connection
- Storage: 512 MB available space
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