





Tales of Maj'Eyal 1.3.1 aka "Forever" is released!
[ 2015-03-29 13:00:32 CET ] [ Original post ]
My minions, I am happy and pround to give you Tales of Maj'Eyal 1.3.1 ! See http://te4.org/ Enjoy and have fun in Eyal! Release highlights:
- Many imporatnt bugfixes!
- Fixed crash on some OSX versions
- Added text to antimagic quest to explain why Ogres can do it
- In developer mode an error popup forces all other dialogs to disappear; making sure even level generation errors do popup correctly
- Removed preliminary gamepad until it can be fixed
- Fixed digging into icewalls
- Fixed Tirakai Maul; lets see what bug it does next!
- Fix Block description
- Fixed Frost Lord Chains
- Fixed Time Stop + Contingency (hopefully)
- Fix Temporal Fugue on traps
- Updated Insane and Madness difficulties unlock texts
- Reckless Charge can once again go through crowds
- Fixed The Mouth sometimes erroring out
- Icewall cooldown can not be lower than its duration
- Made DamageType.initState available to addons
- Fixed the description of Ogre Fury effect
- Most races now start with an additional infusion or rune in inventory
- Lore note that shows the old conclave ruins on the map now always pop even if already known
- Cease to Exist can not be used by NPCs anymore
- Make sure temporal warden clones can not self resurrrect
- Fixed alchemists & summoners exiting the Dreams of the caldera
- New hook "Zone:create" for when a zone.lua file is loaded
- Fixed a memory leak in the chatlog
- Breach checks saves on arrows now too
- Hounds unravel duration reduced
- Reduced Invigorate Paradox cost
- Spacetime Stability bonus doubled while Tuning
- Spacetime Tuning now tunes a flat amoutn each turn
- Reduced damage on Temporal Hounds a bit
- Increased the Paradox cost on many chronomancy talents (especially defensive ones)
- Guardian Unity duration increased to 10
- Paradox Spell Modifier now affects spell durations (rounds down)
- Paradox spellpower modifier scales more normally under 300 paradox (caps at 50% at 150 paradox)
- Redux now only effects one spell per cast. Cooldown reduced.
- Reduced effectiveness of energy decomposition
- Dimensional Shift now reduces the duration on only one effect
- Shoot is once again bound to left click at birth for Temporal Wardens.
- Fixed Temporal Hounds breaking with "scape" effects
- Shantiz no longer destroys friendly projectiles
- Shantiz AoE no longer hits friendly targets
- Effect Reduction and Resist All on teleport now subject to diminishing returns
- Fixed log fade
- Fixed temporal bolt's initial hit reducing too many talent cooldowns
- Fetter handling for blended threads and temporal bolt
- Fix spatial tether msgs
- Fixes a bug in game:delayedLogDamage that incorrectly determines player visibility for certain messages.
- Updated messages for Spatial Tether
- Reduced a little the flat level increases on nighmare/insane/madness as they only make the first few levels way harder than the rest
[ 2015-03-29 13:00:32 CET ] [ Original post ]
Tales of Maj'Eyal
DarkGod
Developer
DarkGod
Publisher
2013-12-12
Release
Game News Posts:
75
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(5596 reviews)
The Game includes VR Support
Available DLCs:
- Tales of Maj'Eyal - Ashes of Urh'Rok
- Tales of Maj'Eyal - Embers of Rage
- Tales of Maj'Eyal - Forbidden Cults
Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.
Key features:
Buyers will get all the extra features that normal donators get. You can test for free on te4.org
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.
Key features:
- Focus on randomly generated tactical battles
- Rich set of very unique classes
- Unlocks & achievements progression
- Rich world with its own history which slowly reveal during the game
- No consumables, no grinding
- Turn based: think before you act!
- Simple, easy to use interface
- Easy modding support with Workshop integration
Buyers will get all the extra features that normal donators get. You can test for free on te4.org
MINIMAL SETUP
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+
- Storage: 512 MB available space
- Memory: 1 GB RAM
- Graphics: OpenGL 2.1+
- Storage: 512 MB available space
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