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Labyrinth : Dracula's lair
MyceliumGames Developer
MyceliumGames Publisher
2025-05-26 Release
Game News Posts: 9
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Dev Diary #1 How Labyrinth Evolved into Dracula's Lair

Dev Diary #1 The Origins of Labyrinth: Draculas Lair


Hello adventurers! Today I'm thrilled to share with you the story behind the creation of Labyrinth: Dracula's Lair a project that has grown far beyond what I first imagined.

From a Simple Maze to a Dark Quest


[quote]At first, Labyrinth was meant to be a small side project. The idea was simple: one level, a minimalist environment, and a basic goal to escape a monster. But as time went on, fueled by my passion for history, mythology, and dark stories, the project began to evolve into something deeper. Inspired by the myth of the Labyrinth and the Minotaur, I wanted to introduce a richer mechanic something akin to finding Ariadne's thread to escape the maze. My love for dark and dramatic atmospheres naturally led me to weave a bigger story around the search for immortality... then, Dracula and the ancient legends of vampires entered the scene. What began as a simple maze started transforming into a full, immersive world: ancient crypts, forgotten sewers, deep underground caves and finally, a volcanic heart hiding Draculas tomb.[/quote]

Building a Living World


[quote]Instead of a sterile, white maze, I wanted players to feel like they were stepping into an ancient, forgotten place a journey heavy with mystery and danger. Every level became a chapter of a tragic quest toward forbidden immortality. Today, Labyrinth: Draculas Lair is no longer a small side project. It's a true tribute to the timeless myths and somber tales that have always inspired me.[/quote]

What's Next


[quote]This is just the beginning! In upcoming dev diaries, I'll share more about the game mechanics, the inspirations behind the art direction, and the challenges of creating this experience solo.[/quote] Thanks for following the journey! Feel free to leave your thoughts and questions below I'd love to hear your feedback.


[ 2025-04-27 11:06:38 CET ] [ Original post ]

Silence is deceptive.

Monsters lurk in the fog, hidden in the shadows — only revealed by forbidden powers granted through a boiling chalice of blood.

They do not speak. They do not sleep. And they never stop hunting.

As you descend deeper, you'll unlock sealed passageways, solve environmental puzzles, and use ancient relics to survive.

There are no weapons. Just you, your instincts… and the darkness.

Reach Dracula’s tomb and claim the secret of eternal life — if you're strong enough to survive what guards it.

Key Features:

  • A deadly labyrinth to explore
    Explore ancient corridors and sealed passageways in a forgotten crypt, and lose yourself in an oppressive labyrinth carved in stone, drowned in fog and silence.

  • Ever-present monsters
    The creatures of the labyrinth stalk the fog, emerging from the shadows and relentlessly patrolling the depths.

  • Powerful relics for survival
    Unlock temporary abilities such as enhanced stamina, improved mobility, or invisibility.
    Each relic grants a tactical edge — if you dare to use it.

  • No combat, only survival
    No weapons. Outsmart, outrun, and outlast with only your relics… and your instincts.

  • A slow, immersive descent into darkness
    From thick fog to ancient stone, each layer of the labyrinth draws you deeper into its secrets… and its dangers.



GAMEBILLET

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39.95$ (11%)
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2.55$ (91%)
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5.95$ (70%)
4.67$ (53%)
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1.91$ (79%)
0.75$ (92%)
0.58$ (85%)
5.74$ (62%)
2.0$ (90%)
2.55$ (91%)
8.49$ (58%)
0.6$ (91%)
3.0$ (50%)
1.36$ (83%)
MacGamestore

[ 1932 ]

1.19$ (88%)
15.89$ (21%)
8.99$ (70%)
11.49$ (71%)
1.99$ (89%)
7.99$ (20%)
15.99$ (20%)
1.19$ (76%)
42.49$ (15%)
2.48$ (50%)
1.19$ (88%)
2.99$ (93%)
1.09$ (82%)
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2.99$ (70%)
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0.99$ (80%)
5.99$ (60%)
1.19$ (88%)
13.49$ (10%)
1.49$ (90%)
1.19$ (80%)
25.99$ (13%)

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HUMBLE BUNDLES

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