





With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.
Key features:
- Focus on randomly generated tactical battles
- Rich set of very unique classes
- Unlocks & achievements progression
- Rich world with its own history which slowly reveal during the game
- No consumables, no grinding
- Turn based: think before you act!
- Simple, easy to use interface
- Easy modding support with Workshop integration
Buyers will get all the extra features that normal donators get. You can test for free on te4.org
My minions,
One more beta for you minions!
You'll find to access the beta on Steam by using the beta password "omfglookatthosebugs".
Please, try to keep all bug reportings on ToME's official forums at http://forums.te4.org/ as it is hardly feasible for me to survey 10 different location for bugs.
The current DLCs will still work in 1.6 so you can test with those but they will each get a small update at the same time as the final 1.6 release to update how they process melee talents to be inline with the new 1.6 way.
NOTE: DO NOT ENTER the Caves of Hatred in Embers of Rage. It needs updating of embers to work with 1.6.
Please only use official addons/DLCs when testing.
Changelog from beta3:
- Revision of the Predator tree
- Revision of Blighted Summoning
- Positive and Negative energies are subject to fatigue again but only for costs, not gains
- Updates to Anorithil
- 2H penalty debuff does not go away when dying
- Made Eldritch Shield and Earthen Power trees interract with the Block talent
- List of talents affected by Body of Stone is now moddable by addons
- First Prodigy point is now at level 25
- Talent Category point of level 36 moved to 34
- Fix Aether Beam not respecting Spellcraft
- Many misc fixes
Now go test it out my minions!
Minimum Setup
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+
- Storage: 512 MB available space
Recommended Setup
- Memory: 1 GB RAM
- Graphics: OpenGL 2.1+
- Storage: 512 MB available space
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