Darkest Dungeon
Red Hook Studios Developer
Red Hook Studios Publisher
2016-01-19 Release
🎹🖱️Keyboard + Mouse
Very Positive
(127794 reviews)
The Game includes VR Support
Public Linux Depots:- darkest_dungeon_linux_content [95.27 M]
- darkest_dungeon_linux_data [1.6 G]
- darkest_dungeon_musketeer_linux_shared_content [18.11 M]
- darkest_dungeon_crimson_court_linux_shared_content [118.85 M]
- darkest_dungeon_shieldbreaker_linux_content [37.66 M]
- darkest_dungeon_color_of_madness_linux_content [613.88 M]
- darkest_dungeon_the_pit_linux_content [517.33 M]
Available DLCs:- Darkest Dungeon®: The Musketeer
- Darkest Dungeon®: The Crimson Court
- Darkest Dungeon®: The Shieldbreaker
- Darkest Dungeon®: The Color of Madness
- Darkest Dungeon©: The Butcher's Circus
Darkest Dungeon - coming_in_hot Build #25521Greetings Hamlet Dwellers!
In preperation for the release for the DLC tomorrow we are pushing a base game build to our coming_in_hot public beta branch for players to help us test for any issues with the base game. Below are the patch notes for what has change in the base game since our last patch.
Darkest Dungeon
- NEW TOWN EVENT
- Added two new town events that relieve stress for the entire hamlet roster if at least one circus match is played before beginning the next week.
- Fixed positioning changes caused by AoE knockback and pull abilities
- Added stress heal received while camping buff to Meditator quirk
- Stress modifier vs [Enemy Type] buffs are now active while that enemy type is present in the combat. (Such as Fear/Hatred/Phobia quirks)
- Lowered Bloodmoon Radiant Light Dodge bonus to match Stygian (2.5%) instead of Radiant (7.5%)
- Plow Horse Color of Madness enemy wont cause stall-related crashes when modded into non-wave combats
- Fixed enemy reinforcements crash in Darkest Dungeon location
- Fixed Abomination being able to ignore allies move-block actouts
- Added option to opt out of data collection
- Supports both new and old localization formats
Modding
- NEW DUNGEON RULES
- Added "dots_can_deathblow". When false, bleed and blight no longer causes heroes to roll a deaths door check.
- Added deaths_door_test_survived_resistance_chance to dungeon rules. A heros deathblow resistance is reduced by this amount each time they survive a deaths door check, cumulatively.
- NEW TRINKET EFFECT TRIGGERS
- Added "melee_attack_skill" effect trigger for trinkets
- Added "ranged_attack_skill" effect trigger for trinkets
- Added "riposte_attack_skill" effect trigger for trinkets
- Added "attack_crit" effect trigger for trinkets
- NEW BUFF RULES
- Buffs can now be conditional on actorStatus "virtued" and "afflicted"
- Buffs can now be conditional on rule_type "activated_first " and "activated_last "
- Buffs can now decrement at the end of rounds rather than the end of an actors turn by using .buff_duration_type "after_turn" and "after_round"
- NEW SKILL RULES
- Combat skills with .ignore_deathsdoor true will deathblow instantly if they deal lethal damage, regardless of deathblow resist. The target will be killed even if it was not already on deaths door.
- NEW STATS
- Added deathblow_chance which increases the chance of deathblow and is applied against deathblow resistance.
- Added heartattack_stress_heal_percent which modifies the amount that stress is lowered after suffering a heart attack.
- Added buff_duration_percent which increases the duration of buffs applied by the hero
- Added ignore_guard which causes skills to bypass guard.
KNOWN ISSUES
Some Localization Strings are still missing for some languages. These will be corrected when we push the DLC.
[ 2020-05-27 21:24:23 CET ] [ Original post ] Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring.
Recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts, and beyond. You'll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system.
- The Affliction System – battle not only monsters, but stress! Contend with paranoia, masochism, fear, irrationality, and a host of gameplay-meaningful quirks!
- Striking hand-drawn gothic crowquill art style
- Innovative turn-based combat pits you against a host of diabolical monsters
- Narration system to celebrate your successes...and failures
- 14 (and counting!) playable hero classes, including Plague Doctor, Hellion, and even the Leper!
- Camp to heal wounds or deliver inspiring speeches.
- Rest your weary, shell-shocked characters in town at the Tavern or the Abbey to keep their stress in check.
- Classic CRPG and roguelike features, including meaningful permadeath, procedural dungeons, and incredible replay
Can you stem the tide of eldritch horrors erupting across your family’s ancestral estate?
Descend at your peril!
Awards and Honors
MINIMAL SETUP- OS: Ubuntu 18.04Memory: 2 GB RAMGraphics: Open GL 3.2+ CompliantStorage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
- Memory: 2 GB RAM
- Graphics: Open GL 3.2+ Compliant
- Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
RECOMMENDED SETUP- OS: Ubuntu 18.04Memory: 2 GB RAMGraphics: Open GL 3.2+ CompliantStorage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
- Memory: 2 GB RAM
- Graphics: Open GL 3.2+ Compliant
- Storage: 2 GB available spaceAdditional Notes: 1080p. 16:9 recommended
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