





Recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts, and beyond. You'll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system.
- The Affliction System – battle not only monsters, but stress! Contend with paranoia, masochism, fear, irrationality, and a host of gameplay-meaningful quirks!
- Striking hand-drawn gothic crowquill art style
- Innovative turn-based combat pits you against a host of diabolical monsters
- Narration system to celebrate your successes...and failures
- 14 (and counting!) playable hero classes, including Plague Doctor, Hellion, and even the Leper!
- Camp to heal wounds or deliver inspiring speeches.
- Rest your weary, shell-shocked characters in town at the Tavern or the Abbey to keep their stress in check.
- Classic CRPG and roguelike features, including meaningful permadeath, procedural dungeons, and incredible replay
Can you stem the tide of eldritch horrors erupting across your family’s ancestral estate?
Descend at your peril!
Awards and Honors
- IGF 2016 - 3 Nominations
- Rock Paper Shotgun - 50 Best RPGs of All Time
- PAX 10 - 2015
- SXSW Gamer's Choice Nominee 2015
- MMORPG - Best Indie RPG (Pax East 2014), Best RPG Nomination PAX Prime 2014
- Indie Megabooth Selection - PAX East 2014, PAX Prime 2015
We are deploying a new build to our public beta branch "coming_in_hot". The main purpose of this update was to merge back all the development done during the porting process to PS4. This should bring the PC/MAC/Linux up to date with the PS4/PSV builds.
As per our usual method, this build will be on our beta branch for a few days to allow players to help us catch any issues we might have missed. If you run into any problems please report them on our forum and we will work on getting a fix out. Your save file will transfer over (though backing up is always a good idea).
The full notes are listed below:
- Added basic Controller support.
Currently only uses PS4 glyphs. Will add Xbox glyphs in the future.
Added new control options category to options menu, which includes:
[list] - Enable Controller (Default: On)
- Vibration (Default: On)
- Hold Required in Dungeons (Default: OFF)
While in dungeons holding L button is required before you can swap hero positions, change hero selections, or view character sheets. Turn this on if you frequently start swapping a hero’s position when you don’t intend too. - Interact with L Stick Up (Default: ON)
While in dungeons, pressing up on L Stick can be used to enter doors, open curios, and similar actions. (This duplicates Cross Button functionality.)
Minimum Setup
- OS: Ubuntu 18.04Memory: 2 GB RAMGraphics: Open GL 3.2+ CompliantStorage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
- Memory: 2 GB RAM
- Graphics: Open GL 3.2+ Compliant
- Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
Recommended Setup
- OS: Ubuntu 18.04Memory: 2 GB RAMGraphics: Open GL 3.2+ CompliantStorage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
- Memory: 2 GB RAM
- Graphics: Open GL 3.2+ Compliant
- Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
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