Dungeons 2 Update 1.5.2 and free "A Clash of Pumpkins" DLC available!
[ 2015-10-29 12:41:34 CET ] [ Original post ]
Free "A Clash of Pumpkins" DLC
- Three Halloween motto battle cards: "Island of Horror", "Ghost Forest", and "Killer Penguins!"
- Hero costume variants for the Halloween cards:
- "Pikemen" are dressed up as "Soldiers"
- "Elven Archers" are dressed up as "Elven Magi"
- "Dwarven Warriors" are dressed up as "Cannon Dwarves"
- "Penguins" are dressed up as "Snowball-Throwing Penguins", "Batting Penguins", "Kamikaze Penguins", and as a "Penguin King"
Improvements in "A Game of Winter"
- Nosferatu and Grimlin now perform their duties in the graveyard
- Greater space efficiency in the graveyard now has a positive instead of a negative influence on resurrection times
- Resurrection times in graveyard are now shorter
- Researching "Drink Blood" for leeches had no effect
- The "Gruesome Bear" fear skill visual FX for were broken
- Leeches were not counted in the population overview
- Damaged creatures without a need for a Final Resting Place defiled all available resting places by mistake
- Clay pots will now no longer appear outside the player dungeon when skeletons are teleported using the "The Undead Are Here!" spell when carrying them.
- Minor text errors corrected: "Strong Leeches" and "Insidious Leeches" research options did not show the research level; description of "Final Resting Place" suggested that each creature would build its own resting place
- Special SSAO flickering effect for ice surfaces has now been reduced
- Visual FX of the right Undead throne room treasure chamber did not work for certain fill levels
- "The North Forgets": Floor areas now cave in
- "The North Forgets": The area that can be walked into at gold mine entrance has now been corrected
- "The North Forgets": A decorative guard has now been removed to give Barthas slightly more space to work
- "The Fall of the Wall": Floor areas now cave in
- "The Fall of the Wall": Entrance area of the gold mine now adjusted in order to improve the chaos when a large number of units enter
- "Death Becomes You": Dragon Lizards placed in pre-existing spawner building
- "Don't Let Go!": Worker troop interval will now never fall below eight minutes
- "Splashing in the Fountain of Youth": Visual FX of an Ent skill was broken
- "Splashing in the Fountain of Youth": Spiders and Dragon Lizards now attack the throne room when they are attacked
- "Summiteers": Overlapping of palisade wall with cliff has now been corrected
- "Summiteers": Dialogs in closing sequence after defeat can now be heard properly
- "The Ultimate Evil": Meltysand is now asked not to leave the ritual site during the ritual
- "The Ultimate Evil": Dialog was missing when Meltysand was resurrected for the first time
- "The Siege of New King's Ending": Battle actions are now disabled at the end of the map
- "Plains of Elsa": Dragon Lizard room is now removed when all Dragon Lizards are dead
- "Plains of Elsa", "Hero's Tomb": Meltysand now returns to her original position after fights and can no longer be lured too far away
Overall improvements
- Saved games from version v1.4.1 or older could no longer be loaded with version v1.5 in some cases
- Effect area of area traps has now been increased slightly so that even the smallest penguin can now no longer sneak past them
- Surface decoration objects sometimes had the wrong texture and shading
- Certain texts which were cut off are now displayed in full
- Damaged doors are now displayed correctly after a game is loaded
- Horde creatures can now also be further upgraded to better creatures even when the maximum level has been reached
- Toolbox icon for production in the Tinkerer's Cave has now been reduced in size so that it can fit in the frame
- Line spacing of subtitle text has now been increased slightly for better legibility in certain languages
- Subtitle portrait was displayed in the wrong position for one frame
- Minimap positions were displayed incorrectly for one frame when different entrances were used
- Malakay now has a name and a description in his details window
- "Occupy Wall Street!": Floor height during Malaky event is now correct
Dungeons 2 Update 1.5.2 and free "A Clash of Pumpkins" DLC available!
[ 2015-10-29 12:41:34 CET ] [ Original post ]
Free "A Clash of Pumpkins" DLC
- Three Halloween motto battle cards: "Island of Horror", "Ghost Forest", and "Killer Penguins!"
- Hero costume variants for the Halloween cards:
- "Pikemen" are dressed up as "Soldiers"
- "Elven Archers" are dressed up as "Elven Magi"
- "Dwarven Warriors" are dressed up as "Cannon Dwarves"
- "Penguins" are dressed up as "Snowball-Throwing Penguins", "Batting Penguins", "Kamikaze Penguins", and as a "Penguin King"
Improvements in "A Game of Winter"
- Nosferatu and Grimlin now perform their duties in the graveyard
- Greater space efficiency in the graveyard now has a positive instead of a negative influence on resurrection times
- Resurrection times in graveyard are now shorter
- Researching "Drink Blood" for leeches had no effect
- The "Gruesome Bear" fear skill visual FX for were broken
- Leeches were not counted in the population overview
- Damaged creatures without a need for a Final Resting Place defiled all available resting places by mistake
- Clay pots will now no longer appear outside the player dungeon when skeletons are teleported using the "The Undead Are Here!" spell when carrying them.
- Minor text errors corrected: "Strong Leeches" and "Insidious Leeches" research options did not show the research level; description of "Final Resting Place" suggested that each creature would build its own resting place
- Special SSAO flickering effect for ice surfaces has now been reduced
- Visual FX of the right Undead throne room treasure chamber did not work for certain fill levels
- "The North Forgets": Floor areas now cave in
- "The North Forgets": The area that can be walked into at gold mine entrance has now been corrected
- "The North Forgets": A decorative guard has now been removed to give Barthas slightly more space to work
- "The Fall of the Wall": Floor areas now cave in
- "The Fall of the Wall": Entrance area of the gold mine now adjusted in order to improve the chaos when a large number of units enter
- "Death Becomes You": Dragon Lizards placed in pre-existing spawner building
- "Don't Let Go!": Worker troop interval will now never fall below eight minutes
- "Splashing in the Fountain of Youth": Visual FX of an Ent skill was broken
- "Splashing in the Fountain of Youth": Spiders and Dragon Lizards now attack the throne room when they are attacked
- "Summiteers": Overlapping of palisade wall with cliff has now been corrected
- "Summiteers": Dialogs in closing sequence after defeat can now be heard properly
- "The Ultimate Evil": Meltysand is now asked not to leave the ritual site during the ritual
- "The Ultimate Evil": Dialog was missing when Meltysand was resurrected for the first time
- "The Siege of New King's Ending": Battle actions are now disabled at the end of the map
- "Plains of Elsa": Dragon Lizard room is now removed when all Dragon Lizards are dead
- "Plains of Elsa", "Hero's Tomb": Meltysand now returns to her original position after fights and can no longer be lured too far away
Overall improvements
- Saved games from version v1.4.1 or older could no longer be loaded with version v1.5 in some cases
- Effect area of area traps has now been increased slightly so that even the smallest penguin can now no longer sneak past them
- Surface decoration objects sometimes had the wrong texture and shading
- Certain texts which were cut off are now displayed in full
- Damaged doors are now displayed correctly after a game is loaded
- Horde creatures can now also be further upgraded to better creatures even when the maximum level has been reached
- Toolbox icon for production in the Tinkerer's Cave has now been reduced in size so that it can fit in the frame
- Line spacing of subtitle text has now been increased slightly for better legibility in certain languages
- Subtitle portrait was displayed in the wrong position for one frame
- Minimap positions were displayed incorrectly for one frame when different entrances were used
- Malakay now has a name and a description in his details window
- "Occupy Wall Street!": Floor height during Malaky event is now correct
Dungeons 2
Realmforge Studios
Kalypso Media Digital
2015-04-24
Strategy Simulation Singleplayer Multiplayer
GameBillet
16.57 /
€
Game News Posts 34
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(2192 reviews)
https://store.steampowered.com/app/262280 
The Game includes VR Support
dgs2 linux [4.08 G]
Dungeons 2 - A Game of Winter
Dungeons 2 - A Chance of Dragons
Dungeons 2 - A Song of Sand and Fire
Dungeons 2 - A Clash of Pumpkins
The Dungeon Lord is back – and this time he’s serious! In Dungeons 2, fulfil the Dungeon Lord’s insatiable quest for vengeance by recruiting fearsome new monsters from all corners of the underworld in order to undertake his evil bidding. Taking over the underworld isn’t enough though – this time The Dungeon Lord will extend his dominion over the puny humans and attempt to conquer the overworld too!
Take control of the mighty Dungeon Lord and craft a network of unique and terrifying dungeons, recruit an army of fearsome creatures and command two new factions. Prepare to defend your Kingdom against those pesky heroes, go above ground to wage war on their human cities and use the ‘Hand of Terror’ to take direct control over your minions, issue commands, and even dish out a swift slap to keep them in line.
The extensive campaign story mode is packed with even more of the dark humour which made the original Dungeons a hit and is peppered with numerous references to various fantasy books, movies and TV shows. Additionally, you can test your strength in four different game modes in multiplayer for up to four players with other Dungeon Lords over LAN or online.
Features of Dungeons 2:
Take control of the mighty Dungeon Lord and craft a network of unique and terrifying dungeons, recruit an army of fearsome creatures and command two new factions. Prepare to defend your Kingdom against those pesky heroes, go above ground to wage war on their human cities and use the ‘Hand of Terror’ to take direct control over your minions, issue commands, and even dish out a swift slap to keep them in line.
The extensive campaign story mode is packed with even more of the dark humour which made the original Dungeons a hit and is peppered with numerous references to various fantasy books, movies and TV shows. Additionally, you can test your strength in four different game modes in multiplayer for up to four players with other Dungeon Lords over LAN or online.
Features of Dungeons 2:
- Featuring a thrilling single player campaign with 2 playable factions, 26 unique creatures, multiple types of heroes and game modes, Dungeons 2 is the Dungeon Manager simulation game, you've been waiting for
- Dungeons 2 offers unique gameplay: In the underworld, Dungeon manager simulation, and in the overworld, tactical real-time strategy
- Thanks to the ‘Hand of Terror’ you can always keep control of your subordinates and give targeted commands
- Leave the darkness of the underworld, and venture to the overworld and leave the beautiful cities of the humans in ruins
- Four competitive multiplayer modes for up to four players via LAN and Internet
MINIMAL SETUP
- OS: x64-Versions of Ubuntu 14.04 LTS & Ubuntu 14.10
- Processor: AMD or Intel Dual-Core @ 2.6 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 460 or similar with 1 GB or dedicated VRAM. Shader Model 5 support
- Storage: 5 GB available space
- OS: x64-Versions of Ubuntu 14.04 LTS & Ubuntu 14.10
- Processor: Intel i5 Quad-Core @ 3.2 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 760 or similar with 2 GB of dedicated VRAM. Shader Model 5 support
- Storage: 5 GB available space
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