Hey everyone! Now a week out of The Crimson Court and a flurry of patches, we just wanted to give everyone an update on how this week is going to be with builds. We are hoping to slow down build releases as we have resolved most of all the critical issues. We will be taking our time this week to collect fixes for all the current support issue and outstanding tickets(Cutscene Subtitles, etc) we have on our list. We aren't done yet with final balance and tuning, as we are going to be reviewing our metrics and player feedback from the past week and now. So expect some changes later this week. Thank you to everyone who has helped report bugs, shared their thoughts on the boards, and supported us by participating in yet another release! Darkest Dungeon
- Fixed bug involving the Trinket menu fading.
- Fixed Raid end Quirk replacements from not appearing
- Fixed Quirks not obeying defined rules for incompatibility. (Don’t worry you can still be a Gambler and a Known Cheat)
- Fixed combat skill switching after targeting, can target incorrectly.
- Fixed missing strings (Hopefully that’s all of them)
- Added embark warning for first Courtyard quest.
- Fixed Quirks unlocking/replacing on Cursed characters
- Fixed Curse “Resist” pop-up appearing for characters who are already Cursed.
- Fixed bug preventing the changing of mod load priority
- Fixed localization using variations indiscriminately when there is no base file string
[ 2017-06-26 19:49:05 CET ] [ Original post ]
- darkest_dungeon_linux_content [95.27 M]
- darkest_dungeon_linux_data [1.6 G]
- darkest_dungeon_musketeer_linux_shared_content [18.11 M]
- darkest_dungeon_crimson_court_linux_shared_content [118.85 M]
- darkest_dungeon_shieldbreaker_linux_content [37.66 M]
- darkest_dungeon_color_of_madness_linux_content [613.88 M]
- darkest_dungeon_the_pit_linux_content [517.33 M]
- Darkest Dungeon®: The Musketeer
- Darkest Dungeon®: The Crimson Court
- Darkest Dungeon®: The Shieldbreaker
- Darkest Dungeon®: The Color of Madness
- Darkest Dungeon©: The Butcher's Circus
Recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts, and beyond. You'll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system.
- The Affliction System – battle not only monsters, but stress! Contend with paranoia, masochism, fear, irrationality, and a host of gameplay-meaningful quirks!
- Striking hand-drawn gothic crowquill art style
- Innovative turn-based combat pits you against a host of diabolical monsters
- Narration system to celebrate your successes...and failures
- 14 (and counting!) playable hero classes, including Plague Doctor, Hellion, and even the Leper!
- Camp to heal wounds or deliver inspiring speeches.
- Rest your weary, shell-shocked characters in town at the Tavern or the Abbey to keep their stress in check.
- Classic CRPG and roguelike features, including meaningful permadeath, procedural dungeons, and incredible replay
Can you stem the tide of eldritch horrors erupting across your family’s ancestral estate?
Descend at your peril!
Awards and Honors
- IGF 2016 - 3 Nominations
- Rock Paper Shotgun - 50 Best RPGs of All Time
- PAX 10 - 2015
- SXSW Gamer's Choice Nominee 2015
- MMORPG - Best Indie RPG (Pax East 2014), Best RPG Nomination PAX Prime 2014
- Indie Megabooth Selection - PAX East 2014, PAX Prime 2015
- OS: Ubuntu 18.04Memory: 2 GB RAMGraphics: Open GL 3.2+ CompliantStorage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
- Memory: 2 GB RAM
- Graphics: Open GL 3.2+ Compliant
- Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
- OS: Ubuntu 18.04Memory: 2 GB RAMGraphics: Open GL 3.2+ CompliantStorage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
- Memory: 2 GB RAM
- Graphics: Open GL 3.2+ Compliant
- Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
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