Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.
Key features:
Buyers will get all the extra features that normal donators get. You can test for free on te4.org
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.
Key features:
- Focus on randomly generated tactical battles
- Rich set of very unique classes
- Unlocks & achievements progression
- Rich world with its own history which slowly reveal during the game
- No consumables, no grinding
- Turn based: think before you act!
- Simple, easy to use interface
- Easy modding support with Workshop integration
Buyers will get all the extra features that normal donators get. You can test for free on te4.org
Forbidden Cults 1.0.1 is out!
Have fun with your tentacles!
My minions,
I am happy to give you Forbidden Cults 1.0.1!
This is a simple little update to fix a few release bugs.
- Change Demented starting zone to the middle of a corn field to avoid Angolwen despawning
- Clarify insanity description
- Drem Stone Wardens can now have benefit from Stone Fortress while the summon from From Below It Devours talent is alive.
- Fixed a bug where the Wyrmic Scourge Drake tree wouldn't properly unlock
- Fixed books shader on AMD GPUs
- Fixed Dissolved Face tooltip
- Fixed Drem confusion resistance
- Fixed Horrific Display target clearing
- Fixed Malyu dialog to gracefully handle classes that know talent trees that do not actually exist
- Fixed Shared Insanity tooltip
- Fixed tentacle tree event to not always spawn a bunch of them at once
- Fixed tentacle zones having leftover Fearscape Portal code
- Fixes characters with the Robe of the Worm permanently stuck (retroactive)
- Improve Light of Revelation
- Increased the level range of a certain Forbidden Tome a bit
- Reduced the damage of most npcs in The Maggot a little, and reduced the endboss infravision
Have fun with your tentacles!
[ 2018-05-18 14:15:49 CET ] [Original Post]
Minimum Setup
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+
- Storage: 512 MB available space
Recommended Setup
- Memory: 1 GB RAM
- Graphics: OpenGL 2.1+
- Storage: 512 MB available space
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