
"Psst, wanna join the Rat Race?"
This is Rattus VELOCITAS, an arcade racing game where Fancy Rats riding futuristic ion-engine powered hoverbikes race on procedurally generated race courses! Collect items to give yourself an advantage or take out the competition!
7 different Fancy Rat colours and patterns you can choose from aside from the default Lab Rat colour, including Black-Eyed White, Agouti Hooded, and more!
5 different procedurally generated environment types.
6 Different items, including two types of Missiles, a Shield, a piece of Cheese, a Portable Dash Ring and a Bomb.
Race in a random environment, choose your favourite environment to race in or even enter a previous run's "track seed" if you'd like to experience a specific seed's race course again.
This game can be played in Splitscreen with up to 4 players on one PC!*
*Please note multiple game controllers, including Xbox 360, Xbox One, Dualshock 4(R) or DualSense(R) controllers are required for Splitscreen multiplayer mode. Performance depending on the machine hardware configuration may be reduced in Splitscreen.
G\'day Rat Racers,
A new update has been released with a number of new QoL changes to the game.
About the item changes:
Standard Missiles were far too common which made it super difficult to catch the first place racer while in second place or less, so their drop rate has been nerfed to pre-online update RNG levels. (Initially they were buffed to offset a now-fixed item RNG bug)
There were also a lot of instances of the 1st place racer getting 7+ seconds ahead of others during races so to compensate for nerfing Missiles, the ??? item\'s drop rate has been mildly buffed to give players more windows of opportunity to take down 1st place.
Cheese drop rates have been reduced as there was a number of frustrating instances of running into multiple Cheese baits on the race course.
Portable Dash Rings were almost always a double item while also being rare to find, making some races too fast, so this has been adjusted to be less oppressive while also being more common as a single use item.
Please note replays will inevitably break with this patch, due to the track layout changes. (Sorry)
Item balance has been adjusted:
[list]Cheese drop rate: 22% -> 21% (nerf)
[/*]Portable Dash Ring drop rate: 19% -> 21% (buff)
[/*]Portable Dash Ring multi-drop rate: 70% -> 50% (nerf)
[/*]Missile drop rate: 18% -> 16% (nerf)
[/*]Ghost Missile (???) drop rate: 1% -> 2% (buff)
[/*]
Fixed an issue where spacing thresholds for the procedural generation of Dash Rings and Cheese Rockets were inconsistent. Now they\'re consistently generated at x density per km. This fixes playability issues with Desert, Volcanic and to an extent Beach where there were sometimes lengthy periods of zero action.
[/*]Workaround a performance killing bug with some PCs and a memory leak in the Main Menu by disabling rendering of Shrubs. If your Main menu was running at 10FPS or lower, this will 100% fix the issue.
[/*]Realigned the buttons in the Advanced Race environment select menu.
[/*]Fixed a bug where, if a Shield broke then another one was quickly used before the broken Shield fully despawned, the second Shield was cosmetic and didn\'t work.
[/*]The Game Manual now opens inside Steam when using \"View Game Manual\" in the Options Menu. Please note that for now you\'ll have to alt-tab to the Steam window to view it. \nAbout time this was fixed!
[/*]Made Exploding Coconut bounce audio louder.
[/*]Fixed a bug where some turns on Beach with specific track seeds generated self-intersecting geometry that could trap CPU racers.
[/*]Potential bugfix for an issue where the game infinitely loads if the game is alt-tabbed while loading into a race.
[/*]Fixed a bug where the end credits of the game would incorrectly roll if the player achieved Rat Racing Champion or Rat Racing Legend during Online Mode, causing other players to timeout on the next race load.
[/*]Attempted to mitigate an issue where it was possible for players leaving the lobby mid-race to incorrectly attempt to reconnect to the previous lobby\'s players, leading to subsequent races getting a connection error for the remaining players. NOTE: The matchmaking server also needed updating, apologies for the brief downtime. The dedicated and GUI matchmaking branches have also been updated with the server-side fix for this issue.
[/*]Minimum Setup
- Processor: Intel Core i7 860 or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon R9 290
- Storage: 400 MB available space
Recommended Setup
- Processor: Intel Core i7-4770 or AMD equivalent
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