Alright! We are back with a big May update! Sorry for the silence, but it was tough and we had to fully focus on the work to pull it off.
First of all, we are adding two new levels. Both turned out to be more challenging than we expected. Starway Alpha reuses graphics and enemies from the previous level it follows, but due to its high speed it is a long one and it was a lot of work to build the whole thing. The insect level brings in a whole new environment and enemies.
We have two big additions to the core game mechanics: loadouts and 2-player local co-op. Both features are very experimental and it's unsure it will work in its current form, so we need some feedback. Especially the co-op might turn out not feasible, but we'll wait with any decisions after we gather some reactions.
We are also adding a whole batch of new items:
New weapons: Shogun, Vulcan.
New bombs: Acid Cloud, Monkey Maniac.
New gems: Anarchon, Magnetrix.
New device: Loadout Swapper.
New equips: Cooling Fan, Heat Valve, Panic Attack, Zeldor Armor.
Jets'n'Guns is a heavy piece of ground shaking rock blasting action with graphics and special effects that will blow you eyes out! Enjoy yourself in almost-insane action adventure of saving the universe from the deadly threat of more than 270 unique monsters in the campaign of 43 levels. Stand as one-against-many armed with tons of different weapons of a devastating armament fitted into one of the awesome spaceships.
Game features:
43 levels full of thrilling action, shooting and demolition
more than 270 unique enemies including 16 boss monsters
70 different weapons
upgrade your ship with 20 special devices
superior graphic and particle effects enhancing the destruction
more than one hour of breathtaking original soundtrack
new scenario in every level (deep space, jungle, undersea, lava planet...)
fly in 12 different vessels, even in a horrible boss ship
combination of weapons give hundreds of possibilities how to equip your ship
sounds and sound-effects just like from a Hollywood movie