]Darkest Dungeon:
Core Game Balance Patch
Steam, GOG, Humble release on June 19th.
Other platforms to follow when Color of Madness DLC releases on them.
Designer Notes:
Darkest Dungeon started out as an Early Access game with frequent updates, but has since gone on to have a number of free updates throughout its life as a “Finished Game.” We are pleased to announce that we are deploying a large balance update to the core game on Tuesday June 19th, to coincide with release of the new Color of Madness DLC.
Over the last couple months, we’ve taken a comprehensive look through all classes in the game since it had been some time since we previously did so. Related to that, we also wanted to assess combat as a whole and see if there were any general balance adjustments we could make to improve the game.
In making these changes, we consulted extensively with members of the Darkest Dungeon player community, and ultimately went through over three complete rounds of changes, complete with playtesting and fierce debates. Special thanks to Marvin Seo and Clair de Lune for their assistance with this update, in particular with class and trinket adjustments. They were the source of many ideas, and also provided endless enthusiasm for stress testing (har har) the changes themselves.
Clair was also instrumental in compiling the final changelist, by referencing things against the live game. Thanks for saving me some work!
It’s the nature of the beast that not all changes will be loved by all players. We know that, on occasion, something you love might be altered in a way you don’t like
The working philosophy for this giant balance update was that we wanted to shore up *weak* classes/skills/trinkets more than we wanted to nerf strong ones. Yes, there are some nerfs, but I think you’ll find that those changes are much less frequent than buffs. Where possible, we tried to correct dominant strategies by providing alternatives that are similarly exciting.
We are pleased to roll these changes out and hope that each of you find the majority of them to be exciting and welcome!
--Red Hook Tyler (on behalf of the Darkest Dungeon team)
THE MUSKETEER!
First, a bonus! As many of you know, we created a Musketeer class (a mirror skin of Arbalest), and this class was a Kickstarter exclusive for two years. We’ve decided to now release the Musketeer for free to all owners of the game. It’s a “FreeLC”, meaning you just have to download the DLC and add it to the game.
On Steam, you can get it here starting June 19th:
https://store.steampowered.com/app/445700/Darkest_Dungeon_The_Musketeer/
Thank you for your support of Darkest Dungeon!
Ok, now on to the changes:
Actually the notes are so long that they don't fit here so please click this link to see the full (30+ page) patch notes.
[ 2018-06-18 16:48:26 CET ] [ Original post ]
- darkest_dungeon_linux_content [95.27 M]
- darkest_dungeon_linux_data [1.6 G]
- darkest_dungeon_musketeer_linux_shared_content [18.11 M]
- darkest_dungeon_crimson_court_linux_shared_content [118.85 M]
- darkest_dungeon_shieldbreaker_linux_content [37.66 M]
- darkest_dungeon_color_of_madness_linux_content [613.88 M]
- darkest_dungeon_the_pit_linux_content [517.33 M]
- Darkest Dungeon®: The Musketeer
- Darkest Dungeon®: The Crimson Court
- Darkest Dungeon®: The Shieldbreaker
- Darkest Dungeon®: The Color of Madness
- Darkest Dungeon©: The Butcher's Circus
Recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts, and beyond. You'll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system.
- The Affliction System – battle not only monsters, but stress! Contend with paranoia, masochism, fear, irrationality, and a host of gameplay-meaningful quirks!
- Striking hand-drawn gothic crowquill art style
- Innovative turn-based combat pits you against a host of diabolical monsters
- Narration system to celebrate your successes...and failures
- 14 (and counting!) playable hero classes, including Plague Doctor, Hellion, and even the Leper!
- Camp to heal wounds or deliver inspiring speeches.
- Rest your weary, shell-shocked characters in town at the Tavern or the Abbey to keep their stress in check.
- Classic CRPG and roguelike features, including meaningful permadeath, procedural dungeons, and incredible replay
Can you stem the tide of eldritch horrors erupting across your family’s ancestral estate?
Descend at your peril!
Awards and Honors
- IGF 2016 - 3 Nominations
- Rock Paper Shotgun - 50 Best RPGs of All Time
- PAX 10 - 2015
- SXSW Gamer's Choice Nominee 2015
- MMORPG - Best Indie RPG (Pax East 2014), Best RPG Nomination PAX Prime 2014
- Indie Megabooth Selection - PAX East 2014, PAX Prime 2015
- OS: Ubuntu 18.04Memory: 2 GB RAMGraphics: Open GL 3.2+ CompliantStorage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
- Memory: 2 GB RAM
- Graphics: Open GL 3.2+ Compliant
- Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
- OS: Ubuntu 18.04Memory: 2 GB RAMGraphics: Open GL 3.2+ CompliantStorage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
- Memory: 2 GB RAM
- Graphics: Open GL 3.2+ Compliant
- Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
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