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Tales of Maj'Eyal 1.7.3 "Creepy Crawlies" is released!

My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.3 ! This release adds support for japanese & korean translations, and many fixes, balancing and support for addons stuff. Amongst them a solution (hopefully) to the slowness some people experienced in the previous version. Don't forget that you can support ToME on Patreon too if you wish!

  • Abyssal Shield now has a log line
  • Actor:canBe now checks for an additive "all_bad_immune" flag, for those that need it
  • Add Japanese and Korean translations
  • Add "no_sustain_autocast" for talents that should not auto-sustain on NPCs (like River of Souls)
  • Add a tutorial popup when the hotkeys page is switched for the first time
  • Add tile transition from marble floor to water (mainly for Last Hope)
  • Adjusts invisibility-granting talents and effects to prevent a floating point error
  • Adjusts tooltips to not display zero-valued properties
  • AI now tries to break iceblock
  • An other Darkvision fix
  • Blight eldritch eye from headless horror gains Drain, as Virulent Disease is now passive
  • Caldera/Sludgenest/Conclave vaults (and Scoure Pits in Forbidden Cults) are now mutualy exclusive, only one will exist per game. But one will always exist. In addition the racial 100% chance will only exist until the relevant unlock is gained
  • Change Re-assemble to check talent level instead of raw talent level for extra life
  • Change Sand Breath to use Mindpower
  • Change the color of Bone Shield overlay text for clarity.
  • Change Worldly Knowledge to use actual escort rewards
  • Chats will now correctly call your race/class/.. name by their actual display name instead of internal ids
  • Clarified the descriptions of the Cursed/Punishments talentsGesture of Malice's debuff now displays its icon properly
  • Clarify Cornac cat point is only at birth (not also every 10 levels)
  • Devourer Frenzy now checks if the target knows Gnashing Bite, not if their name is "Devourer"
  • Fix bone shield resting forever on world map.
  • Fix callbackOnArcheryHit on Chant Radiant
  • Fix Celestial Surge so that it doesn't require an actor standing in the center to deal damage
  • Fix clones of self resurrecting NPCs to not self resurrect themselves
  • Fix Deeprock Form to always remove levels in Volcano and Throw Boulder
  • Fix description of gale force torque
  • Fix description of Harass Prey
  • Fix Dirge of Conquest having no effect
  • Fix Fearscape validating the requirement for "planetary orbit"
  • Fix Judgement self hurt
  • Fix many typos
  • Fix a slowdown that happened in the previous version for some GPUs
  • Fix Nightmare description
  • Fix oversized Splatter Sigils
  • Fix range display for Wave of Power
  • Fix Shadow Simulacrum AI
  • Fix the description of lich's shadows' spells
  • Fix Un'fezan's Cap
  • Fix Through the Crowd conflict with Lich last talent
  • Fix a bug where the WASD keys could get "stuck" if a dialog poped while pressing them in combo
  • Fix some missing sound effects
  • Fix Vimsense to correctly reduce mental save
  • Fix a bug between cloning, removing effects, and Corrosive Worm
  • Game's window title now changes to reflect the current campaign
  • Hook "DamageProjector:base" now receives the target
  • Increase positive/negative regen in rest
  • Increase range on Ungolmor's poison hit
  • Make random sentient staff able to actually spawn
  • Make wrathful ego on-block damage friendly-fire safe as the description implies
  • Monster pits now have their doors always on the sides, never on corners
  • New actor:combatBestpower() to get the best of spell/mind/physical power (useful for some items or very generic talents)
  • New callbackOnTalentPre (return true to cancel cast)
  • New chat format support along with an experimental visual editor (look for Remote Designer in the debug menu)
  • New hook "Actor:updateModdableTile:skin", before tatoos and after base skin
  • New hook "Player:winnerDescs"
  • Non-necromancers can gain the Lich quest if they spend 5 points in Blurred Mortality
  • Object:canAttachTinker now checks for a "forbid_tinkers" property to prevent items from receiving tinkers
  • Promote some remaining fake-rare elite enemies to rare, for they are basically a rare
  • Probability Travel mana cost reduced
  • Reduce the rate at which rares and randbosses learn new talent trees
  • Renamed Open Palm Block's block effect to "Open Palm Block" to differentiate it from Blocking
  • Self-reloading ammo doesn't break at values above 6
  • Telekinetic wielded weapons are now displayed as floating behind the character doll
  • Thorn Grab, Unseen Force now have a visual effect
  • Throwing knife can't garrote
  • Update demonfire damage check for fiery torment when determining if it should hurt or heal demons
  • Updated the worldmap seen from orbit to be more correct
  • Wintry ego on shield now uses mindcrit

  • Add Japanese and Korean translations
  • Fix Reckless Strike
  • Fix Dolleg mainhand seed description
  • Fix Doom Concordat not reviving seeds
  • Fix Hexed Shield to cast with the correct level
  • Updating a seed with a sustain talent will not sustain it if it was not sustained (And I hereby win the medal of saying "sustain" as much as possible in a single sentence!)

  • All artifacts should now have special doll tiles
  • Fix Assault Chassis Tail Weapon
  • Fix Craftsman's Eye not getting blind fight
  • Add Japanese and Korean translations
  • Fix mecharachnid unequipping armor
  • Fix the display of Mind Injector
  • Fix Dazzling Jump
  • Fix the scaling of many talents after the 1.7 update
  • Giant alligator is now taller
  • Lower Fumigate APR
  • More sanity check for innovation
  • Remove exp value of AAAs
  • Update psi-machine categories to match current escorts

  • Add combat training to Cultist of Entropy
  • Fix bonestaff chat appearing on other staves
  • Fix Cacophony effect description
  • Fix daze check for Lash Out
  • Add Japanese and Korean translations
  • Fix range in Accelerate description
  • Fix Revelation for Prophecy of Madness and Prophecy of Treason
  • Fix Split's wrong formula
  • Hypostasis achievement is correctly labelled as important
  • Update the Sourced Pits to work in the same framework as the caldera, conclave vault and sludgenest of vanilla
Have fun in Eyal!


[ 2021-05-21 15:19:39 CET ] [ Original post ]

Tales of Maj'Eyal
DarkGod Developer
DarkGod Publisher
2013-12-12 Release
Game News Posts: 75
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (5596 reviews)
The Game includes VR Support
Available DLCs:
  • Tales of Maj'Eyal - Ashes of Urh'Rok
  • Tales of Maj'Eyal - Embers of Rage
  • Tales of Maj'Eyal - Forbidden Cults

Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.

Key features:
  • Focus on randomly generated tactical battles
  • Rich set of very unique classes
  • Unlocks & achievements progression
  • Rich world with its own history which slowly reveal during the game
  • No consumables, no grinding
  • Turn based: think before you act!
  • Simple, easy to use interface
  • Easy modding support with Workshop integration

Buyers will get all the extra features that normal donators get. You can test for free on te4.org

MINIMAL SETUP
  • Memory: 512 MB RAM
  • Graphics: OpenGL 2.1+
  • Storage: 512 MB available space
RECOMMENDED SETUP
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.1+
  • Storage: 512 MB available space
GAMEBILLET

[ 5975 ]

20.00$ (50%)
35.14$ (12%)
12.59$ (16%)
8.44$ (16%)
4.19$ (16%)
4.12$ (17%)
8.29$ (17%)
33.59$ (16%)
20.74$ (17%)
11.56$ (11%)
8.39$ (16%)
13.34$ (11%)
17.79$ (11%)
12.71$ (15%)
6.76$ (15%)
35.59$ (11%)
25.46$ (15%)
8.59$ (14%)
7.54$ (16%)
12.72$ (15%)
16.79$ (16%)
8.47$ (15%)
25.19$ (16%)
17.79$ (11%)
8.89$ (11%)
50.37$ (16%)
5.92$ (15%)
4.44$ (11%)
14.08$ (17%)
26.69$ (11%)
GAMERSGATE

[ 1709 ]

9.75$ (39%)
20.0$ (50%)
2.88$ (59%)
0.94$ (81%)
17.99$ (28%)
4.25$ (75%)
4.0$ (80%)
0.56$ (81%)
1.0$ (90%)
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12.0$ (60%)
3.56$ (82%)
1.13$ (96%)
1.58$ (95%)
3.84$ (81%)
19.99$ (20%)
13.2$ (67%)
2.67$ (82%)
1.31$ (81%)
1.5$ (90%)
3.0$ (85%)
1.88$ (81%)
3.0$ (50%)
30.0$ (50%)
3.0$ (85%)
9.37$ (63%)
2.0$ (90%)
1.0$ (80%)
1.25$ (75%)
7.0$ (65%)
MacGamestore

[ 1755 ]

25.49$ (15%)
17.99$ (10%)
22.99$ (23%)
43.89$ (12%)
13.99$ (30%)
36.99$ (18%)
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29.99$ (25%)
1.19$ (76%)
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17.99$ (10%)
4.99$ (75%)

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