New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Steam Bandits: Outpost | |
Developer | Iocaine Studios | |
Publisher | Iocaine Studios | | |
Tags | Indie Casual RPG Singleplayer Multiplayer Early Access | | |
Release | 2014-01-14 | |
Steam | € £ $ / % |
News | 28 |
Controls | Keyboard Mouse |
Players online |  0  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/261350  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Linux [1.14 G]
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LINUX STREAMERS (0)
Patch 0.4.5 is out! |
Patch Notes - Beta0: 0.4.5.392 - 1/29/2015
New Stuff
- Lots of tutorial/prologue changes.
- Captain Harquin redesigned
- Combat abilities now come in 3 flavors: Instant, Turn, and Charged. Instant abilities will not consume your turn. Turn abilities consume your turn. Charged abilities are pretty strong, consume your turn, trigger after a charge-up time, and can be interrupted by other abilities (bosses use these a lot, so interrupting them is a good strategy)
- Added combat conversations for more story hooks during fights.
- Added the Walkie Talkie to allow characters to remotely phone the player. This is currently only used by Jonas, but we’ll be using this all over the place eventually ;-)
- The camera is now locked to the player while in their town (similar to Animal Crossing). The camera still is unlocked when placing buildings.
- Clicking on something no longer moves you to it. Clicking on it again will move you to it. Now players can assess an enemy before auto-moving.
- Default movement speed sped up a little.
Fixes
- Lots of balance tweaks.
- Lots of ability effects fixed.
- Other fixes. (we really should keep better track of what we’ve fixed…)
|
[ 2015-02-05 08:10:31 CET ] [ Original post ] |
Patch 0.4.5 is out! |
Patch Notes - Beta0: 0.4.5.392 - 1/29/2015
New Stuff
- Lots of tutorial/prologue changes.
- Captain Harquin redesigned
- Combat abilities now come in 3 flavors: Instant, Turn, and Charged. Instant abilities will not consume your turn. Turn abilities consume your turn. Charged abilities are pretty strong, consume your turn, trigger after a charge-up time, and can be interrupted by other abilities (bosses use these a lot, so interrupting them is a good strategy)
- Added combat conversations for more story hooks during fights.
- Added the Walkie Talkie to allow characters to remotely phone the player. This is currently only used by Jonas, but well be using this all over the place eventually ;-)
- The camera is now locked to the player while in their town (similar to Animal Crossing). The camera still is unlocked when placing buildings.
- Clicking on something no longer moves you to it. Clicking on it again will move you to it. Now players can assess an enemy before auto-moving.
- Default movement speed sped up a little.
Fixes
- Lots of balance tweaks.
- Lots of ability effects fixed.
- Other fixes. (we really should keep better track of what weve fixed)
|
[ 2015-02-05 08:10:31 CET ] [ Original post ] |