Lethal League
Team Reptile Developer
Team Reptile Publisher
2014-08-27 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(2962 reviews)
The Game includes VR Support
Public Linux Depots:- Lethal League Linux [183.56 M]
Summer 2016 UpdateThis update spent a long time coming. After many iterations, the parry has finally reached a form that is fair to high and low level players on low and high speed. An array of smaller tweaks are also included.
Dice
After the first year of post-release, I've been more or less hands off in terms of character balance. I believe it's a good thing that these things don't constantly change. After consideration I have decided to make an exemption for Dice. He received some tweaks that make his special move faster and a little more versatile.
Parry
Parrying at low speed now allows the victim to live, but grants full energy to the initiator. This allows specials to be used to guarantee ball control after release. At high speed, parries become a certain kill instead.
Just activating the parry increases the speed by 3 now. Which makes it harder to constantly spam (as you'll lose the ball over time due to the speed). And can be used as a tool to speed up the ball more without doing a more predictable smash.
Change log:
- Parry hitpause delay scales from 40 to 80 speed, 29 frames to 0
- Additional hitpause delay is added if the player is parried from behind
- Serve Auto-parry knockback is reduced to make it certain-kill
- A successful parry completely fills up the energy meter now
- Special moves can be performed after a successful parry, but will be activated at the end of the hitpause
- Parry knockback stun releases 3 frames earlier when pushed against a wall
- Dice's special ball bounce duration is reduced from 16 to 8 frames
- Dice can now choose to release a bunted ball from the ground by holding 'down'
- Reduced clash knockback
- Endlessly extending parry hitpause bug fixed
- Player release before ball release on parry bug fixed
- Latch sprite fix on taunt
- Switch sprite fix on various frames
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[ 2016-07-05 13:26:15 CET ] [ Original post ] Lethal League is a competitive projectile fighting game where you have to hit an anti-gravity ball into the face of your opponent to win. The ball speeds up with every strike, up to explosively extreme velocities. Play intense local matches with friends and foes, challenge yourself in the singleplayer mode or battle it out online.
Key Features
- Up to 4 players:
Play locally AND online with up to 4 players in free-for-all and team modes.
- High performance online GGPO multiplayer:
In the online mode, invite friends for a Private Match or head into a Quick Match. Using the proven GGPO technology, the high speed nature of Lethal League translates seamlessly to online play and provides a way to tweak your online experience.
- Easy to pick up, hard to master gameplay:
Start off simply hitting the ball faster and faster. Improve by learning how to use Smashing, Bunting, Parrying and Special Abilities to your advantage.
- Street-styled characters:
From the mad Candyman to the cyborg crocodile Latch, every character has their own unique play-style and abilities.
- Singleplayer challenge mode:
Step up to the plate by yourself and beat a series of opponents arcade-style to reach the beat-blasting bossfight.
- Banging beats:
A Big-beat, Hip-Hop and House soundtrack featuring the likes of Grillo, Bignic, Dr. Lazer and more.
- No weak shit.
MINIMAL SETUP- OS: Ubuntu 14.04
- Processor: Core 2 Duo or equivalent - 2.0 GHz or higherMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVidia Geforce FX. 6x00. 7x00. 8x00. 9x00 and GTX 2x0 and newer. ATI Radeon 9x00. Xx00. X1x00. HD2x00 and HD3x00 series and newer. Intel HD Graphics
- Storage: 1 GB available spaceAdditional Notes: Videocard must support GLSL to run the game. Be sure to use updated video drivers.
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