
Module-based Drone
Build your drone to collect all debris

Resource management & extraction
There is always a decision to make, “Should I craft A or B?, If A I could do ..., but if B I could...”
Extract resources & data fragments; Craft modules.

Dynamic free flowing Story
Every debris tells a piece of the story, every action you take influences the orbit. Take wise actions to save you, your station and mars.
You are free to do what you like, just live with the results. Debris’ story adapts to your play instead of the other way around.
YOU decide if you do a task or not, maybe not abiding the protocols can work too?

Context
It’s 2060 and humanity has arrived at Mars. Many satellites have been left recklessly behind still in orbit.
Now catastrophe strikes, Kesslers Syndrome has been invoked – like a nuclear explosion shards of satellites crash into other satellites creating more shards.
It’s a vicious cycle, that can only be stopped if you take the fuel away.
Something must have caused the collapse, maybe some satellites have some records?
This time Story Events have been added so you can enjoy the first few events of the story.
But watch out, Grabbing is now dangerous! You\'ll need to adapt your relative speed to the debris you want to pickup, otherwise the grabber gets damaged.
Some minor improvements include:
Damage model revised, but still some problems are known.
[/*]Fixes for UI and small visual improvements/tweaks
[/*]The game pauses while displaying messages, to avoid creating unfair scenarios, where the drone would leave the signal radius
[/*]BigScreen handling was improved in some edge cases
[/*]
Known issues:
Editing the Station does not work correctly sometimes.
[/*]The Story might not work out, in that some events might soft-lock your progression, the events might not trigger correctly.
[/*]Sometimes collisions are not detected.
[/*]
Minimum Setup
- Memory: 8 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
Recommended Setup
- Storage: 1 GB available space
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