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JETS'N'GUNS 2 - June Update
Quite a challenging addition. While the enemies are reused from previous levels and therefore a freebie, the pseudo 3D background needed some extra effort. Also balancing level this wide turned out to be a little bit of nightmare - especially for different difficulty levels. We still probably got it wrong, so your feedback on this one will be crucial. There's a new type of boss-like structure at the end to smash to pieces - not really a boss, but behaves a bit like a one.
We've added a fight with a GIGANTIC enemy battleship with multiple phases and a tons of things to destroy. Synchronizing and scripting everything on an object this big and complex was quite a challenge. We were even forced to add a checkpoint in the middle of the fight for the first time. :D As always the update is on "upcoming" beta branch right now. If there is no catastrophic bug, we will change it to a main stable version shortly.
[ 2020-06-13 18:30:41 CET ] [ Original post ]
New update is here! Apart from great many minor bug fixes and tweak that we are constantly adding as the final release is getting near, we added two big chunks of new content this time:
Holo-space level
Quite a challenging addition. While the enemies are reused from previous levels and therefore a freebie, the pseudo 3D background needed some extra effort. Also balancing level this wide turned out to be a little bit of nightmare - especially for different difficulty levels. We still probably got it wrong, so your feedback on this one will be crucial. There's a new type of boss-like structure at the end to smash to pieces - not really a boss, but behaves a bit like a one.
The final battle
We've added a fight with a GIGANTIC enemy battleship with multiple phases and a tons of things to destroy. Synchronizing and scripting everything on an object this big and complex was quite a challenge. We were even forced to add a checkpoint in the middle of the fight for the first time. :D As always the update is on "upcoming" beta branch right now. If there is no catastrophic bug, we will change it to a main stable version shortly.
[ 2020-06-13 18:30:41 CET ] [ Original post ]
Jets'n'Guns Gold
Rake in Grass
Developer
Rake in Grass
Publisher
2014-02-05
Release
Game News Posts:
25
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(1194 reviews)
The Game includes VR Support
Public Linux Depots:
- JnG Linux Depot [92.86 M]
Jets'n'Guns is a heavy piece of ground shaking rock blasting action with graphics and special effects that will blow you eyes out! Enjoy yourself in almost-insane action adventure of saving the universe from the deadly threat of more than 270 unique monsters in the campaign of 43 levels. Stand as one-against-many armed with tons of different weapons of a devastating armament fitted into one of the awesome spaceships.
Game features:
Game features:
- 43 levels full of thrilling action, shooting and demolition
- more than 270 unique enemies including 16 boss monsters
- 70 different weapons
- upgrade your ship with 20 special devices
- superior graphic and particle effects enhancing the destruction
- more than one hour of breathtaking original soundtrack
- new scenario in every level (deep space, jungle, undersea, lava planet...)
- fly in 12 different vessels, even in a horrible boss ship
- combination of weapons give hundreds of possibilities how to equip your ship
- sounds and sound-effects just like from a Hollywood movie
MINIMAL SETUP
- Memory: 1 GB RAMStorage: 110 MB available space
- Storage: 110 MB available space
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